My Best Plays


Book Description

James M. Barrie was not only the creator of Peter Pan and the other famous characters of that story. He was also a brilliant dramatist and the best of his theatre works are represented in this edition. Contents: The Admirable Crichton Quality Street What Every Woman Knows Dear Brutus Alice Sit-By-The-Fire




My Best Games of Chess, 1908-1937


Book Description

The best games of one of the best players in chess history. 220 games with Alekhine's own accounts. Spans 30 years of tournament play.




The Psychology of Video Games


Book Description

What impact can video games have on us as players? How does psychology influence video game creation? Why do some games become cultural phenomena? The Psychology of Video Games introduces the curious reader to the relationship between psychology and video games from the perspective of both game makers and players. Assuming no specialist knowledge, this concise, approachable guide is a starter book for anyone intrigued by what makes video games engaging and what is their psychological impact on gamers. It digests the research exploring the benefits gaming can have on players in relation to education and healthcare, considers the concerns over potential negative impacts such as pathological gaming, and concludes with some ethics considerations. With gaming being one of the most popular forms of entertainment today, The Psychology of Video Games shows the importance of understanding the human brain and its mental processes to foster ethical and inclusive video games.




Your Best Game Ever


Book Description




Jon Speelman's Best Games


Book Description

Renowned as a great fighter, analyst, and highly original player, world championship candidate Jon Speelman annotates the best of his games from his career to date. Speelman's strategies provide entertainment and instruction in abundance. Intermediate




My Best Games of Chess 1905-1954


Book Description

The Unique Genius of Tartakower! One of the most creative grandmasters ever to play the Royal Game was Savielly Tartakower. His combination of bold play and fascinating writing has long endeared him to chess aficionados worldwide. His classic work of best games has never been available in English algebraic notation. Until now. “Tartakower’s annotations are unlike any other master of his time. He repeatedly stressed the psychological nature of chess, for example. Another ‘Tartakowerism’ is: ‘An attack is against a castled position, weak pawns and, most of all, against the mind of the opponent.’ What he reserves for a footnote, like what conditions are present to make a game a work of art, other authors would need pages to articulate, if they addressed the matters at all. “This book was meant to do what all great annotations do: instruct, explain, and entertain. And it succeeds spectacularly.” – Andy Soltis in his Foreword Experience the unique genius of Savielly Tartakower in this 21st Century Edition of his games collection – 201 games, 49 game fragments, all deeply annotated and quintessentially Tartakower!




The 50 Greatest Plays in Chicago Bears Football History


Book Description

In a series that explores the logic-defying comebacks and tough losses, the dramatic interceptions, fumbles, game-winning field goals, and touchdowns that shape a fan’s greatest memories of their beloved team, this book does not disappoint as the ultimate collector’s item for Bears fans. It chronicles the most famous moments in Chicago football history, including Gale Sayers's six-touchdown day against the 49ers, Walter Payton's 275-yard performance in 1977, Devin Hester's Super Bowl XLI kickoff return, and the dominating team performance of Super Bowl XX. The descriptions of each play are accompanied with game information and quotes from participants, players, and observers with firsthand accounts.




My Best Games of Chess


Book Description

The Genius of Alekhine In chess literature, there have only been a very few chess books that have immediately - and permanently - established themselves as classics. Lasker's Manual of Chess by Emanuel Lasker, Masters of the Chessboard by Richard Réti and Dvoretsky's Endgame Manual by Mark Dvoretsky are three that come to mind. There are of course others, among them My Best Games of Chess, 1908-1937 by the fourth world chess champion, Alexander Alekhine. The original English edition, published three-quarters of a century ago, used English descriptive notation, contained one photograph, no crosstables and was released in two separate volumes. This new 21st-century edition, presented with modern algebraic notation, has combined both books into a single volume, added more than three dozen archival photographs, crosstables, Alekhine's complete match and tournament records, a foreword by Russian grandmaster Igor Zaitsev, as well as many more diagrams. A comprehensive computer-assisted analytical supplement has also been prepared and is available for download at no extra charge, so that, if you wish, you may compare Alekhine's impressive notes with the preferences of the silicon monster. Whether you feel as if you are revisiting an old friend, or being introduced to this splendid game collection for the first time, you will marvel at how Alekhine's games and works remain in many respects extraordinarily consonant with the modern approach. And you will not fail to be impressed by the genuine genius that is Alekhine.




The First 20 Hours


Book Description

Forget the 10,000 hour rule— what if it’s possible to learn the basics of any new skill in 20 hours or less? Take a moment to consider how many things you want to learn to do. What’s on your list? What’s holding you back from getting started? Are you worried about the time and effort it takes to acquire new skills—time you don’t have and effort you can’t spare? Research suggests it takes 10,000 hours to develop a new skill. In this nonstop world when will you ever find that much time and energy? To make matters worse, the early hours of prac­ticing something new are always the most frustrating. That’s why it’s difficult to learn how to speak a new language, play an instrument, hit a golf ball, or shoot great photos. It’s so much easier to watch TV or surf the web . . . In The First 20 Hours, Josh Kaufman offers a systematic approach to rapid skill acquisition— how to learn any new skill as quickly as possible. His method shows you how to deconstruct com­plex skills, maximize productive practice, and remove common learning barriers. By complet­ing just 20 hours of focused, deliberate practice you’ll go from knowing absolutely nothing to performing noticeably well. Kaufman personally field-tested the meth­ods in this book. You’ll have a front row seat as he develops a personal yoga practice, writes his own web-based computer programs, teaches himself to touch type on a nonstandard key­board, explores the oldest and most complex board game in history, picks up the ukulele, and learns how to windsurf. Here are a few of the sim­ple techniques he teaches: Define your target performance level: Fig­ure out what your desired level of skill looks like, what you’re trying to achieve, and what you’ll be able to do when you’re done. The more specific, the better. Deconstruct the skill: Most of the things we think of as skills are actually bundles of smaller subskills. If you break down the subcompo­nents, it’s easier to figure out which ones are most important and practice those first. Eliminate barriers to practice: Removing common distractions and unnecessary effort makes it much easier to sit down and focus on deliberate practice. Create fast feedback loops: Getting accu­rate, real-time information about how well you’re performing during practice makes it much easier to improve. Whether you want to paint a portrait, launch a start-up, fly an airplane, or juggle flaming chain­saws, The First 20 Hours will help you pick up the basics of any skill in record time . . . and have more fun along the way.







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