Does Religion Cause Violence?


Book Description

One of the most pressing issues of our time is the outbreak of extremist violence and terrorism, done in the name of religion. This volume critically analyses the link made between religion and violence in contemporary theory and proposes that 'religion' does not have a special relation to violence in opposition to culture, ideology or nationalism. Rather, religion and violence must be understood with relation to fundamental anthropological and philosophical categories such as culture, desire, disaster and rivalry. Does Religion Cause Violence? explores contemporary instances of religious violence, such as Islamist terrorism and radicalization in its various political, economic, religious, military and technological dimensions, as well as the legitimacy and efficacy of modern cultural mechanisms to contain violence, such as nuclear deterrence. Including perspectives from experts in theology, philosophy, terrorism studies, and Islamic studies, this volume brings together the insights of René Girard, the premier theorist of violence in the 20th century, with the latest scholarship on religion and violence, particularly exploring the nature of extremist violence.




Sonic Universe #25


Book Description

The Silver Saga arrives! Featuring a special 'Anniversary Edition' shining silver cover, the highly anticipated four-part adventure begins this month. A strange new threat arrives in Silver the Hedgehog's time! Can our young hero battle back this mysterious force? Plus the dramatic return of the ultimate evil! It's the beginning of an epic new struggle - don't miss it!




Knuckles the Echidna #10


Book Description

Join Knuckles on a quest with his great grandfather... the ever-mysterious Athair. They travel to faraway lands to search for "The Forgotten Tribe". It's everything Knuckles fans expect and more from the team of Penders, Galan, and Pepoy!




A World that was


Book Description

This extraordinary book, written from material gathered over half a century ago, will almost certainly be the last fine-grained account of traditional Aboriginal life in settled south-eastern Australia. It recreates the world of the Yaraldi group of the Kukabrak or Narrinyeri people of the Lower Murray and Lakes region of South Australia. In 1939 Albert Karloan, a Yaraldi man, urged a young ethnologist, Ronald Berndt, to set up camp at Murray Bridge and to record the story of his people. Karloan and Pinkie Mack, a Yaraldi woman, possessed through personal experience, not merely through hearsay, an all but complete knowledge of traditional life. They were virtually the last custodians of that knowledge and they felt the burden of their unique situation. This book represents their concerted efforts to pass on the story to future generations. For Ronald and Catherine Berndt, this was their first fieldwork together in an illustrious joint career of almost fifty years. During long periods, principally until 1943, they laboured with pencil and paper to put it all down - a far cry from the recording techniques of today's oral historians. Their fieldnotes were worked into a rough draft of what would become, but not until recently, the finished manuscript. The book's range is encyclopaedic and engrossing - sometimes dramatic. It encompasses relations between and among individuals and clan groups, land tenure, kinship, the subsistence economy, trade, ceremony, councils, fighting and warfare, rites of passage from conception to death, myths, and beliefs and practices concerning healing and the supernatural. Not least, it is a record of the dramatic changes following European colonization. A World That Was is a unique contribution to Australia's cultural history. There is simply no comparable body of work, nor is there ever likely to be.




Sonic Saga Series 6: Mogul Rising


Book Description

Sonic battles the ancient, evil Mammoth Mogul—who has lost his Chaos Emerald and been imprisoned, but backing him into such a corner only made him more dangerous! Mogul uses his remaining powers to summon a new Fearsome Foursome—and Sonic is forced to be one of them! Every mercenary and cut-throat is hired to take Sonic's shoes—feet being optional! It's Sonic versus everyone else while the malicious mammoth laughs from the shadows! How can Sonic overcome all the odds?




The Off-Hollywood Film Guide


Book Description

The Off-Hollywood Film Guide cuts through the clutter of the thousands of films currently available on video and DVD by specifically catering to independent- and foreign-film enthusiasts. In addition to a list of essential must-see films, this guide includes hundreds of entries, each with brief commentary and a list of pertinent details, such as release date, cast, director, awards garnered, special DVD features, and double-feature suggestions. The listings are also cross-referenced by genre, director, actors, and country of origin.




Hogslength


Book Description

Old cold week not so long ago by most reckoning, Padukah Dooney ate a credit card, jumped our of a spruce tree and whacked herself in the temple with a frying pan. A few days later, Padukah began this book.




Sonic the Hedgehog #125


Book Description

"Sonic Adventure 2.5: Omega": Special 10-year anniversary issue featuring an all-star artist jam. The celebration of Sonic's 10th Anniversary in comics might also be the beginning of the end for the blue blur, his friends and their enemies as well. The action picks up from the previous issue; Shadow returned to help in the fight against the alien Xorda who want nothing more than the destruction of Mobius. After reasoning and bargaining fail, the denizens of the planet must band together for their very survival! In the end, a hero will fall and the future of Mobius will be changed forever.




Sonic the Hedgehog #79


Book Description

"The Discovery": Inspired by the popular "Sonic Adventure" game for the hot Sega "Dreamcast" platform! When Nate Morgan uses his telecrate technology to infiltrate Dr. Robotnik's computer network, he receives transmissions that send shivers down the Freedom Fighter's spines: the dastardly Doc has ordered an excavation somewhere near the mysterious Cat Country -- leading them to believe he may have found the Hidden City of the Ancients! Nate and The Freedom Fighters are immediately dispatched to quell the threat -- all, that is, except for Amy Rose, who the others feel is too young. Amy is outraged -- Tails is allowed to go on the mission, and he's the same age as her! Will that stop her? Heck, no! Amy calls upon the powers of the Ring of Acorns to make herself older -- transforming herself into her "Dreamcast" counterpart, and depleting the ring of all its energy in the process! The price is a harsh one, as the ring has been used in the service of healing the Queen. Fearing ill effects, Nate insists Amy comes along on the mission with them. Can they survive Amy's amazing transformation? For that matter, can Amy?! It's a journey of discovery that will lead our fearless heroes to the startling new world depicted in the Sonic Adventure Dreamcast game!




Sonic the Hedgehog #102


Book Description

"Family Dysfunction": There's much cause for celebration when Sonic, Tails, Princess Sally and the Freedom Fighters return to Knothole with the roboticized mobians. So, if that's the case, why isn't the Royal Family smiling? Maybe it's because they've been betrayed by trusted allies, and are being held hostage in Castle Acorn! Can Sonic save them all? Fans won't believe how this issue ends!