OOPSLA 97


Book Description







The Compiler Design Handbook


Book Description

The widespread use of object-oriented languages and Internet security concerns are just the beginning. Add embedded systems, multiple memory banks, highly pipelined units operating in parallel, and a host of other advances and it becomes clear that current and future computer architectures pose immense challenges to compiler designers-challenges th




Fundamentals of Information Systems


Book Description

Fundamentals of Information Systems contains articles from the 7th International Workshop on Foundations of Models and Languages for Data and Objects (FoMLaDO '98), which was held in Timmel, Germany. These articles capture various aspects of database and information systems theory: identification as a primitive of database models deontic action programs marked nulls in queries topological canonization in spatial databases complexity of search queries complexity of Web queries attribute grammars for structured document queries hybrid multi-level concurrency control efficient navigation in persistent object stores formal semantics of UML reengineering of object bases and integrity dependence . Fundamentals of Information Systems serves as an excellent reference, providing insight into some of the most challenging research issues in the field.




Software Composition


Book Description

Component-based software development is the next step after object-oriented programmingthatpromisesto reducecomplexityandimprovereusability.These advantages have also been identi?ed by the industry, and consequently, over the past years, a large number of component-based techniques and processes have been adopted in many of these organizations. A visible result of this is the number ofcomponentmodels thathavebeendevelopedandstandardized.These models de?ne how individual software components interact with each other and simplify the design process of software systems by allowing developers to choose from previously existing components. The development of component models is a ?rst step in the right direction, but there are many challenges that cannot be solved by the development of a new component model alone. Such challengesare the adaptation of components, and their development and veri?cation. Software Composition is the premiere workshop to advance the research in component-based software engineering and its related ?elds. SC 2005 was the fourth workshop in this series. As in previous years, SC 2005 was organized as an event co-located with the ETAPS conference. This year’s program consisted of a keynote on the revival of dynamic l- guages given by Prof. Oscar Nierstrasz and 13 technical paper presentations (9 full and 4 short papers). The technical papers were carefully selected from a total of 41 submitted papers. Each paper was thoroughly peer reviewed by at leastthreemembers oftheprogramcommittee andconsensusonacceptancewas achieved by means of an electronic PC discussion. This LNCS volume contains the revised versions of the papers presented at SC 2005.




Conceptual Modeling - ER '98


Book Description

This volume constitutes the refereed proceedings of the 17th International Conference on Conceptual Modeling, ER '98, held in Singapore, in November 1998. The 32 revised full papers presented were carefully reviewed and selected from a total of 95 submissions. The book is divided into chapters on conceptual modeling and design, user interface modeling, information retrieval on the Web, semantics and constraints, conceptual modeling tools, quality and reliability metrics, industrial experience in conceptual modeling, object-oriented database management systems, data warehousing, industrial case studies, object-oriented approaches.




Design Patterns in Communications Software


Book Description

This is the definitive compendium of design patterns in communication software, gathered together by Linda Rising, Ph.D., a recognized leader in the field. Contributors include James O. Coplien, Douglas C. Schmidt, Robert Hanmer, Greg Utas, Just van den Broecke, Don Olson, Carlos O'Ryan, Christopher D. Gill, and other experts from the patterns community. This is the ideal reference for engineers and other professionals working in the field of communications software development.




Pattern Languages of Program Design 5


Book Description

The long awaited fifth volume in a collection of key practices for pattern languages and design.




Object-Oriented Reengineering Patterns


Book Description

The documentation is missing or obsolete, and the original developers have departed. Your team has limited understanding of the system, and unit tests are missing for many, if not all, of the components. When you fix a bug in one place, another bug pops up somewhere else in the system. Long rebuild times make any change difficult. All of these are signs of software that is close to the breaking point.Many systems can be upgraded or simply thrown away if they no longer serve their purpose. Legacy software, however, is crucial for operations and needs to be continually available and upgraded. How can you reduce the complexity of a legacy system sufficiently so that it can continue to be used and adapted at acceptable cost?Based on the authors' industrial experiences, this book is a guide on how to reverse engineer legacy systems to understand their problems, and then reengineer those systems to meet new demands. Patterns are used to clarify and explain the process of understanding large code bases, hence transforming them to meet new requirements. The key insight is that the right design and organization of your system is not something that can be evident from the initial requirements alone, but rather as a consequence of understanding how these requirements evolve.* Describes how to reverse engineer a monolithic system to understand how it really works and how to identify potential problems.* Includes reengineering patterns that tackle well-known reengineering techniques often encountered in object-oriented programming, such as introducing polymorphism, factoring out common behavior, detecting duplicated code, and understanding design.* Shows how to build a culture of continuous reengineering for achieving flexible and maintainable object-oriented systems.




Business Object Design and Implementation II


Book Description

This proceedings contains some of the papers presented at the Business Object and Implementation Workshops held at OOPSLA'96, OOPSLA'97 and OOPSLA'98. The main theme of the workshops is to document the evolution of business objects, from ~any perspectives, including modelling, implementation, standards and applications. The 1996 workshop intended to clarify the specification, design, and implementation of interoperable, plug and play, distributed business object components and their suitability for delivery of enterprise applications; and to assess the impact of the WWW and, more specifically, the Intranet on the design and implementation of business object components. The main focus of the workshop was: What design patterns will allow implementation of business objects as plug and play components? How can these components be assembled into domain specific frameworks? What are the appropriate architectures/mechanisms as distributed object systems? What for implementing these frameworks organisational and development process issues need to be addressed to successfully deliver these systems? Is this approach an effective means for deploying enterprise application solutions? The third annual workshop (OOPSLA'97) was jointly sponsored by the Accredited Standards Committee X3H7 Object Information Management Technical Committee and the Object Management Group (OMG) Business Object Domain Task Force (BODTF) for the purpose of soliciting technical position papers relevant to the design and implementation of Business Object Systems.