Borland C++ 4 Object-oriented Programming


Book Description

The first part of this book presents powerful and practical examples of object-oriented applications, using the excellent class library supplied by Borland International. The second part delves into Windows programming with Borland C++, building an extensive class hierarchy specifically for Windows applications--and includes coverage of Borland's Applications Frameworks.




Object-oriented Programming with Borland C++ 4


Book Description

The popularity of object-oriented programming has driven the success of the C++ language. This book is the definitive guide to every Borland or Object Windows Library (OWL) programmer who wants to build highly developed Windows programs to get the job done. Includes a disk containing all the book's source code and programming examples.




Borland C++ 4


Book Description




An Introduction to Object-Oriented Programming in C++


Book Description

Why Another Book on c++ and why Programming and Graphics? Anyone who has browsed through the 'Computing' section of a bookshop (assuming it has one) will not need much convincing that there are a lot of C++ books out there. So why add yet another to the shelf! This book attempts to introduce you to the C++ language via computer graphics because the object-oriented programming features of C++ naturally lend themselves to graphics. Thus, this book is based around a central theme: computer graphics and the development of 'real' object-oriented tools for graphical modelling. This approach is adopted (as opposed to learning by small, unrelated, often hypothetical, examples) because I didn't want to introduce C++ as a collection oflanguage features. While introducing the syntax and features of C++, it is just as important to demonstrate simultaneously the reason for such features and when to apply them - in otherwords,language and design are given equal priority. Also, a key objective in writing this book is to present you with a comprehensive introductory text on programming in the C++ language.




Teach Yourself Borland C++ 4 in 21 Days


Book Description

A 21-day tutorial that instructs the reader in the fundamentals of Borland C++ 4 through a variety of teaching elements. The 21 days structure provides a logical and easy-to-follow sequence. Handy references with short examples are provided in shaded syntax boxes. Daily lessons, review sections, and clear examples of everyday programming code are included.




Borland C++ 4.0 Object-oriented Programming


Book Description

This powerful book/disk package provides comprehensive coverage of object-oriented techniques for use with Borland C++ X.0. Aimed at the novice-to-intermediate programmer, the book provides an in-depth tutorial to object-oriented concepts and features, along with detailed abstraction, polymorphism, templates, and genericity, along with the Windows development process, and more. Disk comes packed with code examples that can be incorporated into useful programs.




Using Borland C++ 4.5


Book Description

A revision of one of the bestselling Borland C++ titles of all time. This book/disk combination offers a thorough tutorial of Borland C++, along with in-depth coverage of OLE encapsulation--the most significant new feature of the new version of Borland C++. Disk includes all the book's project files, source code, and a set of third-party custom controls which enable the programmer to extend the power of Borland C++.




Borland C++ 4 by Example


Book Description

Written for the beginning programmer who has no prior experience with other languages or development processes, this book presents the basic concepts of programming along with a clear explanation of the key development tools that are a part of the Borland C++ package. Includes liberal use of three levels of examples to help reinforce tutorial explanations.







Object-Oriented Programming under Windows


Book Description

Object-Oriented Programming under Windows presents object-oriented programming (OOP) techniques that can be used in Windows programming. The book is comprised of 15 chapters that tackle an area in OOP. Chapter 1 provides an introductory discourse about OOP, and Chapter 2 covers the programming languages. Chapter 3 deals with the Windows environment, while Chapter 4 discusses the creation of application. Windows and dialogue boxes, as well as controls and standard controls, are tackled. The book then covers menus and event response. Graphics operation, clipboard, bitmaps, icons, and cursors are also dealt with. The book also tackles disk file access, and then discusses the help file system. The last chapter covers data transfer. The text will be of great use to individuals who want to write Windows based programs.