Little Nemo's Big New Dreams


Book Description

"This anthology presents 30 comics by contemporary artists, inspired by Winsor McCay's legendary newspaper strip "Little Nemo in Slumberland""--




Sharkpedia


Book Description

A visual and comprehensive research manual and guide that will take kids from tropical paradise to the cold, dark depths, in search of the wildest, weirdest, and most wonderful sharks in the ocean, now refreshed with a new look. Kids can go on an around-the-world adventure to track the sea's most extraordinary predators with Sharkpedia, 2nd Edition. From the huge and harmless whale shark to the puny pygmy shark, these fascinating fish come in many shapes and sizes, and this guide will take kids from tropical paradise to the cold, dark depths of the ocean. Who gulps up tiny plankton? Who snatches unsuspecting seals mid-swim? Kids can see for themselves from the portholes of our trusty vessel or, if they dare, from behind the bars of a shark cage. So grab your scuba gear and get on the boat-we've got sharks to find with Sharkpedia, 2nd Edition.




Intelligent Road Transport Systems


Book Description

In recent years, the application of intelligent transportation systems (ITS) has steadily expanded, and has become a hot spot of common interest to universities, scientific research institutes, enterprises and institutions in the transportation field. ITS is the product of the deep integration of modern high-tech in the transportation industry, and its development has accompanied that of modern high-tech. ITS is now also becoming part of the Internet of Things (IoT), and is expected to contribute significantly to making our cities smarter and connecting with other infrastructure. Although there are many monographs and textbooks on intelligent transportation, with the advancement of technology and changes in demand, the key technologies of ITS are also rapidly changing. This book chiefly focuses on the main technologies of ITS, examining them from four perspectives: “sense” (perception and management of traffic information, chapters 2 & 3), “transmission” (interaction of traffic information, chapter 4), “prediction” (prediction of traffic states, chapter 6) and “application” (intelligent transportation applications, chapters 6 through 10). Given its scope, the book can be used as a textbook for undergraduates or graduates, as well as a reference book for research institutes and enterprises. This book emphasizes the use of basis traffic engineering principles and state-of-art methodologies to develop functional designs. It largely reflects the authors’ own experience in adapting these methodologies to ITS design. For example, the book addresses various forms of data collection, models used to predict and evaluate traffic states, comprehensive description in connected vehicles, applications for users and traffic managers, etc. The knowledge gained here will allow designers to estimate the performance differences among alternatives and gauge their potential benefits for functional design purposes. To gain the most from the book, readers should be somewhat familiar with the field of traffic engineering and interested in ITS.




Responsible Business Decision Making


Book Description

In the past, profit was the driving force for most business investment decisions. However, now organizations need to additionally deliver on impact goals. Responsible Business Decision Making provides a practical guide for how organizational leaders can make smart responsible business decisions. It offers a framework that eliminates internal bias, aligns ethical values with business goals and draws on diverse case studies. The book will answer questions such as: how can dialogue and data optimize decision-making? How can ESG goals be translated into concrete manageable actions? Which decisions best suit the strategic objectives of the organization? This new edition has been updated to offer an increased focus on dialogue and data-driven decision making and new coverage on ESG, Sustainable Development Goals (SDGs), digital transformation and the Raworth's Doughnut Economy framework. Readers will benefit from many new international cases covering topics such as ESG investment, SDG impact measurement and sustainability transformation.




Finding Nemo


Book Description

On Australia's Great Barrier Reef live two Clownfish, Marlin and his son Nemo. Nemo can't swim very well because of his damaged fin but he doesn't shy away from adventure. One day he swims too far, is captured by scuba divers and plunged into a dentist's fish tank in Sydney. Marlin embarks on an epic journey in search of Nemo but has to battle through a series of mishaps in order to rescue his son. Fantastic re-telling of the film in Ladybird's well-loved mini-hardback format.







Museums and Communities


Book Description

This volume presents seventeen essays critically reflecting on the collaborative work of the contemporary ethnographic museum with diverse communities. It invites the reader to think about the roles and values of museums internationally, particularly the wide range of creative approaches that can progress dialogue and intercultural understanding in an age of migration that is marked by division and distrust. Against a troubling global background of prejudice and misunderstanding, where elections are increasingly returning right-wing governments, this timely book considers the power of an inclusive and transformative museum space, specifically the movements from static sites where knowledge is transmitted to passive audiences towards potential contact zones where diverse community voices and visibilities are raised and new knowledge(s) actively constructed.







Preparing Informal Science Educators


Book Description

This book provides a diverse look at various aspects of preparing informal science educators. Much has been published about the importance of preparing formal classroom educators, but little has been written about the importance, need, and best practices for training professionals who teach in aquariums, camps, parks, museums, etc. The reader will find that as a collective the chapters of the book are well-related and paint a clear picture that there are varying ways to approach informal educator preparation, but all are important. The volume is divided into five topics: Defining Informal Science Education, Professional Development, Designing Programs, Zone of Reflexivity: The Space Between Formal and Informal Educators, and Public Communication. The authors have written chapters for practitioners, researchers and those who are interested in assessment and evaluation, formal and informal educator preparation, gender equity, place-based education, professional development, program design, reflective practice, and science communication. Readers will draw meaning and usefulness from the array of professional perspectives and be stimulated to begin a quest to scaffold programs and professional development around the frameworks described in this book.




Invisible Digital


Book Description

Invisible Digital helps us makes sense of something we cannot see by presenting an innovative approach to digital images and digital culture. At its heart is a novel method for exploring software used in the creation of moving images as markers of converging cultural, organizational and technological influences. The three main case studies of Invisible Digital are the animated feature Moana (2016) and the computer games No Man's Sky (2016) and Everything (2017). All three were created using procedural techniques: simulation software for Moana, and procedural content generation for No Man's Sky and Everything. Production culture disclosures associated with procedural techniques often emphasize the influences of automated systems and their algorithms, making them ideal for a study that interrogates digital processes. The approach of Invisible Digital is informed by relational theories and the concept of entanglement based on materialist perspectives, combined with insights from work that more explicitly interrogates algorithms and algorithmic culture. Aylish Wood employs the notion of assemblages to introduce the concept of material-cultural narratives. Using this conceptual framework, she draws out material-cultural narratives for each case study to demonstrate what they reveal about software and digital culture. These analyses of software provide a widely applicable method through which moving image studies can contribute more fully to the wider and growing debates about algorithmic culture.