Monsters in the Mist


Book Description

Gameknight999 is hot on the trail of Entity303, who has kidnapped Weaver. He follows the mysterious villain into the strange mod world of Mystcraft, with green skies, trees with blue leaves, floating islands, and a blood-red moon. Entity303 makes his way to a tower made of sparkling blue crystals, where he steals a linked book from the User-that-is-not-a-user, disappearing into one of Mystcraft’s many ages. Without the linked book, Gameknight has no way of ever leaving Mystcraft and returning to the Overworld. And besides, he can’t leave with rescuing Weaver and sending him back to the past, which would repair Minecraft’s timeline, making things right in the game once again. The User-that-is-not-a-user has no choice but to visit each age, in hopes of finding the right one. But in the process he’ll discover an unsettling truth about Entity303, and the deadly monsters the villain has left in wait for him. Sky Pony Press, with our Good Books, Racehorse and Arcade imprints, is proud to publish a broad range of books for young readers—picture books for small children, chapter books, books for middle grade readers, and novels for young adults. Our list includes bestsellers for children who love to play Minecraft; stories told with LEGO bricks; books that teach lessons about tolerance, patience, and the environment, and much more. While not every title we publish becomes a New York Times bestseller or a national bestseller, we are committed to books on subjects that are sometimes overlooked and to authors whose work might not otherwise find a home.




Monsters in the Mist


Book Description

"A tale that is chilling on more than one level... Zombie rats and ghastly ghosts galore—but the haunting comes from more than the spectral cast" — Kirkus When 13-year-old Glennon McCue, his mom, and his fragile sister are left with their uncle at his lighthouse on Isle Philippeaux, Glennon desperately wants leave the desolate isle and return home. But his father is away, so Glennon is forced to spend his break surrounded by fog, rats, and chilling myths. Nothing seems quite right... with the island or with his family. A storm rocks the island and a ship crashes near the lighthouse, leaving behind a group of sailors. Something is off about the survivors, who seem more monster than human. Soon it becomes clear that there won't be boats to take anyone home, and Glennon and his family are trapped. It will take all Glennon's courage to save his family from the curse of the isle and the real monster in his life. Pick up Monsters in the Mist if you are looking for: A book for middle school students, 5th grade to 9th grade Mystery books for kids 9-12 Chilling ghost stories and ghost books for kids (perfect for Halloween!) Praise for The Wolf of Cape Fen: "Brandt's striking debut is eerie and intriguing, set in a deftly built world that feels both cozily familiar and unsettlingly odd. A stunning seaside fairy tale that will absorb readers until the very end."—Booklist "Unfolding gradually as Eliza relentlessly pieces the past together, this intriguing mystery culminates in a startling, literally transforming climax."—Kirkus Reviews "Atmospheric...this fabulist middle grade effectively employs a dream-fueled magic system that reckons with consequences."—Publishers Weekly Praise for A Wilder Magic: "Readers who enjoyed the Savvy series by Ingrid Law and Drizzle by Kathleen Van Cleve will love this little gem." —Rebecca Williams, Portland Book Review "The relationship between magic, nature, and intent adds a thoughtful level of complexity and cost to this sophomore novel by Brandt....a poignant blend of loss and optimism as readers empathize with Sybaline's rebellion against inevitable change." —Publishers Weekly "[Kids] expecting a big move may find comfort in Sybaline's eventual acceptance of her need to leave the valley." —The Bulletin of the Center for Children's Books




Creatures in the Mist


Book Description

Bringing together a medley of stories, myths, and folklore Gary Varner shares a fascination and respect for humankind's early and contemporary cultures and wonders at similarities across the board. Here, he focuses on "Little People" and giants, animals and were-creatures, and the odd, helpful or threatening ways imputed to our earthly companions including dogs and cats, bats and spiders, and the stories people have told each other about them since time immemorial. Gary Varner has performed a valuable service in these books. [Presenting] lore from about the world, a collector's hoard of traditions rich and strange, ... Varner shows there really are obvious and puzzling similarities between widely separated cultures. Gary Varner has pointed the way to some important cross-cultural readings in the ageless themes of stone and water. - Jeremy Harte, Curator of the Bourne Hall Museum, Surrey, England, in Northern Earth magazine, #103, 2005 Menhirs, Dolmen and Circles of Stone is an excellent guide to large-scale magical stones and stone magic. This book is a must for anyone interested in megalithic sites. Most highly recommended. -PanGaia Magazine, United States As with other books by the same author, this is a book based upon broad research into the subject, stretching across the world. What results is a fascinating weave of stories and images, descriptions of sites and associated tales, that leaves a sense of a thousand deities whispering in the air. Because it is so broad a sweep, the positive outcome is an overreaching perspective of the patterns and commonalities held between human communities - our ancestors - all around the world. The book is a sound overview and provocation toresearch more deeply ourselves, to find alternative visions, tales and interpretations, to find out more about the sacred currents, their depths and importance - both to our ancestors and to ourselves. The author's notations are comprehensive, allowing us easily to follow the clues. A valuable piece of work. -The Druid Network, England * Gary R. Varner is a lecturer and writer on folklore and early religions. He is author of several popular books comparing legends and beliefs around the world, including The Mythic Forest, the Green Man & the Spirit of Nature (Algora 2006); Menhirs, Dolmen and Circles of Stone: The Folklore and Magic of Sacred Stone (Algora 2005); and Sacred Wells: A Study in the History, Meaning, and Mythology of Holy Wells. His approach incorporates details from ancient cultures and from Native American, UK and European, Asian, South Pacific and African folklore. Varner is a member of the American Folklore Society.




Monster of Monsters Collection #1


Book Description

All Kein wanted was to be devoured... Read the first two books in the Monster of Monsters series. 1. Monster of Monsters #1 Part One: Mortem's Opening Type: short story with a word count of about 18,700 words Begin this novella series by reading this short story, Monster of Monsters #1 Part One: Mortem's Opening and enter a world of wonder and monsters. Light and darkness... All Kein wanted was to be devoured. As an orphan, she had been told since joining her school that it was very important that a house or clan devour her so when she met a creature promising to devour her, she was confused at first but then she was consoled that someone wanted her. A world of monsters and a world of humans... Loneliness can be a very strong emotion but it can also be a very strong motivator so even when a creature of the darkness invited her to come to her, innocence heeded the call. Kein began an adventure of heartache and joy as she walked the paths of shadow and light. She would discover what it was to be devoured as a dangerous game drew her into a deadly realm of wishes, revenge, hope, desire, love, and horror. 2. Monster of Monsters #1 Part Two: Mortem's Contestant Type: novella and the word count is about 43,200 words. Join Kein in this novella serial series and explore a realm of terror through the eyes of one who wants nothing more than to find a family of her own. Start this endearing and yet heartbreaking story by reading the short story, Monster of Monsters #1 Part One: Mortem's Opening. Monster of Monsters #1 Part Two: Mortem's Contestant Light and darkness... Love and revenge... All Kein wanted was to be devoured. As an orphan, she had been told since joining her school that it was very important that a house or clan devour her so when she met a creature promising to devour her, she was confused at first, but then she was consoled that someone wanted her. A world of monsters and a world of humans... A world of joy and a world of terror... Loneliness can be a very strong emotion, but it can also be a very strong motivator so even when a creature of the darkness invited her to come to her, innocence heeded the call. Kein began an adventure of heartache and joy as she walked the paths of shadow and light. She would discover what it was to be devoured as a dangerous game drew her into a deadly realm of wishes, revenge, hope, desire, love, and horror. Monster of Monsters Science Fiction Horror Action Adventure Novella Serial Series: 1. Monster of Monsters #1 Part One: Mortem's Opening 2. Monster of Monsters #1 Part Two: Mortem's Contestant 3. Monster of Monsters #1 Part Three: And Let The Real Games Begin 4. Monster of Monsters #1 Part Four: A Bargain Has Been Struck, Too Bad For You




The Science of Monsters


Book Description

Explore the "science" behind monsters! Showcasing creatures that continue to frighten and fascinate us, this fascinating book examines imaginary monsters from mythology, movies, comics, and literature. Developed by Timothy Rasinski and Lori Oczkus, and featuring TIME content, this book includes essential text features like an index, captions, glossary, and table of contents. The detailed sidebars, fascinating images, and Dig Deeper section prompt students to connect back to the text and encourage multiple readings. Check It Out! includes suggested resources for further reading. Aligned with state standards, this title features complex content appropriate for students preparing for college and career readiness.




Demigods and Monsters


Book Description

Which Greek god makes the best parent? Would you want to be one of Artemis' Hunters? Why do so many monsters go into retail? Spend a little more time in Percy Jackson's world—a place where the gods bike among us, monsters man snack bars, and each of us has the potential to become a hero. Find out: • Why Dionysus might actually be the best director Camp Half-Blood could have • How to recognize a monster when you see one • Why even if we aren't facing manticores and minotaurs, reading myth can still help us deal with the scary things in our own lives Plus, consult our glossary of people, places, and things from Greek myth: how Medusa got her snake hair extensions, why Chiron isn't into partying and paintball like the rest of his centaur family, and the whole story on Percy's mythical namesake.




The Truths of Monsters


Book Description

As monster theory highlights, monsters are cultural symbols, guarding the borders that society creates to protect its values and norms. Adolescence is the time when one explores and aims at crossing borders to learn the rules of the culture that one will fit into as an adult. Exploring the roles of monsters in coming-of-age narratives and the need to confront and understand the monstrous, this work explores recent developments in the presentation of monsters--such as the vampire, the zombie, and the man-made monster--in maturation narratives, then moves on to discuss monsters inhabiting the psychic landscapes of child characters. Finally, it touches on monsters in science fiction, in which facing the monstrous is a variation of the New World narrative. Discussions of novels by M. R. Carey, Suzanne Collins, Neil Gaiman, Theodora Goss, Daryl Gregory, Sarah Maria Griffin, Seanan McGuire, Stephenie Meyer, Patrick Ness, and Jon Skovron are complemented by analysis of television series, such as Buffy the Vampire Slayer and Westworld.




The Science of Monsters 6-Pack


Book Description

From aliens to zombies, learn about the "science" behind the monsters that continue to frighten and fascinate us. This book examines the scientific aspects of monsters from pop culture, books, and movies such as the Thing, the Blob, the Mummy, Dracula, Frankenstein, Godzilla, Medusa, Cerberus, werewolves, zombies, and many more. Featuring TIME content, this high-interest book builds critical literacy skills and academic vocabulary and is purposefully leveled to engage different types of learners. Developed by Timothy Rasinski and Lori Oczkus, the text includes a table of contents, captions, glossary, index, and images to deepen understanding. The detailed sidebars feature fun facts that develop higher-order thinking. The Try It! culminating activity provides additional language-development activities. Aligned with McREL and WIDA/TESOL standards, this text features complex content appropriate for middle school students. This 6-Pack includes six copies of this title and a lesson plan.




Monster Anthropology


Book Description

Monsters are culturally meaningful across the world. Starting from this key premise, this book tackles monsters in the context of social change. Writing in a time of violent upheaval, when technological innovation brings forth new monsters while others perish as part of the widespread extinctions that signify the Anthropocene, contributors argue that putting monsters at the center of social analysis opens up new perspectives on change and social transformation. Through a series of ethnographically grounded analyses they capture monsters that herald, drive, experience, enjoy, and suffer the transformations of the worlds they beleaguer. Topics examined include the evil skulking new roads in Ancient Greece, terror in post-socialist Laos’s territorial cults, a horrific flying head that augurs catastrophe in the rain forest of Borneo, benign spirits that accompany people through the mist in Iceland, flesh-eating giants marching through neo-colonial central Australia, and ghosts lingering in Pacific villages in the aftermath of environmental disasters. By taking the proposition that monsters and the humans they haunt are intricately and intimately entangled seriously, this book offers unique, cross-cultural perspectives on how people perceive the world and their place within it. It also shows how these experiences of belonging are mediated by our relationships with the other-than-human.




Mist and Mirrors


Book Description

A stunning fantasy epic featuring three previously released titles in one super sized edition. Includes: Mist Rising ~ The mist is rising nightly and with it brings monsters. It's up to Agathe and her sisters to delve into the mystery of its origin if they are to have any hope for a future. Lying Mirror ~ A betrayal leads to a setback in Agathe's quest. The mist and monsters are getting deadlier by the day, however her quest for answers is fraught with lies. Who can Agathe believe? Deadly Abyss ~With no other choices, Agathe must enter the Abyss to find the truth and save the kingdom. She'll discover more than she expected, including the strength to fight back against those that would see her destroyed.