Net, Blogs and Rock 'n' Roll


Book Description

Today's consumers are turning the tables on traditional media. They cannot be herded towards some Next Big Thing but switch their attention in a heartbeat if they catch the buzz of something new and exciting. Fans forage for new discoveries, pursuing personal interests while leaving trails and clues for others to follow. Savants, Enthusiasts and Originators play influential roles in the fan economy recording their finds, expressing their opinions and leading communities of fellow fans. As a result, discovery is the big challenge in a wiki, Web 2.0 world where blog culture, social networks like MySpace and personalized recommender systems have changed the way we perceive, create and consume media. Net, Blogs and Rock 'n' Roll is the first book to dissect a new generation of discovery-oriented services such as Last.fm the social music revolution and is for anyone who spreads the word about entertainment and is interested in expanding audiences through the new channels of our always-connected culture. By explaining how discovery works in this groundbreaking book, David Jennings shows how creators can support discoveries by maximizing the ways buzz can develop. He introduces the three strands of digital discovery - Trying Out, Links, Community - explaining how the history, culture and technology of media are interwoven with the rise of personalization and mobile players. He profiles groups of consumers and their different approaches to discovery, and examines how media intermediaries filter cultural content and connect it to audiences. Anything goes in this new world of discovery which embodies a rock 'n' roll ethos that resists neat and clean orderliness. Consumers make discoveries from any and every source, all media can co-exist, but no one retains 'gatekeeper' status. Professionals are adjusting to a new role complementing bloggers and facilitating audience discoveries rather than controlling them. Net Blogs and Rock 'n' Roll reveals the role of consumers in the fan economy, the latest technologies and techniques at their disposal and shows intermediaries how to connect creators with communities of fans and consumers.




Making is Connecting


Book Description

In Making is Connecting, David Gauntlett argues that, through making things, people engage with the world and create connections with each other. Both online and offline, we see that people want to make their mark on the world, and to make connections. During the previous century, the production of culture became dominated by professional elite producers. But today, a vast array of people are making and sharing their own ideas, videos and other creative material online, as well as engaging in real-world crafts, art projects and hands-on experiences. Gauntlett argues that we are seeing a shift from a ‘sit-back-and-be-told culture' to a ‘making-and-doing culture'. People are rejecting traditional teaching and television, and making their own learning and entertainment instead. Drawing on evidence from psychology, politics, philosophy and economics, he shows how this shift is necessary and essential for the happiness and survival of modern societies.




Tune In, Log On


Book Description

An ethnographic study of an Internet soap opera fan group. Bridging the fields of computer-mediated communication and audience studies, it shows how verbal and non verbal communicative practices create collaborative interpretations and criticism, group humour, interpersonal relationships, group norms and individual identity.




Dark Black


Book Description

In this haunting debut collection of short stories, Sam Weller, authorized biographer of the legendary Ray Bradbury, blurs the boundaries between the weird, the outre, the paranormal, the Gothic, and old school punk rock. Dark Black features 20 tales, at turns chilling, melancholy, hilarious, and nightmarish.A marine biologist at the end of his career embarks on his greatest field study to find the mythical sea beast he believes he witnessed as a young man, long ago.A writing professor discovers the Clutter murder house, made infamous in Truman Capote's 1966 classic, In Cold Blood, is available on a vacation rental site. He books the home to finish his latest book with unexpected results.A group of kids use a Ouija board to contact their beloved, deceased friend.A punk rock musician writes a groundbreaking album, collaborating with the ghost of a musical legend.A college student with subtle telekinetic abilities attempts to use her powers in the midst of a horrifying school shooting. Sam Weller worked side by side with Ray Bradbury for over a decade. No surprise, then, that Dark Black is deeply inspired by Bradbury's dark and enduring 1955 collection, The October Country, mashed-up with modern influences, such as anthology television program The Black Mirror" and "American Horror Story." Dark Black 's 20 short stories are made up of evanescent ghosts and inner demons, lost souls and lost love.Featuring striking, original color artwork by renowned artist and printmaker Dan Grzeca, known for his concert prints for The Black Keys, Sharon Van Etten, U2, among others, Dark Black is art object as book, in this case of haunting new American Gothic fiction."




Rock 'n' Roll Soccer


Book Description

Journalist Ian Plenderleith's Rock 'n' Roll Soccer presents the raucous history of the hype and chaos surrounding the rapid rise and cataclysmic fall of the NASL. The North American Soccer League - at its peak in the late 1970s - presented soccer as performance, played by men with a bent for flair, hair and glamour. More than just Pelé and the New York Cosmos, it lured the biggest names of the world game like Johan Cruyff, Franz Beckenbauer, Eusebio, Gerd Müller and George Best to play the sport as it was meant to be played-without inhibition, to please the fans. The first complete look at the ambitious, star-studded NASL, Rock 'n' Roll Soccer reveals how this precursor to modern soccer laid the foundations for the sport's tremendous popularity in America today. Bringing to life the color and chaos of an unfairly maligned league, soccer journalist Ian Plenderleith draws from research and interviews with the men who were there to reveal the madness of its marketing, the wild expectations of businessmen and corporations hoping to make a killing out of the next big thing, and the insanity of franchises in scorching cities like Las Vegas and Hawaii. That's not to mention the league's on-running fight with FIFA as the trailblazing North American continent battled to innovate, surprise, and sell soccer to a whole new world. As entertaining and raucous as the league itself, Rock 'n' Roll Soccer recounts the hype and chaos surrounding the rapid rise and cataclysmic fall of the NASL, an enterprising and groundbreaking league that did too much right to ignore.




Brian Jones


Book Description

"First published in Great Britain as Sympathy for the Devil: the birth of the Rolling Stones and the death of Brian Jones, by Bantam Press"--Title page verso.




Playback


Book Description

Suddenly, popular music resembles an alien landscape. The great common ground of 45s, LPs, and even compact discs is rapidly falling by the wayside to be replaced by binary bits of sound. In the 21st century, radical advances in music technology threaten to overshadow the music itself. Indeed, today the generations divide over how they listen to the music, not what kinds of music they enjoy.Playback is the first book to place the staggering history of sound reproduction within its larger social and cultural context. Concisely told via a narrative arc that begins with Edison's cylinder and ends with digital music, this is a history that we have all directly experienced in one way or another. From the Victrola to the 78 to the 45 to the 33 1/3 to the 8track to the cassette to the compact disc to MP3 and beyond (not to mention everyone from Thomas Edison to Enrico Caruso to Dick Clark to Grandmaster Flash to Napster CEO Shawn Fanning), the story of Playback is also the story of music, and the music business, in the 20th century.







From Counterculture to Cyberculture


Book Description

In the early 1960s, computers haunted the American popular imagination. Bleak tools of the cold war, they embodied the rigid organization and mechanical conformity that made the military-industrial complex possible. But by the 1990s—and the dawn of the Internet—computers started to represent a very different kind of world: a collaborative and digital utopia modeled on the communal ideals of the hippies who so vehemently rebelled against the cold war establishment in the first place. From Counterculture to Cyberculture is the first book to explore this extraordinary and ironic transformation. Fred Turner here traces the previously untold story of a highly influential group of San Francisco Bay–area entrepreneurs: Stewart Brand and the Whole Earth network. Between 1968 and 1998, via such familiar venues as the National Book Award–winning Whole Earth Catalog, the computer conferencing system known as WELL, and, ultimately, the launch of the wildly successful Wired magazine, Brand and his colleagues brokered a long-running collaboration between San Francisco flower power and the emerging technological hub of Silicon Valley. Thanks to their vision, counterculturalists and technologists alike joined together to reimagine computers as tools for personal liberation, the building of virtual and decidedly alternative communities, and the exploration of bold new social frontiers. Shedding new light on how our networked culture came to be, this fascinating book reminds us that the distance between the Grateful Dead and Google, between Ken Kesey and the computer itself, is not as great as we might think.




With Amusement for All


Book Description

With Amusement for All contextualizes what Americans have done for fun since 1830, showing the reciprocal nature of the relationships among social, political, economic, and cultural forces and the ways in which the entertainment world has reflected, changed, or reinforced the values of American society.