One Wizard Place


Book Description

Young Justin Kasey Hobskin (known as Kase) and his faithful partner Murdox (who just happens to be a talking wolf-dog) are agents for the Incantation Enforcement Agency, Counter-Curse Division. In a world where magic and technology are intertwined; they have the unpleasant job of righting magic that has gone wrong. Following the completion of the difficult task of rousting some pesky nixies (wily little blue vermin), they learn that their next assignment involves saving an elf king who is slowly turning to stone after drinking a mystical afternoon tea. What begins as a typical quirky assignment turns out to be a quest that takes them to forbidden lands where they encounter magical beasts and unique challenges destined to test all their skills and intelligence.




The Genoa Chronicles 1-3


Book Description

A journey of wonders and hazards. THE SCHOLAR Time is running out for the world of Genoa and its magical peoples. A wizard’s past mistake must now be set right if Genoa is to survive the battle that is to come. Anna is clearly different from others. With obvious physical differences and powerful abilities, she’s never quite fit in… anywhere. Having no knowledge of her parents, she sets out to discover her true origin. On the run for most of her life, she’s become a master at eluding capture, even a little cocky you might say. When a sticky situation forces her hand, she hitches a ride with a wizard, who whisks her away to another world, where, according to him, she’d been exiled from as a child. This new magical place seems oddly familiar as Anna discovers powerful enemies and treasured allies on her quest for answers. The dangerous journey thrusts her headlong into the arms of Kriston, who finds himself caught between sworn-duty and insatiable curiosity. THE WARRIOR Dragon-warrior, Té has spent her life hiding from the power-hungry king. Raised by her wizard in the native ways of warrior combat and dragon riding, Té must now put her skills to the test, joining forces with Kriston to protect Anna as they travel to the safety of Valorna where the queen awaits their arrival THE QUEEN With the brutal murder of her parents, Tress assumes the immense responsibility of unifying Genoa. Ruling a vast kingdom of wizards, sorcerers, and mystical creatures, she fights to rid Genoa of its tyrant, Gillard. Surrounded by spies and the threat of war, Genoa’s only hope of survival lies in Tress’s long-awaited reunion with the fearless dragon warrior and the prized scholar in her protection.




Frostgrave: The Red King


Book Description

Fires rage throughout the Frozen City as an inhuman army pours out of the cracks between realities. In the distant past, a cabal of city elders sought to save their lives by making a pact with a demon prince... and now the Red King has come to collect what he is owed, claiming Frostgrave as his own. Many have already fled before the Red King's demonic hordes, while others seek to weather the storm, turning their bases into makeshift fortresses. The wizards of Frostgrave must choose – do they stand and fight, or do they abandon this great repository of mystical knowledge to the ravages of unearthly fire? The Red King is the first supplement designed for Frostgrave: Second Edition. In this sprawling, epic campaign, wizards will be pushed to their limits, fighting not only against one another and the perils of the Frozen City, but also against an invading army. As the Red King's power grows, the laws of magic and nature will start to bend. Can the wizards put aside their differences long enough to oppose this common foe, or will greed and mistrust doom them all?




Wayfarers


Book Description

Wayfarers is a table-top roleplaying game. Inside this book you will find everything you need to play. Whether you wish to play a wizard, mercenary, priest or rogue, or to create a distinctly unique persona, Wayfarers makes it possible. With dozens of skills, four types of magic, and over 500 spells, the possibilities for characters are limitless. For the Game Master, this source book includes hundreds of detailed creatures, enchanted items, and the vivid World of Twylos campaign setting. Useful analysis, optional rules, and a customizable system make creating and running adventures fun and exciting. So open these pages and grab your dice. Your destiny awaits, ...for good or ill. Visit the YOGC at: www.yeoldegamingcompanye.com







Collier's


Book Description




The Wizard Heir


Book Description

The sequel to The Warrior Heir by New York Times and USA Today bestselling author Cinda Williams Chima. Sixteen-year-old Seph McCauley has spent the past three years getting kicked out of one exclusive private school after another. And it's not his attitude that's the problem: it's the trail of magical accidents—lately, disasters—that follow in his wake. Seph is a wizard, orphaned and untrained, and his powers are escalating out of control. After causing a tragic fire at an after-hours party, Seph is sent to the Havens, a secluded boys' school on the coast of Maine. At first, it seems like the answer to his prayers. Gregory Leicester, the headmaster, promises to train Seph in magic and initiate him into his mysterious order of wizards. But Seph's enthusiasm dampens when he learns that training comes at a steep cost, and that Leicester plans to use his students' powers to serve his own wicked agenda. In this companion novel to The Warrior Heir, everyone's got a secret to keep: Jason Haley, a fellow student who's been warned to keep away from Seph; the enchanter Linda Downey, who knew his parents; the rogue wizard Leander Hastings; and the warriors Jack Swift and Ellen Stephenson. The only question is: Does Seph have the strength to survive this wizard war?




The Scholar


Book Description

A journey of wonders and hazards. Time is running out for the world of Genoa and its magical peoples. A wizard’s past mistake must now be set right if Genoa is to survive the battle that is to come. Anna is clearly different from others. With obvious physical differences and powerful abilities, she’s never quite fit in… anywhere. Having no knowledge of her parents, she sets out to discover her true origin. On the run for most of her life, she’s become a master at eluding capture, even a little cocky you might say. When a sticky situation forces her hand, she hitches a ride with a wizard, who whisks her away to another world, where, according to him, she’d been exiled from as a child. This new magical place seems oddly familiar as Anna discovers powerful enemies and treasured allies on her quest for answers. The dangerous journey thrust her headlong into the arms of Kriston, who finds himself caught between sworn-duty and insatiable curiosity.




The Blood of Solomon


Book Description

Daisuke Kugo was born to a family of skilled fire magic users. As the eldest son, he was to become the next clan head. Then came his thirteenth birthday and his spirit awakening ceremony. He failed, getting badly burned in the process. Rejected by the spirits, Daisuke is quickly banished to a Swiss boarding school. After graduation, Daisuke wonders Europe, collecting magical items and knowledge. Though the fire spirits rejected him, he is highly skilled in other forms of magic. And so he’s recruited by the Circle of Sorcery, a group of wizards dedicated to securing dangerous magic so that it won’t be used for evil ends. Daisuke’s current mission takes him back to Japan where he’ll have to deal with enemy wizards, dangerous demons, and worst of all his family if he wanted to stop the release of a powerful Elder Demon. For the sake of the world, he’d better succeed.




Cut and Assemble Wizard of Oz Theatre


Book Description

Everything needed to put on the Wizard of Oz show, including the theater, stage, scenery, props, all the Oz characters, a synopsis of the story and step-by-step directions for assembling the theater, stage and other parts.