Pattern Explorer Level 1
Author : Darin Beigie
Publisher :
Page : pages
File Size : 21,49 MB
Release : 2014-10-01
Category :
ISBN : 9781601447135
Author : Darin Beigie
Publisher :
Page : pages
File Size : 21,49 MB
Release : 2014-10-01
Category :
ISBN : 9781601447135
Author : Robert Nystrom
Publisher : Genever Benning
Page : 353 pages
File Size : 30,55 MB
Release : 2014-11-03
Category : Computers
ISBN : 0990582914
The biggest challenge facing many game programmers is completing their game. Most game projects fizzle out, overwhelmed by the complexity of their own code. Game Programming Patterns tackles that exact problem. Based on years of experience in shipped AAA titles, this book collects proven patterns to untangle and optimize your game, organized as independent recipes so you can pick just the patterns you need. You will learn how to write a robust game loop, how to organize your entities using components, and take advantage of the CPUs cache to improve your performance. You'll dive deep into how scripting engines encode behavior, how quadtrees and other spatial partitions optimize your engine, and how other classic design patterns can be used in games.
Author : Linda Brumbaugh
Publisher :
Page : 48 pages
File Size : 23,26 MB
Release : 2013-12-11
Category : Mathematics
ISBN : 9781601441973
Author : Sandra Parks
Publisher :
Page : 332 pages
File Size : 31,10 MB
Release : 1984
Category : Education
ISBN : 9780894553011
Provides an ... effective tool for implementing analysis skills ... necessary for success in all academic disciplines.
Author : Cheryl Block
Publisher :
Page : pages
File Size : 35,75 MB
Release : 2014-10-31
Category :
ISBN : 9781601446404
Author : Darin Beigie
Publisher :
Page : 320 pages
File Size : 12,64 MB
Release : 2014-01-24
Category :
ISBN : 9781601446442
Author : Evelyne M. Graham
Publisher :
Page : 104 pages
File Size : 44,96 MB
Release : 2011-10-12
Category : Critical thinking
ISBN : 9780894553295
Author : Vaskaran Sarcar
Publisher : Apress
Page : 512 pages
File Size : 20,26 MB
Release : 2018-12-06
Category : Computers
ISBN : 1484240782
Get hands-on experience implementing 26 of the most common design patterns using Java and Eclipse. In addition to Gang of Four (GoF) design patterns, you will also learn about alternative design patterns, and understand the criticisms of design patterns with an overview of anti-patterns. For each pattern you will see at least one real-world scenario, a computer-world example, and a complete implementation including output. This book has three parts. The first part covers 23 Gang of Four (GoF) design patterns. The second part includes three alternative design patterns. The third part presents criticisms of design patterns with an overview of anti-patterns. You will work through easy-to-follow examples to understand the concepts in depth and you will have a collection of programs to port over to your own projects. A Q&A session is included in each chapter and covers the pros and cons of each pattern. The last chapter presents FAQs about the design patterns. The step-by-step approach of the book helps you apply your skills to learn other patterns on your own, and to be familiar with the latest version of Java and Eclipse. What You'll Learn Work with each of the design patterns Implement design patterns in real-world applications Choose from alternative design patterns by comparing their pros and cons Use the Eclipse IDE to write code and generate output Read the in-depth Q&A session in each chapter with pros and cons for each design pattern Who This Book Is For Software developers, architects, and programmers
Author : Michael Baker
Publisher : Critical Thinking Books & Software
Page : 0 pages
File Size : 32,37 MB
Release : 2005-04-27
Category : Critical thinking in children
ISBN : 9780894558726
Simple logic puzzles designed to help develop comprehension, deductive reasoning, visual tracking, and motor skills.
Author : Frank Viva
Publisher : Astra Publishing House
Page : 0 pages
File Size : 27,77 MB
Release : 2023-09-12
Category : Juvenile Fiction
ISBN : 1662665164
Can we have pizza now? Join Mouse and a young explorer as they prepare to climb Mount Etna. Help them list what they’ll need: “walking sticks,” “mountain boots,” “sunglasses . . .“ “Can I have pepperoni?” asks Mouse. From sea to snow, young readers will giggle with delight as they experience the magical world drawn by Frank Viva. Over and over again, the bestselling author of Young Frank, Architect will make them expereince an unforgettable journey to the top of one of the world’s most active volcanoes.