Nuclear Games II


Book Description

Since the George W. Bush Administration withdrew the United States from the 1972 Anti-Ballistic Missile (ABM) Treaty with the former Soviet Union in June 2002, the focus has turned to the best way to build and operate a missile defense system that lessens the vulnerability of the United States and its friends and allies to attack. First and foremost, this extends to lessening the likelihood of a nuclear-armed attack. An effective ballistic missile defense will necessarily account for the ongoing proliferation of nuclear weapons and ballistic missile delivery systems. This study, which follows a 2005 study using an earlier version of the game tool used here, tests the hypothesis that ballistic missile defenses will impede attempts at offensive arms reductions in a setting in which seven 'players' possess ballistic missile armed with nuclear warheads. It suggests not only that defenses will not undermine arms control in this setting, but also that they can make a positive contribution to the arms control process. Beyond the questions of arms control and arms racing, the underlying game design will also allow policymakers to familiarize themselves with the difficult national security problems that they are likely to confront as a result of proliferation. The Heritage Foundation looks forward to using this version of the game tool in additional exercises designed to explore further the implications of proliferation for arms control.




The Second Nuclear Age


Book Description

A leading international security strategist offers a compelling new way to "think about the unthinkable." The cold war ended more than two decades ago, and with its end came a reduction in the threat of nuclear weapons—a luxury that we can no longer indulge. It's not just the threat of Iran getting the bomb or North Korea doing something rash; the whole complexion of global power politics is changing because of the reemergence of nuclear weapons as a vital element of statecraft and power politics. In short, we have entered the second nuclear age. In this provocative and agenda-setting book, Paul Bracken of Yale University argues that we need to pay renewed attention to nuclear weapons and how their presence will transform the way crises develop and escalate. He draws on his years of experience analyzing defense strategy to make the case that the United States needs to start thinking seriously about these issues once again, especially as new countries acquire nuclear capabilities. He walks us through war-game scenarios that are all too realistic, to show how nuclear weapons are changing the calculus of power politics, and he offers an incisive tour of the Middle East, South Asia, and East Asia to underscore how the United States must not allow itself to be unprepared for managing such crises. Frank in its tone and farsighted in its analysis, The Second Nuclear Age is the essential guide to the new rules of international politics.




Restricted Data


Book Description

"Nuclear weapons, since their conception, have been the subject of secrecy. In the months after the dropping of the atomic bombs on Hiroshima and Nagasaki, the American scientific establishment, the American government, and the American public all wrestled with what was called the "problem of secrecy," wondering not only whether secrecy was appropriate and effective as a means of controlling this new technology but also whether it was compatible with the country's core values. Out of a messy context of propaganda, confusion, spy scares, and the grave counsel of competing groups of scientists, what historian Alex Wellerstein calls a "new regime of secrecy" was put into place. It was unlike any other previous or since. Nuclear secrets were given their own unique legal designation in American law ("restricted data"), one that operates differently than all other forms of national security classification and exists to this day. Drawing on massive amounts of declassified files, including records released by the government for the first time at the author's request, Restricted Data is a narrative account of nuclear secrecy and the tensions and uncertainty that built as the Cold War continued. In the US, both science and democracy are pitted against nuclear secrecy, and this makes its history uniquely compelling and timely"--




BattlePlan Magazine


Book Description

Battleplan was an ambitious magazine devoted to providing variants, scenarios, and articles on game strategy for wargaming products by a variety of publishers. Published between 1987 and 1989, the magazine had a great deal of content to appeal to war gamers, including articles and materials for Ambush!, Squad Leader, Advanced Squad Leader, Up Front, and many other games. The periodical lasted nine issues, before it was folded into the Wargamer, Volume 2 periodical.In this issue, published in January/February 1989, the contents include: Editorial Eastern Front Solitaire - Vlasov's Army variant Washing the Spears in Zulu War - Variants for last issue's mini-wargame Bismarck House Rules – Errata and new ideas The Conquest of Britain, AD 43 – A scenario for WEG Druid Drive on Frankfurt Variations – Tinkering with a finely tuned game Axis & Allies 1941 Scenario – The “historical” set-up of a year earlier Nuclear Risk! - Combining Nuclear War and Risk! Empires in Arms - Strategies in Spain Aircraft for Air War - More for this TSR game Quick & Dirty Fortress America Variants – Some fast ideas for this MB game Red, White, and Blue Max – U.S. aircraft for GDW classic Yamamoto's Plan for Midway – A variant for Yaquinto’s CV Ortona - A Canadian Up Front scenario Turning the Tables in FireTeam – U.S. attacks Soviets Expanded Kanev - Variants and new scenario for this S&T game Over the Edge of the Map - Third Reich mega-variant map insert rules A Peek at 5th Ed Third Reich – Whet your appetite with some new rules Third Reich 1940 Scenario – Sealion to Stalingrad Third Reich 1941 Scenario – Mediterranean options and the second front Third Reich 1945 Scenario – Red Star/White Star More Third Reich Variants – 12 player game, plus the WWI scenario revisited Third Reich Local & Limited Wars – Mini-scenarios for teaching beginners AH General Magazine Third Reich Variants Rebuttal – The debate rages on The War of '33 – Rule 33, that is. An analysis of Third Reich variants Writers Guidelines Gamer’s Guide Classifieds Feedback Forum Feedback & Survey Questions Inserts: Third Reich variant countersheet; Third Reich Southeast extension maps




Games of Chicken


Book Description

Games of Chicken proposes basing nuclear weapons policies on both historical and analytical arguments. Schwartzman analyzes the trade-off between the aggression risk, which U.S. policy has sought to minimize, and the pre-emption risk, which has been ignored. This analysis is then applied to policy developments under each of the post-war U.S. presidents. The historical analysis also demonstrates the importance of the role of myths in the development of policy, most notably: the myth of the nuclear strategy expert; the evil empire myth; and the economic necessity myth. Finally, the author proposes a viable solution to the increasing build-up of nuclear weapons, one which would minimize the preemption risk.




Game Theory


Book Description

A fundamental introduction to modern game theory from a mathematical viewpoint Game theory arises in almost every fact of human and inhuman interaction since oftentimes during these communications objectives are opposed or cooperation is viewed as an option. From economics and finance to biology and computer science, researchers and practitioners are often put in complex decision-making scenarios, whether they are interacting with each other or working with evolving technology and artificial intelligence. Acknowledging the role of mathematics in making logical and advantageous decisions, Game Theory: An Introduction uses modern software applications to create, analyze, and implement effective decision-making models. While most books on modern game theory are either too abstract or too applied, this book provides a balanced treatment of the subject that is both conceptual and hands-on. Game Theory introduces readers to the basic theories behind games and presents real-world examples from various fields of study such as economics, political science, military science, finance, biological science as well as general game playing. A unique feature of this book is the use of Maple to find the values and strategies of games, and in addition, it aids in the implementation of algorithms for the solution or visualization of game concepts. Maple is also utilized to facilitate a visual learning environment of game theory and acts as the primary tool for the calculation of complex non-cooperative and cooperative games. Important game theory topics are presented within the following five main areas of coverage: Two-person zero sum matrix games Nonzero sum games and the reduction to nonlinear programming Cooperative games, including discussion of both the Nucleolus concept and the Shapley value Bargaining, including threat strategies Evolutionary stable strategies and population games Although some mathematical competence is assumed, appendices are provided to act as a refresher of the basic concepts of linear algebra, probability, and statistics. Exercises are included at the end of each section along with algorithms for the solution of the games to help readers master the presented information. Also, explicit Maple and Mathematica® commands are included in the book and are available as worksheets via the book's related Web site. The use of this software allows readers to solve many more advanced and interesting games without spending time on the theory of linear and nonlinear programming or performing other complex calculations. With extensive examples illustrating game theory's wide range of relevance, this classroom-tested book is ideal for game theory courses in mathematics, engineering, operations research, computer science, and economics at the upper-undergraduate level. It is also an ideal companion for anyone who is interested in the applications of game theory.




Command and Control


Book Description

The Oscar-shortlisted documentary Command and Control, directed by Robert Kenner, finds its origins in Eric Schlosser's book and continues to explore the little-known history of the management and safety concerns of America's nuclear aresenal. “A devastatingly lucid and detailed new history of nuclear weapons in the U.S. Fascinating.” —Lev Grossman, TIME Magazine “Perilous and gripping . . . Schlosser skillfully weaves together an engrossing account of both the science and the politics of nuclear weapons safety.” —San Francisco Chronicle A myth-shattering exposé of America’s nuclear weapons Famed investigative journalist Eric Schlosser digs deep to uncover secrets about the management of America’s nuclear arsenal. A groundbreaking account of accidents, near misses, extraordinary heroism, and technological breakthroughs, Command and Control explores the dilemma that has existed since the dawn of the nuclear age: How do you deploy weapons of mass destruction without being destroyed by them? That question has never been resolved—and Schlosser reveals how the combination of human fallibility and technological complexity still poses a grave risk to mankind. While the harms of global warming increasingly dominate the news, the equally dangerous yet more immediate threat of nuclear weapons has been largely forgotten. Written with the vibrancy of a first-rate thriller, Command and Control interweaves the minute-by-minute story of an accident at a nuclear missile silo in rural Arkansas with a historical narrative that spans more than fifty years. It depicts the urgent effort by American scientists, policy makers, and military officers to ensure that nuclear weapons can’t be stolen, sabotaged, used without permission, or detonated inadvertently. Schlosser also looks at the Cold War from a new perspective, offering history from the ground up, telling the stories of bomber pilots, missile commanders, maintenance crews, and other ordinary servicemen who risked their lives to avert a nuclear holocaust. At the heart of the book lies the struggle, amid the rolling hills and small farms of Damascus, Arkansas, to prevent the explosion of a ballistic missile carrying the most powerful nuclear warhead ever built by the United States. Drawing on recently declassified documents and interviews with people who designed and routinely handled nuclear weapons, Command and Control takes readers into a terrifying but fascinating world that, until now, has been largely hidden from view. Through the details of a single accident, Schlosser illustrates how an unlikely event can become unavoidable, how small risks can have terrible consequences, and how the most brilliant minds in the nation can only provide us with an illusion of control. Audacious, gripping, and unforgettable, Command and Control is a tour de force of investigative journalism, an eye-opening look at the dangers of America’s nuclear age.




Acts of God and Man


Book Description

This title examines traditional insurance risks such as earthquakes, storms, terrorist attacks, and other disasters. It begins with a discussion of how the risk of such 'acts of God and men' impact on our lives, health, and possessions. It then proceeds to introduce the statistical techniques necessary for analysing these uncertainties. The book guides readers through the methods available for identifying and measuring such risks, financing their consequences, and forecasting their future behaviour (within the limits of science).




War Games


Book Description

Startling and disturbing, this is an up-to-date look at today's high-tech rehearsals for war. Political scenarios, military strategies and frightening, true-to-life maneuvers--all the games played by today's leaders are here, based on information gained through the Freedom of Information Act.




Negotiation Games


Book Description

Steven J. Brams is one of the leading game theorists of his generation. This new edition includes brand new material on topics such as fallback bargaining and principles of rational negotiation.