More C++ Gems


Book Description

More C++ Gems picks up where the first book left off, presenting tips, tricks, proven strategies, easy-to-follow techniques, and usable source code.




C++ Gems


Book Description

Presents the pinnacle of writing on C++ by renowned experts in the field, and is a must-read for today's C++ programmer.




Chambers's Encyclopædia


Book Description




Gems of the 7 Color Rays


Book Description

Have you always wondered if precious and semiprecious stones held power besides their natural lustre and beauty? Well, as it turns out, gemstones are powerful, compact carriers of vibrational energy. Gems of the 7 Color Rays by William C. Stuber presents a simple, step-by-step guide to creating profound and lasting changes in your life by working with gemstones. Gems of the 7 Color Rays makes identifying gemstones a snap! The gems in the book are organized by color. You can look up orange gemstones, for example, and discover that carnelian and orange calcite are this color. How do they differ? What do they look like? You'll see the difference with the help of the forty-five clear, full-color photos in this book. You'll also need to know what you can do with the gems of each color. This is fully explained in Gems of the 7 Color Rays. You'll learn how to: - Identify your own primary color ray - Release blocked energy patterns - Use the healing properties of fifty-eight gems - Gain strength and courage with ruby - Use citrine to encourage self-acceptance and allow yourself to change - Clear negative thought patterns with the help of blue sapphire - Use indigo sodalite to access areas of the mind not previously used and develop latent psychic abilities. Gems of the 7 Color Rays is a practical book. It gives explicit instructions on how to work with the stones for the best healing results. For example, depression can be overcome by using yellow beryl. Stuber explains, "A single stone produces the best treatment…place it for no more than fifteen minutes at a time until there have been at least a dozen exposures." How this process works, possible side effects, and how to overcome those effects are all explained. If you want to heal with gems, Gems of the 7 Color Rays is the book for you!




Chambers's Encyclopædia


Book Description




Secrets of the Gem Trade


Book Description

The definitive book for anyone wanting to learn how the best gemologists in the world evaluate precious gems, and what makes one stone merely a good stone versus a truly fabulous museum-quality gem. The author, Richard W. Wise, is one of the world's foremost gemologists.







Representations of Animals on Greek and Roman Engraved Gems


Book Description

A comprehensive study of the depictions of animals and their significance on Greek and Roman gems. The work examines the associations between animal depictions and the type of gemstone and its believed qualities. The study also compares the representation of animals on gems to other, larger media, and analyses the differences.




The Elements of Java(TM) Style


Book Description

The Elements of Java Style, written by renowned author Scott Ambler, Rogue Wave Software Vice President Alan Vermeulen, and a team of programmers from Rogue Wave, is for anyone who writes Java code. While there are many books that explain the syntax and basic use of Java, this book, first published in 2000, explains not just what you can do with the syntax, but what you ought to do. Just as Strunk and White's The Elements of Style provides rules of usage for the English language, this book provides a set of rules for Java practitioners to follow. While illustrating these rules with parallel examples of correct and incorrect usage, the book provides a collection of standards, conventions, and guidelines for writing solid Java code which will be easy to understand, maintain, and enhance. Anyone who writes Java code or plans to should have this book next to their computer.




Graphics Gems II


Book Description

Graphics Gems II is a collection of articles shared by a diverse group of people that reflect ideas and approaches in graphics programming which can benefit other computer graphics programmers. This volume presents techniques for doing well-known graphics operations faster or easier. The book contains chapters devoted to topics on two-dimensional and three-dimensional geometry and algorithms, image processing, frame buffer techniques, and ray tracing techniques. The radiosity approach, matrix techniques, and numerical and programming techniques are likewise discussed. Graphics artists and computer programmers will find the book invaluable.