Objective-c Succinctly


Book Description

Objective-C Succinctly is the only book you need for getting started with Objective-C-the primary language beneath all Mac, iPad, and iPhone apps. Written by Ryan Hodson, the author behind our popular Knockout.js Succinctly and PDF Succinctly titles, this e-book guides you from downloading Xcode, Apple's Objective-C IDE, to utilizing advanced features like blocks (similar to C#'s lambdas) and protocols. Along the way, you'll learn how the familiar aspects of object-oriented programming, such as interfaces, classes, methods, etc., are used in Objective-C, giving you the ability to leverage your existing knowledge with the tools presented in the book.




Effective Objective-C 2.0


Book Description

Write Truly Great iOS and OS X Code with Objective-C 2.0! Effective Objective-C 2.0 will help you harness all of Objective-C’s expressive power to write OS X or iOS code that works superbly well in production environments. Using the concise, scenario-driven style pioneered in Scott Meyers’ best-selling Effective C++, Matt Galloway brings together 52 Objective-C best practices, tips, shortcuts, and realistic code examples that are available nowhere else. Through real-world examples, Galloway uncovers little-known Objective-C quirks, pitfalls, and intricacies that powerfully impact code behavior and performance. You’ll learn how to choose the most efficient and effective way to accomplish key tasks when multiple options exist, and how to write code that’s easier to understand, maintain, and improve. Galloway goes far beyond the core language, helping you integrate and leverage key Foundation framework classes and modern system libraries, such as Grand Central Dispatch. Coverage includes Optimizing interactions and relationships between Objective-C objects Mastering interface and API design: writing classes that feel “right at home” Using protocols and categories to write maintainable, bug-resistant code Avoiding memory leaks that can still occur even with Automatic Reference Counting (ARC) Writing modular, powerful code with Blocks and Grand Central Dispatch Leveraging differences between Objective-C protocols and multiple inheritance in other languages Improving code by more effectively using arrays, dictionaries, and sets Uncovering surprising power in the Cocoa and Cocoa Touch frameworks




Objective-C Programming


Book Description

Looks at the basics of Objective-C programming for Apple technologies, covering such topics as Xcode, classes, properties, categories, loops, and ARC.




Objective-C Pocket Reference


Book Description

Objective-C is an exciting and dynamic approach to C-based object-oriented programming; it's the approach adopted by Apple as the foundation for programming under Mac OS X, a Unix-based operating system gaining wide acceptance among programmers and other technologists. Objective-C is easy to learn and has a simple elegance that is a welcome breath of fresh air after the abstruse and confusing C++. To help you master the fundamentals of this language, you'll want to keep the Objective-C Pocket Reference close at hand. This small book contains a wealth of valuable information to speed you over the learning curve.In this pocket reference, author Andrew Duncan provides a quick and concise introduction to Objective-C for the experienced programmer. In addition to covering the essentials of Objective-C syntax, Andrew also covers important faces of the language such as memory management, the Objective-C runtime, dynamic loading, distributed objects, and exception handling.O'Reilly's Pocket References have become a favorite among programmers everywhere. By providing important details in a succinct, well-organized format, these handy books deliver just what you need to complete the task at hand. When you've reached a sticking point in your work and need to get to a solution quickly, the new Objective-C Pocket Reference is the book you'll want to have.




Objective-C Programmer's Reference


Book Description

Objective-C Programmer's Reference provides the tools necessary to write software in Objective-C—the language of choice for developing iOS and OS X applications. Author Carlos Oliveira begins from the basic building blocks of the language. He shows how to create correct and efficient applications by applying your knowledge of object-oriented and structured programming. This book: Takes you quickly through fundamental concepts such as interfaces and class implementations. Provides a concise reference to the Foundation Framework that is all-important when programming in Objective-C. Highlights key differences between Objective-C and other popular languages such as Java or Python. Provides the fundamentals of Cocoa and Cocoa Touch, which are the standard for OS X and iOS development. Objective-C Programmer's Reference makes extensive use of concepts already mastered by developers who are fluent in other languages such as C++, Java, Perl, and Python. The author’s approach is logical and structured, and even novice developers will have an easy time absorbing the most important topics necessary to program in Objective-C. Objective-C Programmer's Reference is a book for professional developers in Objective-C, or those who are moving to Objective-C from other languages. The book is written for readers who lack the time to invest in more traditional books, which usually spend hundreds of pages to explain concepts that are part of the working programmer’s standard vocabulary. What you’ll learn Grasp the basic syntax of the Objective-C language. Create classes and methods in Objective-C. Apply Objective-C’s message-passing mechanism to simplify your code and avoid deep class hierarchies. Store and access dynamic data through Objective-C’s built-in, key-value system. Make effective use of container classes such as arrays and dictionaries with their immutable and mutable versions. Create simple applications for iPhones, iPads, Macbooks, and other iOS and Mac OS X devices. Who this book is for Objective-C Programmer's Reference is for programmers in Objective-C who are looking for a handy reference to keep them on top of their game. The book is also designed for programmers moving to Objective-C from some other language, especially from another C-like language such as Java or C#, providing just that additional bit that is needed to transfer their expertise into Objective-C and get a leg up on creating applications for the iOS and OS X platforms underlying Apple’s hugely successful devices such as the iPhone, iPad, and Macbook. Table of ContentsPart I: The Language 1. The C in Objective-C 2. Classes 3. Strings and Container Classes 4. Protocols and Categories 5. Inheritance 6. Block Syntax 7. Dynamic Binding 8. Memory Management 9. Key-Value Programming 10. The Filesystem Part II: Reference 11. The Foundation Framework Part III: The Tools 12. The Compiler 13. The Preprocessor 14. Unit Test 15. Debugging Part IV: Writing Apps for OS X and iOS 16. Cocoa Framework Example 17. Cocoa Touch Example




Mastering Objective-C


Book Description

Provides detailed focus on Objective C programming Examines fundamental programming with Objective C Discusses applications with Objective C




Learning Cocoa with Objective-C


Book Description

Learning Cocoa with Objective-C is the "must-have" book for people who want to develop applications for Mac OS X, and is the only book approved and reviewed by Apple engineers. Based on the Jaguar release of Mac OS X 10.2, this edition of Learning Cocoa includes examples that use the Address Book and Universal Access APIs. Also included is a handy quick reference card, charting Cocoa's Foundation and AppKit frameworks, along with an Appendix that includes a listing of resources essential to any Cocoa developer--beginning or advanced.Completely revised and updated, this 2nd edition begins with some simple examples to familiarize you with the basic elements of Cocoa programming as well Apple's Developer Tools, including Project Builder and Interface Builder.After introducing you to Project Builder and Interface Builder, it brings you quickly up to speed on the concepts of object-oriented programming with Objective-C, the language of choice for building Cocoa applications. From there, each chapter presents a different sample program for you to build, with easy to follow, step-by-step instructions to teach you the fundamentals of Cocoa programming. The techniques you will learn in each chapter lay the foundation for more advanced techniques and concepts presented in later chapters.You'll learn how to: Effectively use Apple's suite of Developer Tools, including Project Builder and Interface Builder Build single- and multiple-window document-based applications Manipulate text data using Cocoa's text handling capabilities Draw with Cocoa Add scripting functionality to your applications Localize your application for multiple language support Polish off your application by adding an icon for use in the Dock, provide Help, and package your program for distribution Each chapter ends with a series of Examples, challenging you to test your newly-learned skills by tweaking the application you've just built, or to go back to an earlier example and add to it some new functionality. Solutions are provided in the Appendix, but you're encouraged to learn by trying.Extensive programming experience is not required to complete the examples in the book, though experience with the C programming language will be helpful. If you are familiar with an object-oriented programming language such as Java or Smalltalk, you will rapidly come up to speed with the Objective-C language. Otherwise, basic object-oriented and language concepts are covered where needed.




C# Succinctly


Book Description

C# is a general purpose, object-oriented, component-based programming language. As a general purpose language, there are a number of ways to apply C# to accomplish many different tasks. You can build web applications with ASP.NET, desktop applications with Windows Presentation Foundation, or build mobile applications for Windows Phone. Other applications include code that runs in the cloud via Windows Azure, and iOS, Android, and Windows Phone support with the Xamarin platform. With C# Succinctly by Joe Mayo, you will quickly learn the syntax you need to build your own C# applications.




iOS Programming


Book Description

It often happens that when we try to study a subject for some examination or a job interview, we just don’t find the right content. The problem with the reference books is that they are too descriptive for last moment studies. Whereas the problem with local publications is that they are inaccurate as compared to the reference books. This particular book encapsulates the subject notes on iOS Programming with the combined benefits of reference books & local publications. It has the accuracy of a reference book as well as the abstraction of a local publication. The author studied the subject from various sources such as web lectures, reference books, online tutorials & so on. After having a thorough understanding of the subject, the author compiled this book for an easy understanding of the subject. This book presents the content with utmost simplicity of language, and in an abstract manner so that it can be used for last moment studies. This book can be used by: Ø Students to prepare for their examinations Ø Professionals to prepare for job interviews. Ø Individuals willing to have a basic understanding of the domain: iOS Programming. Happy Reading! 😄




Programming in Objective-C


Book Description

Presents an introduction to Objective-C, covering such topics as classes and objects, data types, program looping, inheritance, polymorphism, variables, memory management, and archiving.