Parallel Views


Book Description

In the decades following World War II, both Japan and Italy were rebuilding after the ravages of war, constructing democratic political systems after a period of fascism and transforming into economic powerhouses, all of which profoundly influenced their respective cultures. Artists in both nations were working in these similar conditions, examining their formidable artistic traditions and seeking a new path forward in the wake of modernism - ways of making art objects that had never been made before. 'Parallel Views' presents a breadth of postwar masters of Italian and Japanese art.




Visualization of Scientific Parallel Programs


Book Description

The substantial effort of parallelizing scientific programs is only justified if the resulting codes are efficient. Thus, all types of performance tuning are important to parallel software development. But performance improvements are much more difficult to achieve with parallel programs than with sequential programs. One way to overcome this difficulty is to bring in graphical tools. This monograph covers recent developments in parallel program visualization techniques and tools and demonstrates the application of specific visualization techniques and software tools to scientific parallel programs. The solution of initial value problems of ordinary differential equations, and numerical integration are treated in detail as two important examples.




DataCAD


Book Description




ENGINEERING GRAPHICS


Book Description

This book provides a detailed study of geometrical drawing through simple and well-explained worked-out examples and exercises. This book is designed for students of first year Engineering Diploma course, irrespective of their branches of study. The book is divided into seven modules. Module A covers the fundamentals of manual drafting, lettering, freehand sketching and dimensioning of views. Module B describes two-dimensional drawings like geometrical constructions, conics, miscellaneous curves and scales. Three-dimensional drawings, such as projections of points, lines, plane lamina, geometrical solids and their different sections are well-explained in Module C. Module D deals with intersection of surfaces and their developments. Drawing of pictorial views is illustrated in Module E, which includes isometric projection, oblique projection and perspective projections. The fundamentals of machine drawing are covered in Module F. Finally, in Module G, the book introduces computer-aided drafting (CAD) to make the readers familiar with the state-of-the-art techniques of drafting. KEY FEATURES : Follows the International Standard Organization (ISO) code of practice for drawing. Includes a large number of dimensioned illustrations, worked-out examples, and Polytechnic questions and answers to explain the geometrical drawing process. Contains chapter-end exercises to help students develop their drawing skills.




Structured Parallel Programming


Book Description

Programming is now parallel programming. Much as structured programming revolutionized traditional serial programming decades ago, a new kind of structured programming, based on patterns, is relevant to parallel programming today. Parallel computing experts and industry insiders Michael McCool, Arch Robison, and James Reinders describe how to design and implement maintainable and efficient parallel algorithms using a pattern-based approach. They present both theory and practice, and give detailed concrete examples using multiple programming models. Examples are primarily given using two of the most popular and cutting edge programming models for parallel programming: Threading Building Blocks, and Cilk Plus. These architecture-independent models enable easy integration into existing applications, preserve investments in existing code, and speed the development of parallel applications. Examples from realistic contexts illustrate patterns and themes in parallel algorithm design that are widely applicable regardless of implementation technology. The patterns-based approach offers structure and insight that developers can apply to a variety of parallel programming models Develops a composable, structured, scalable, and machine-independent approach to parallel computing Includes detailed examples in both Cilk Plus and the latest Threading Building Blocks, which support a wide variety of computers




The Share of Perspective


Book Description

This book is a defense of perspectivism in the age of post-truth. At the crossroads of science, art, and philosophy, it unearths a tradition that we must rediscover: the point of view is not only what divides, it is also what is shared. Today, perspective is associated with individualism and personal viewpoints. But in an age of post-truth, the only robust answer to relativism lies in fact in a reappraisal of perspectivism. In discussion with contemporary new realisms of various sorts, this book makes a case why perspectivism alone can avoid us falling back into epistemological naivetés. A journey into the history of optics, art, philosophy, and social psychology, this book unearths the forgotten tradition of perspectiva communis, which makes perspective the vector of a common horizon. This book argues that vision is never immediate. Rather, to see through is the key to understanding the perspectival operation. We never see by ourselves—all seeing must pass through something other than itself, through the mediation and the detour of an apparatus or the witness of a third party. Besides the theoretical framework for this new approach to perspective, this book presents a series of case studies ranging from innovative interpretations of classical authors and key moments in the history of art—from ancient painting, trompe l’oeil, and Brunelleschi’s experiment in Renaissance Florence—to the issue of perspective in the work of contemporary artists such as Robert Smithson. The Share of Perspective will be of interest to scholars and advanced students working in aesthetics, phenomenology, art history, and the history of sciences.




Computer Vision


Book Description

Computer vision is the science and technology of making machines that see. It is concerned with the theory, design and implementation of algorithms that can automatically process visual data to recognize objects, track and recover their shape and spatial layout. The International Computer Vision Summer School - ICVSS was established in 2007 to provide both an objective and clear overview and an in-depth analysis of the state-of-the-art research in Computer Vision. The courses are delivered by world renowned experts in the field, from both academia and industry, and cover both theoretical and practical aspects of real Computer Vision problems. The school is organized every year by University of Cambridge (Computer Vision and Robotics Group) and University of Catania (Image Processing Lab). Different topics are covered each year. A summary of the past Computer Vision Summer Schools can be found at: http://www.dmi.unict.it/icvss This edited volume contains a selection of articles covering some of the talks and tutorials held during the first two editions of the school on topics such as Recognition, Registration and Reconstruction. The chapters provide an in-depth overview of these challenging areas with key references to the existing literature.




Views and Viewmakers of Urban America


Book Description

Union list catalog of the lithographic views of cities and towns made during the 19th century.




Software Visualization


Book Description

Software Visualization: From Theory to Practice was initially selected as a special volume for "The Annals of Software Engineering (ANSE) Journal", which has been discontinued. This special edited volume, is the first to discuss software visualization in the perspective of software engineering. It is a collection of 14 chapters on software visualization, covering the topics from theory to practical systems. The chapters are divided into four Parts: Visual Formalisms, Human Factors, Architectural Visualization, and Visualization in Practice. They cover a comprehensive range of software visualization topics, including *Visual programming theory and techniques for rapid software prototyping and graph visualization, including distributed programming; *Visual formalisms such as Flowchart, Event Graph, and Process Communication Graph; *Graph-oriented distributed programming; *Program visualization for software understanding, testing/debugging and maintenance; *Object-oriented re-design based on legacy procedural software; *Cognitive models for designing software exploration tools; *Human comprehensibility of visual modeling diagrams in UML; *UML extended with pattern compositions for software reuse; *Visualization of software architecture and Web architecture for better understanding; *Visual programming and program visualization for music synthesizers; *Drawing diagrams nicely using clustering techniques for software engineering.