Everybody's Problem


Book Description

“Offers a new interpretation of the war on poverty by demonstrating the centrality of moderate local leadership (both white and black) in launching and operating antipoverty programs.”—Marisa Chappell, author of The War on Welfare: Family, Poverty, and Politics in Modern America “Hawkins has done a remarkable job of mining the sources and reconstructing the reality of what was going on in eastern North Carolina.”—Frank Stricker, author of Why America Lost the War on Poverty—And How to Win It While many scholars have argued that confrontation and protest were the most effective ways for the poor to empower themselves during the social change of the 1960s, Karen Hawkins demonstrates that moderate leadership and biracial cooperation were sometimes just as forceful. Everybody’s Problem shows these values at play in the nation’s first rural-based Community Action Agency to receive federal funding as a part of Lyndon B. Johnson’s War on Poverty. Hawkins describes the founding of Craven Operation Progress in one of the poorest regions of North Carolina. She discusses the philosophies and tactics of its directors and outlines the tensions that arose between local leadership and federal control. Using previously untapped primary sources, including oral interviews with antipoverty workers and local citizens, records from the U.S. Office of Equal Employment Opportunity, and documents from the North Carolina Fund, Hawkins adds to the story of the factors that helped lower poverty rates and advance economic development during the 1960s and beyond. A volume in the series Southern Dissent, edited by Stanley Harrold and Randall M. Miller







Programming IOS 10


Book Description

If you’re grounded in the basics of Swift, Xcode, and the Cocoa framework, this book provides a structured explanation of all essential real-world iOS app components. Through deep exploration and copious code examples, you’ll learn how to create views, manipulate view controllers, and add features from iOS frameworks. Stay up-to-date on iOS 10 innovations, such as property animators, force touch, speech recognition, and the User Notification framework, as well as Xcode 8 improvements for autolayout and asset catalogs. All example code (now rewritten in Swift 3) is available on GitHub for you to download, study, and run. Create, arrange, draw, layer, and animate views that respond to touch Use view controllers to manage multiple screens of interface Master interface classes for scroll views, table views, text, popovers, split views, web views, and controls Dive into frameworks for sound, video, maps, and sensors Access user libraries: music, photos, contacts, and calendar Explore additional topics, including files, networking, and threads Want to brush up on the basics? Pick up iOS 10 Programming Fundamentals with Swift (978-1-491-97007-2) to learn about Swift, Xcode, and Cocoa. Together with Programming iOS 10, you’ll gain a solid, rigorous, and practical understanding of iOS 10 development.




Poverty Program Information


Book Description




Dive into More Windows 8.1


Book Description

This updated and expanded second edition of Book provides a user-friendly introduction to the subject, Taking a clear structural framework, it guides the reader through the subject's core elements. A flowing writing style combines with the use of illustrations and diagrams throughout the text to ensure the reader understands even the most complex of concepts. This succinct and enlightening overview is a required reading for all those interested in the subject . We hope you find this book useful in shaping your future career & Business.




Undercover Operations


Book Description




GUI Bloopers 2.0


Book Description

GUI Bloopers 2.0, Second Edition, is the completely updated and revised version of GUI Bloopers. It looks at user interface design bloopers from commercial software, Web sites, Web applications, and information appliances, explaining how intelligent, well-intentioned professionals make these mistakes – and how you can avoid them. GUI expert Jeff Johnson presents the reality of interface design in an entertaining, anecdotal, and instructive way while equipping readers with the minimum of theory. This updated version reflects the bloopers that are common today, incorporating many comments and suggestions from first edition readers. It covers bloopers in a wide range of categories including GUI controls, graphic design and layout, text messages, interaction strategies, Web site design – including search, link, and navigation, responsiveness issues, and management decision-making. Organized and formatted so information needed is quickly found, the new edition features call-outs for the examples and informative captions to enhance quick knowledge building. This book is recommended for software engineers, web designers, web application developers, and interaction designers working on all kinds of products. - Updated to reflect the bloopers that are common today, incorporating many comments and suggestions from first edition readers - Takes a learn-by-example approach that teaches how to avoid common errors - Covers bloopers in a wide range of categories: GUI controls, graphic design and layout, text messages, interaction strategies, Web site design -- including search, link, and navigation, responsiveness issues, and management decision-making - Organized and formatted so information needed is quickly found, the new edition features call-outs for the examples and informative captions to enhance quick knowledge building - Hundreds of illustrations: both the DOs and the DON'Ts for each topic covered, with checklists and additional bloopers on www.gui-bloopers.com




Counterinsurgency Field Manual


Book Description

The Counterinsurgency Field Manual, written in 2006, is a guide for the Army and Marine Corps to all counterinsurgency tactics and operations, designed for use in Iraq and Afghanistan. The first manual on counterinsurgency in 20 years for the Army and 25 years for the Marines, this book contains information on intelligence, integration of civilian activities, campaign design, execution, security, and sustainability, among other things. A fascinating read for anyone interested in military history and tactics. The U.S. ARMY TRAINING AND DOCTRINE COMMAND, also known as TRADOC, was founded in 1973, to train the soldiers and civilian leaders of the U.S. Army, to develop operational policy, and to anticipate future operational needs of the Army. The U.S. MARINE CORPS COMBAT DEVELOPMENT COMMAND is responsible for training and indoctrinating the Marine Corps, cultivating war fighting abilities to make marines ready for combat. Training areas include leadership, education, organization, and requirements development.