The Nether World Illustrated


Book Description

The Nether World (1889) is a novel written by the English author George Gissing. The plot concerns several poor families living in the slums of 19th century London. Rich in naturalistic detail, the novel concentrates on the individual problems and hardships which result from the typical shortages experienced by the lower classes-want of money, employment and decent living conditions. The Nether World is pessimistic and concerns exclusively the lives of poor people: there is no juxtaposition with the world of the rich.




The Nether World


Book Description




The Nether World


Book Description

A cataclysmic event has destroyed 80% of the human population, and the world has fallen under the dictatorship of the Illuminati, a global government that rules with an iron fist and is in a pact with otherworldly sinister forces and demonic entities. In this chaotic, disaster-ridden world, a brutal war rages between the Illuminati and resisting forces, and humanity's very survival is at risk. The Nether World: Reign of the Illuminati is a conspiracy/spy thriller taking place in a post-apocalyptic/ Lovecraftian world. The story follows the adventures of Caleb Payne, an Illuminati agent who infiltrates the band of rebels to kill their leader.




The Ancient Egyptian Netherworld Books


Book Description

The first, complete English translation of the ancient Egyptian Netherworld Books The ancient Egyptian Netherworld Books, important compositions that decorated the New Kingdom royal tombs in the Valley of the Kings, present humanity's oldest surviving attempts to provide a scientific map of the unseen realms beyond the visible cosmos and contain imagery and annotations that represent ancient Egyptian speculation (essentially philosophical and theological) about the events of the solar journey through the twelve hours of the night. The Netherworld Books describe one of the central mysteries of Egyptian religious belief—the union of the solar god Re with the underworldly god Osiris—and provide information on aspects of Egyptian theology and cosmography not present in the now more widely read Book of the Dead. Numerous illustrations provide overview images and individual scenes from each Netherworld Book, emphasizing the unity of text and image within the compositions. The major texts translated include the Book of Adoring Re in the West (the Litany of Re), the Book of the Hidden Chamber (Amduat), the Book of Gates, the Book of Caverns, the Books of the Creation of the Solar Disk, and the Books of the Solar-Osirian Unity. Features: Accessible presentations of the main concepts of the Netherworld Books and the chief features of each text Notes and commentary address major theological themes within the texts as well as lexicographic and/or grammatical issues An overview of later uses of these compositions during the first millennium BCE




Heavy Metal Pulp: The Bloodstained Man


Book Description

Presenting Heavy Metal Pulp, a new line of novels combining noir fiction with fantastic art featuring the theme, story lines, and graphic styles of Heavy Metal magazine. Following the explosive events of book one, Pleasure Model, Detective Rook Venner, Mistress Julia, and Plesur are on the run from the government troops trying to kill them and from a shadowy group that wants to capture Plesur alive for its own purposes. What secrets have been implanted in Plesur's head—and why are they worth killing for? Caught between these two powerful rivals, the trio hides out in the lawless New Jersey territory. Betrayed by gang members looking to collect the bounty on Plesur's head, the three are separated, and Rook and Mistress Julia find themselves in mortal danger. Julia, given as a prize to a gang member, finds herself in chains, but not without her own means of fighting back. Rook, forced to fight for his life in the gang's bloodthirsty gladiatorial games, must stay alive long enough to rescue Plesur, but time is running out. The Bloodstained Man is a fast-paced, adrenaline-filled ride through a future where pleasure has a price, and Plesur holds the key to a secret that could rock the country to its very core. At the Publisher's request, this title is being sold without Digital Rights Management Software (DRM) applied.




Travels in the Netherworld


Book Description

In Travels in the Netherworld, Bryan J. Cuevas examines a fascinating but little-known genre of Tibetan narrative literature about the delok, ordinary men and women who claim to have died, traveled through hell, and then returned from the afterlife. Providing a clear, detailed analysis of four vivid return-from-death tales, including the stories of a Tibetan housewife, a lama, a young noble woman, and a Buddhist monk, Cuevas argues that these narratives express ideas about death and the afterlife that held wide currency among all classes of faithful Buddhists in Tibet.




Heavy Metal Pulp: Money Shot


Book Description

Detective Rook Venner was a successful investigating officer for the Hudson Valley Police Department—until the General Sangacha murder case came across his desk and his world exploded. Now after being dragged through hell and back, Rook is on the run with Plesur, a Pleasure Model who is the one eyewitness to the murder. Plesur carries a secret in her brain that terrifies the powers-that-be. A secret that they will do anything to destroy—even bring in a Tactical Robotic Regiment to track Rook and Plesur down and annihilate them. The only choice the two have is to locate the coordinates that were planted in the pleasure mod’s head to the isolated mountain ridge where it all began. Deep underground, in a warren of machine halls and ice caves, something so horrific is happening that just knowing three code words is enough to get you killed: Operation Taste Imperative. Rook and Plesur have no way back and no way out. If they want to survive and have any kind of life together, they must uncover the terrifying secret that lies deep inside the mountain.




Netherworld


Book Description

The extraordinary discovery of the Underworld of the ancient Greeks. We tend to think of ancient stories of visits to the Underworld by Odysseus, Orpheus and Aeneas as being poetic fictions, but Robert Temple shows here that in fact, the Ancients believed the Underworld to be a place that actually existed. It was maintained by a college of priests who would prepare, through ritual fasting, prayer, animal sacrifice, bathing and solitude, whoever wished to meet the shades of the dead. The candidate would then be led through the entrance to the Underworld, a dark, terrifying place, far underground, where after a series of ordeals and apparitions, they would finally meet with the ghosts of the dead. All these features recur in the ancient stories. Recently Robert Temple heard that a 1962 archaeological expedition had actually discovered the entrance in Italy.This is the amazing story of what he found when he was finally allowed to make his own descent into the Underworld - the River Styx, false doors, a snake pit and carved invocations to the Goddess of the Underworld, all revealed for the first time since ancient times.




The Enigmatic Netherworld Books of the Solar-Osirian Unity


Book Description

In Egypt, from the Old to the New Kingdom, enigmatic texts were created on the basis of non-standardized lists of characters and phonetic signs, the exact principles of which are still unclear to this day. For the first time, this study examines in detail the three most comprehensive known inscription texts from the New Kingdom, which were discovered in the tombs of Tutenchamun, Ramses VI and Ramses IX. Darnell shows that these three texts have a theological, iconographic and formal connection, and calls them collectively the "Book of the Solar-Osirian Unity". Differentiated and lively, he presents the content and theological peculiarities of these texts that deal with the afterlife with each other and in relation to other enigmatic texts of the new as well as the Middle and Old Kingdom.




The Nether


Book Description

The Nether, a daring examination of moral responsibility in virtual worlds, opens with a familiar interrogation scene given a technological twist. As Detective Morris, an online investigator, questions Mr. Sims about his activities in a role-playing realm so realistic it could be life, she finds herself on slippery ethical ground. Sims argues for the freedom to explore even the most deviant corners of our imagination. Morris holds that we cannot flesh out our malign fantasies without consequence. Their clash of wills leads to a consequence neither could have imagined. Suspenseful, ingeniously constructed, and fiercely intelligent, Haley’s play forces us to confront deeply disturbing questions about the boundaries of reality.