Orcs in Space #12


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The Orc of Many Questions


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Queen of the Orcs: King's Property


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“Original and vivid. I was captivated.”—Nancy Kress, author of Beggars in Spain Born into hardship, Dar learns to rely on herself alone. When her family betrays her, Dar is conscripted into King Kregant’s army and its brutal campaign to conquer a neighboring country. Now she is bound as a slave to a dreaded regiment of orcs, creatures legendary for their savagery and battle prowess. Rather than cower, Dar rises to the challenge. She learns the unique culture and language of the orcs, survives treachery from both allies and enemies, and struggles to understand a mystical gift that brings her dark, prophetic visions. As the war escalates—amid nightmarish combat and shattering loss—Dar must seize a single chance at freedom.




Grunts


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What is an orc? An orc is an 18 stone fighting machine, made of muscle, hide, talon and tusk, with a villainous disposition and a mean sense of humour. And, of course, an orc is a poor dumb grunt - the much abused foot soldier of the Evil Horde of Darkness. The usual last battle of Good against Evil is about to begin. Orc Captain Ashnak and his war-band know exactly what they can expect. The forces of Light are outnumbered, full of headstrong heroes devoid of tactics - but the Light's still going to win. Orcs - the sword fodder in the front line - will die by the thousands. Life's a bitch.




Man-Kzin Wars XIII


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Larry Niven's bestselling Man-Kzin series continues! The kzin, formerly invincible conquerors of all they encountered, had a hard time dealing with their ignominious defeat by the leaf-eating humans. Some secretly hatched schemes for a rematch, others concentrated on gathering power within the kzin hierarchy, and some shamefully cooperated with the contemptible humans, though often for hidden motives. In war and in uneasy peace, kzin and humans continue their adventures with a masterful addition to the Man-Kzin Wars shared universe created by multiple New York Times best seller, incomparable tale-spinner, and Nebula- and five-time Hugo-Award-winner, Larry Niven. Stories by Jane Lindskold, Charles E. Gannon, and more. At the publisher's request, this title is sold without DRM (Digital Rights Management).




The Game Believes in You


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What if schools, from the wealthiest suburban nursery school to the grittiest urban high school, thrummed with the sounds of deep immersion? More and more people believe that can happen - with the aid of video games. Greg Toppo's The Game Believes in You presents the story of a small group of visionaries who, for the past 40 years, have been pushing to get game controllers into the hands of learners. Among the game revolutionaries you'll meet in this book: *A game designer at the University of Southern California leading a team to design a video-game version of Thoreau's Walden Pond. *A young neuroscientist and game designer whose research on "Math Without Words" is revolutionizing how the subject is taught, especially to students with limited English abilities. *A Virginia Tech music instructor who is leading a group of high school-aged boys through the creation of an original opera staged totally in the online game Minecraft. Experts argue that games do truly "believe in you." They focus, inspire and reassure people in ways that many teachers can't. Games give people a chance to learn at their own pace, take risks, cultivate deeper understanding, fail and want to try again—right away—and ultimately, succeed in ways that too often elude them in school. This book is sure to excite and inspire educators and parents, as well as provoke some passionate debate.




Last Chancers: Armageddon Saint


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After a 16 year absence the Last Chancers are back! Lieutenant Kage of the 13th Penal Legion is dead, his charred remains lost to the depths of a fiery chasm. But as his battalion – the Last Chancers – mourns, a new hero rises from the ashes. The Burned Man. Kage’s miraculous survival attracts a cult of desperate followers, who believe him sent to the ork-infested world of Armageddon by the God-Emperor Himself. However, the rampaging greenskins are not the only threat to his new life. The ruthless Colonel Schaeffer, his former commander, has seen through his ploy and will stop at nothing to bring his errant charge to justice… Yet unbeknownst to both men, darker powers yearn to see Armageddon bathed and bound in blood. Kage and Schaeffer must put the ghosts of their past aside and unite, or see the Emperor’s Light forevermore extinguished upon this tortured world.




ORCS! #1


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For fans of The Adventure Zone and Critical Role, meet Bog and his misfit crew of Orcs as they adventure through the Known World courtesy of acclaimed cartoonist Christine Larsen (Adventure Time). After being banished from their Orcish village by King Hrograhgah (it was a simple misunderstanding, involving an acorn-related prank!), Bog and his crew venture out into the world to seek their fortune, and hopefully find their way back home again. Tag along with Bog, Zep, Pez, Utzu and Gurh as they venture through the dreaded Eerieasallhel Forest, face off against Trolls, Gnomes, squirrels and more, and follow in the footsteps of the legendary Orc hero, Drod One-Eye! Every issue of Orcs! is oversized, featuring more than 30 story pages.




Orcs in Space Vol. 3


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The mayhem-packed finale! The Aarken crew lands on the orc homeworld, Muckball, for the opposite of a hero’s welcome. These outcasts now must outsmart rude beasts and escape a gauntlet of foes before the relentless StarBleep blasts Muckball into another dimension. Is this the end of orc civilization?




Hyperbole and a Half


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#1 New York Times Bestseller “Funny and smart as hell” (Bill Gates), Allie Brosh’s Hyperbole and a Half showcases her unique voice, leaping wit, and her ability to capture complex emotions with deceptively simple illustrations. FROM THE PUBLISHER: Every time Allie Brosh posts something new on her hugely popular blog Hyperbole and a Half the internet rejoices. This full-color, beautifully illustrated edition features more than fifty percent new content, with ten never-before-seen essays and one wholly revised and expanded piece as well as classics from the website like, “The God of Cake,” “Dogs Don’t Understand Basic Concepts Like Moving,” and her astonishing, “Adventures in Depression,” and “Depression Part Two,” which have been hailed as some of the most insightful meditations on the disease ever written. Brosh’s debut marks the launch of a major new American humorist who will surely make even the biggest scrooge or snob laugh. We dare you not to. FROM THE AUTHOR: This is a book I wrote. Because I wrote it, I had to figure out what to put on the back cover to explain what it is. I tried to write a long, third-person summary that would imply how great the book is and also sound vaguely authoritative—like maybe someone who isn’t me wrote it—but I soon discovered that I’m not sneaky enough to pull it off convincingly. So I decided to just make a list of things that are in the book: Pictures Words Stories about things that happened to me Stories about things that happened to other people because of me Eight billion dollars* Stories about dogs The secret to eternal happiness* *These are lies. Perhaps I have underestimated my sneakiness!