Book Description
Packed with a huge range of paperfolding designs that can be used as home accents, display pieces, greeting cards, invitations, gift tags, decorations, and more.
Author : Gay Merrill Gross
Publisher : Richmond Hill, Ont. : Firefly Books
Page : 0 pages
File Size : 22,66 MB
Release : 2005
Category : Crafts & Hobbies
ISBN : 9781554070916
Packed with a huge range of paperfolding designs that can be used as home accents, display pieces, greeting cards, invitations, gift tags, decorations, and more.
Author : Larry Samuelson
Publisher : MIT Press
Page : 332 pages
File Size : 12,60 MB
Release : 1997
Category : Business & Economics
ISBN : 9780262692199
The author examines the interplay between evolutionary game theory and the equilibrium selection problem in noncooperative games. Evolutionary game theory is one of the most active and rapidly growing areas of research in economics. Unlike traditional game theory models, which assume that all players are fully rational and have complete knowledge of details of the game, evolutionary models assume that people choose their strategies through a trial-and-error learning process in which they gradually discover that some strategies work better than others. In games that are repeated many times, low-payoff strategies tend to be weeded out, and an equilibrium may emerge. Larry Samuelson has been one of the main contributors to the evolutionary game theory literature. In Evolutionary Games and Equilibrium Selection, he examines the interplay between evolutionary game theory and the equilibrium selection problem in noncooperative games. After providing an overview of the basic issues of game theory and a presentation of the basic models, the book addresses evolutionary stability, the dynamics of sample paths, the ultimatum game, drift, noise, backward and forward induction, and strict Nash equilibria.
Author : Antonios Liapis
Publisher : Springer Nature
Page : 613 pages
File Size : 37,13 MB
Release : 2019-11-20
Category : Computers
ISBN : 3030343502
This book constitutes the refereed proceedings of the 8th International Conference on Games and Learning Alliance, GALA 2019, held in Athens, Greece, in November 2019. The 38 regular papers presented together with 19 poster papers were carefully reviewed and selected from 76 submissions. The papers cover the following topics: serious game design and pedagogical foundations; AI and technology for SG; gamification; applications and case studies; and posters. The chapter "Cyber Chronix, Participatory Research Approach to Develop and Evaluate a Storytelling Game on Personal Data Protection Rights and Privacy Risks" is available open access under a CC BY 4.0 license at link.springer.com.
Author : Francisco Torres Guerrero
Publisher : Springer
Page : 224 pages
File Size : 30,19 MB
Release : 2018-03-19
Category : Computers
ISBN : 3319733230
This book constitutes the refereed proceedings of the First International Conference on Smart Technology, MTYMEX 2017, held in Monterrey, Mexico, in May 2017. The 19 full papers were selected from 30 submissions and cover smart technologies for education, health, robotics, internet of things, virtual augmented and mixed reality technologies, artificial intelligence, gaming, software development, and digital arts.
Author : Manuel Gentile
Publisher : Springer
Page : 457 pages
File Size : 20,18 MB
Release : 2019-01-31
Category : Computers
ISBN : 3030115488
This book constitutes the refereed proceedings of the 7th International Conference on Games and Learning Alliance, GALA 2018, held in Palermo, Italy, in December 2018.The 38 revised regular papers presented together with 9 poster papers were carefully reviewed and selected from 68 submissions. The papers cover the following topics: games for skills training; game design; methods and tools; gamification and innovative game approaches.
Author :
Publisher : PediaPress
Page : 573 pages
File Size : 37,87 MB
Release :
Category :
ISBN :
Author : GamerGuides.com
Publisher : Gamer Guides
Page : 1723 pages
File Size : 25,14 MB
Release : 2024-07-16
Category : Games & Activities
ISBN : 1631028618
The second in a trio of games, Final Fantasy VII Rebirth continues with the epic retelling of the original Final Fantasy VII story. Follow Cloud Strife and company, as they chase Sephiroth, after the events that unfolded in the city of Midgar. Final Fantasy VII Rebirth will contain the same action-based combat system introduced in Remake, with additions to keep it fresh. To help you along the way, this guide plans to contain the following content: - Breakdown of gameplay elements and combat mechanics - Detailed guides on how to play every playable character - Boss strategies for those who might be struggling - Walkthroughs for the harder-to-complete Side Quests - Locations of any and all Collectibles - Extensive list of all Minigames, with thorough guides on all of them - Roadmap and guide on how to unlock the coveted Platinum Trophy
Author : Jack Stack
Publisher : Currency
Page : 386 pages
File Size : 11,36 MB
Release : 2013-07-16
Category : Business & Economics
ISBN : 0385348339
The Great Game of Business started a business revolution by introducing the world to open-book management, a new way of running a business that created unprecedented profit and employee engagement. The revised and updated edition of The Great Game of Business lays out an entirely different way of running a company. It wasn’t dreamed up in an executive think tank or an Ivy League business school or around the conference table by big-time consultants. It was forged on the factory floors of the heartland by ordinary folks hoping to figure out how to save their jobs when their parent company, International Harvester, went down the tubes. What these workers created was a revolutionary approach to management that has proven itself in every industry around the world for the past thirty years—an approach that is perhaps the last, best hope for reviving the American Dream.
Author : Ton Spil
Publisher : Academic Conferences and publishing limited
Page : 950 pages
File Size : 29,94 MB
Release : 2023-10-05
Category : Education
ISBN : 1914587898
These proceedings represent the work of contributors to the 24th European Conference on Knowledge Management (ECKM 2023), hosted by Iscte – Instituto Universitário de Lisboa, Portugal on 7-8 September 2023. The Conference Chair is Prof Florinda Matos, and the Programme Chair is Prof Álvaro Rosa, both from Iscte Business School, Iscte – Instituto Universitário de Lisboa, Portugal. ECKM is now a well-established event on the academic research calendar and now in its 24th year the key aim remains the opportunity for participants to share ideas and meet the people who hold them. The scope of papers will ensure an interesting two days. The subjects covered illustrate the wide range of topics that fall into this important and ever-growing area of research. The opening keynote presentation is given by Professor Leif Edvinsson, on the topic of Intellectual Capital as a Missed Value. The second day of the conference will open with an address by Professor Noboru Konno from Tama Graduate School and Keio University, Japan who will talk about Society 5.0, Knowledge and Conceptual Capability, and Professor Jay Liebowitz, who will talk about Digital Transformation for the University of the Future. With an initial submission of 350 abstracts, after the double blind, peer review process there are 184 Academic research papers, 11 PhD research papers, 1 Masters Research paper, 4 Non-Academic papers and 11 work-in-progress papers published in these Conference Proceedings. These papers represent research from Australia, Austria, Brazil, Bulgaria, Canada, Chile, China, Colombia, Cyprus, Czech Republic, Denmark, Finland, France, Germany, Greece, Hungary, India, Iran, Iraq, Ireland, Israel, Italy, Japan, Jordan, Kazakhstan, Kuwait, Latvia, Lithuania, Malaysia, México, Morocco, Netherlands, Norway, Palestine, Peru, Philippines, Poland, Portugal, Romania, South Africa, Spain, Sweden, Switzerland, Taiwan, Thailand, Tunisia, UK, United Arab Emirates and the USA.
Author : Sean Ong
Publisher : Apress
Page : 236 pages
File Size : 18,13 MB
Release : 2017-07-25
Category : Computers
ISBN : 1484227697
Develop applications and experiences for Microsoft’s HoloLens and other Windows mixed reality devices. This easy-to-follow guide removes the mystery behind creating amazing augmented reality experiences. Mixed reality development tools and resources are provided. Beginning Windows Mixed Reality Programming clearly explains all the nuances of mixed reality software development. You'll learn how to create 3D objects and holograms, interact with holograms using voice commands and hand gestures, use spatial mapping and 3D spatial sound, build with Microsoft's HoloToolkit, create intuitive user interfaces, and make truly awe-inspiring mixed reality experiences. Start building the holographic future today! What You Will Learn Prototype ideas quickly Get started with Unity, the preferred tool for animating 3D objects. Explore where to find 3D models for your project, or make your own! Use spatial sound, voice commands, and gestures Build with the HoloToolkit to make apps the easy way Publish to the Windows Store and make money from your app Who This Book Is For Programmers with little or no graphics or mixed reality experience