Book Description













101 Life Skills Games for Children


Book Description

How do you teach tolerance, self-awareness, and responsibility? How can you help children deal with fear, mistrust, or aggression? Play a game with them! Games are an ideal way to help children develop social and emotional skills; they are exciting, relaxing, and fun. 101 LIFE SKILLS GAMES FOR CHILDREN: LEARNING, GROWING, GETTING ALONG (Ages 6-12) is a resource that can help children understand and deal with problems that arise in daily interactions with other children and adults. These games help children develop social and emotional skills and enhance self-awareness. The games address the following issues: dependence, aggression, fear, resentment, disability, accusations, boasting, honesty, flexibility, patience, secrets, conscience, inhibitions, stereotypes, noise, lying, performance, closeness, weaknesses, self confidence, fun, reassurance, love, respect, integrating a new classmate, group conflict. Organized in three main chapters: (I-Games, You-Games and We-Games), the book is well structured and easily accessible. It specifies an objective for every game, gives step-by-step instructions, and offers questions for reflection. It provides possible variations for each game, examples, tips, and ideas for role plays. Each game contains references to appropriate follow-up games and is illustrated with charming drawings.







Computer Image Generation


Book Description

Provides detailed descriptions of the algorithms and architectures used in major computer image generation devices. Examines anti-aliasing, data-base design, and the generation of special effects. Critically reviews several VLSIC architectures for image generation. Describes current and possible future applications of this technology, including visual flight simulation for pilot training.




The Electronics of Radio


Book Description

This fascinating book provides a stimulating introduction to analog electronics by analysing the design and construction of a radio transceiver. Essential theoretical background is given along with carefully designed laboratory and homework exercises. The author begins with a thorough description of basic electronic components and simple circuits and goes on to describe the key elements of radio electronics, including filters, amplifiers, oscillators, mixers, and antennas. Laboratory exercises lead the reader through the design, construction, and testing of a popular radio transceiver (the NorCal 40A). A diskette containing the widely known circuit simulation software, Puff, is included in the book. This was the first book to deal with elementary electronics in the context of radio. It can be used as a textbook for introductory analog electronics courses, for more advanced undergraduate classes on radio-frequency electronics, and will also be of great interest to electronics hobbyists and radio enthusiasts.







The Packet Radio Handbook


Book Description

A manual for amateur radio enthusiasts discusses the history of packet radio, hardware systems, networking, setting up an amateur packet radio station, and equipment and accessories