Otherlife Nightmares


Book Description

Runner and company have safely left the city ahead of the siege. Completing their class promotions with barely any time to spare. Unfortunately he hasn't discovered the password he needs to begin the logoff process to save the four-hundred thousand or so crewmates left alive in this game where dying truly means death. The game continues to shift and change with each day and as a byproduct of Runner's actions. Not only do the rules change, but those he's with have changed. No longer simple programs they have reached actual sentience. Pressing himself ever onwards to learn more about the world he finds himself surprised at every turn. On top of navigating the ever changing game the outside world has contacted him directly. Now he has to begin to navigate the situation as a gamer, IT support, and an officer. Of course this would all be a lot easier if he didn't get captured within a few hours of leaving Crivel. Fate seems to be stacking the deck against him as quickly as she can this time around. The difficulty has been flipped to Nightmare and no one told Runner.




Otherlife Dreams


Book Description

Runner has a problem. He and 499,000 men and women are trapped in a game. He also just happens to be the only person from IT who could log everyone out safely. And he doesn't remember his password. He, like everyone else in this nightmare, had their memories scrambled or lost in the process of being loaded into the game. A single garbled message is his only clue on how to save everyone. The problem is that whoever loaded them into the game, loaded their minds completely. If they die, their brain gets wiped. Now it's time for Runner to flex his skills as a power gaming min maxer and see what he can do. Because every time he levels, he might gain the memory of the password. Time to go Hardcore. Warning and minor spoiler: This novel contains graphic violence, a harem, unconventional opinions/beliefs, and a hero who is as tactful as a dog at a cat show. Read at your own risk. (Book 2: Otherlife Nightmares, is out now) (Book 3: Otherlife Awakenings, is out now) 3/21/16-Version 2.0 is now available. This version has been professionally edited.




OtherLife


Book Description

Series and numbering from publisher's website.




Otherlife Awakenings


Book Description

Runner and his team managed to bring peace to Tirtius, successfully log the crew out, and have begun settling in to make a home on the isle of Vix. North Wood fort itself.Fate isn't going to let them go that easily though. She clearly hasn't decided on what to do with him.Plots are in motion. Threats local, outside of the ship, divine, and abroad in game scheme to exterminate Runner and the threat he represents. The possibility of what he could become.To top it all off, the server is clearly ramping up towards a full awakening. What does one do with an entire world of "living" beings who are aware?It all comes to a head when an assassin attempts to take his life in his own home.Now comes the true test.What is he willing to wager to build the future he wants, both in game and out?Or rather, who?




OtherEarth


Book Description

Return to the series BuzzFeed compared to Ready Player One! The second book in the fast-paced trilogy from New York Times bestselling authors Jason Segel and Kirsten Miller is perfect for fans of HBO's Westworld. Simon would have done anything to save his best friend after a mysterious accident almost killed her--including follow her into a virtual world. And what he and Kat discovered there was more terrifying than anything they could have ever imagined. The world's largest tech corporation, the Company, is using unwitting hospital patients to test a device that lets VR be experienced with all five senses. The technology is so advanced that it's deadly. Now the Company is hunting Simon and Kat while war rages in Otherworld, the virtual world it created. Determined to destroy the coporation, Simon and Kat must join forces with a hacker, a gangster, and a digital entity. But as they battle to save two worlds, they uncover an all-new threat to our world: the Company's latest creation, an augmented-reality game called OtherEarth. Not only does OtherEarth kill, it has the power to erase the line between what's real and what's fantasy. Praise for the Last Reality series: A New York Times bestseller "A potent commentary on how much we're willing to give up to the lure of technology." --EW.com "Full of high stakes, thrillers, and fantastic twists and turns, fans of Ready Player One are sure to love this addictive read." --BuzzFeed "An engaging VR cautionary tale." --The A.V. Club "A fantastic journey from start to finish." --Hypable




Dream Boy


Book Description

"Eerie, twisty, fast, and funny, Dream Boy will forever change the way you see your dreams—and your nightmares."—Lois Metzger, author of A Trick of the Light When Dreams Start Coming True... It was all just brain waves, I thought—disconnected, like the notebook my friend Talon keeps. She draws a line down the middle; on the right she writes everything she remembers about a dream, and on the left notes about what's happening in real life. Reality on one side, dreams on the other, a clear line between the two. But it turns out there are no clear lines—just a jumble of what is and what might be. And all of it is real. How Do You Know What's Real? Annabelle's dreams have started coming to life. Which is great when you're dreaming about a gorgeous guy whose purpose in life is to win the Best Boyfriend Ever Award. And then Dream Boy walks into your science class. Talk about the perfect date to homecoming. But not all of Annabelle's dreams are so...friendly. And when the dream stops, the nightmare begins... "The authors expertly weave the real world and the mysterious world of dreams—where we access our deepest desires—in a perfect blend."—Eric Orloff, author of In Dreams




A Little Life


Book Description

NEW YORK TIMES BESTSELLER • A stunning “portrait of the enduring grace of friendship” (NPR) about the families we are born into, and those that we make for ourselves. A masterful depiction of love in the twenty-first century. NATIONAL BOOK AWARD FINALIST • MAN BOOKER PRIZE FINALIST • WINNER OF THE KIRKUS PRIZE A Little Life follows four college classmates—broke, adrift, and buoyed only by their friendship and ambition—as they move to New York in search of fame and fortune. While their relationships, which are tinged by addiction, success, and pride, deepen over the decades, the men are held together by their devotion to the brilliant, enigmatic Jude, a man scarred by an unspeakable childhood trauma. A hymn to brotherly bonds and a masterful depiction of love in the twenty-first century, Hanya Yanagihara’s stunning novel is about the families we are born into, and those that we make for ourselves. Look for Hanya Yanagihara’s latest bestselling novel, To Paradise.




Everything You Need to Know About NIGHTMARES! and How to Defeat Them


Book Description

A handbook for beating nightmares from the New York Times bestselling authors of the Nightmares! series, Jason Segel and Kirsten Miller. Nightmares. They come in all shapes and sizes—from gargantuan lizards to teensy creepy-crawlies. No matter their form, we know all too well, they are truly terrifying. The good news is that every Nightmare, no matter how ferocious, mysterious, or hairy, can be defeated. And this book will tell you how. Everything You Need to Know About NIGHTMARES! and How to Defeat Them is your one-stop guide to battling anything that goes bump in the night. Whether you’re being chased by zombies or stalked by evil twins, this handy book will give you all the tools and tips you need to put your bad dreams to bed for good! Keep a copy under your pillow and you’ll never fear Nightmares again! Praise for the Nightmares! series “Charlie Laird, who learns fear will eat you alive if you feed it, makes an impression, and . . . readers will want to accompany him again.” —The New York Times Book Review “A touching comical saga . . . about facing things that go bump in the night.” —US Weekly “Coraline meets Monsters, Inc. in this delightfully entertaining offering from actor [Jason] Segel and co-author [Kirsten] Miller.” —Publishers Weekly




Nightmares! The Sleepwalker Tonic


Book Description

Nightmares! The Sleepwalker Tonic is the sequel to the hilariously scary New York Times bestselling novel Nightmares! by multitalented actor Jason Segel and bestselling author Kirsten Miller. You thought the nightmares were over? You better keep the lights on! Charlie Laird has a dream life. 1) He has a weirdo stepmom who runs an herbarium. 2) He lives in a purple mansion with a portal to the Netherworld. 3) Since they escaped from the Netherworld, he and his best friends have been sleeping like babies. But Charlie can’t shake the feeling that something strange is afoot. Charlotte’s herbarium used to be one of the busiest stores in Cypress Creek. Now her loyal following is heading to Orville Falls for their herbal potions. Weirder, though, Orville Falls is suddenly filled with . . . zombies? At least, they sure look like the walking dead. Rumor has it that no one’s sleeping in Orville Falls. And Charlie knows what that means. Things are getting freaky again. Praise for the Nightmares! Series "Charlie Laird, who learns fear will eat you alive if you feed it, makes an impression, and...readers will want to accompany him again."—The New York Times Book Review "A touching comical saga...about facing things that go bump in the night."—US Weekly "Coraline meets Monsters, Inc. in this delightfully entertaining offering from actor [Jason] Segel and co-author [Kirsten] Miller."—Publishers Weekly "Comical antics, cartoonish spot illustrations, and creepy villains make for quite an entertaining read."—Booklist "Succeeds at scaring and amusing in equal measure . . . Sweet, charming, and imaginative."—Kirkus Reviews "An engaging and creative story...woven with a generous amount [of] humor."—VOYA "There's humor and a fairly high ick-factor."—School Library Journal "Cleverly crafted...This novel presents just the right mix of 'scary and humorous.'"—ILA Literacy Daily




Between the Lines


Book Description

Told in their separate voices, sixteen-year-old Prince Oliver, who wants to break free of his fairy-tale existence, and fifteen-year-old Delilah, a loner obsessed with Prince Oliver and the book in which he exists, work together to seek his freedom.