Patterns in Design, Art and Architecture


Book Description

The definitive overview of patterns in design, art, and architecture. This book presents the various multidisciplinary approaches to patterns, showing the many functions and fields of application. Using examples of contemporary work by internationally renowned designers, it lays out a kaleidoscope of colors and forms before the reader.




A Pattern Language


Book Description

You can use this book to design a house for yourself with your family; you can use it to work with your neighbors to improve your town and neighborhood; you can use it to design an office, or a workshop, or a public building. And you can use it to guide you in the actual process of construction. After a ten-year silence, Christopher Alexander and his colleagues at the Center for Environmental Structure are now publishing a major statement in the form of three books which will, in their words, "lay the basis for an entirely new approach to architecture, building and planning, which will we hope replace existing ideas and practices entirely." The three books are The Timeless Way of Building, The Oregon Experiment, and this book, A Pattern Language. At the core of these books is the idea that people should design for themselves their own houses, streets, and communities. This idea may be radical (it implies a radical transformation of the architectural profession) but it comes simply from the observation that most of the wonderful places of the world were not made by architects but by the people. At the core of the books, too, is the point that in designing their environments people always rely on certain "languages," which, like the languages we speak, allow them to articulate and communicate an infinite variety of designs within a forma system which gives them coherence. This book provides a language of this kind. It will enable a person to make a design for almost any kind of building, or any part of the built environment. "Patterns," the units of this language, are answers to design problems (How high should a window sill be? How many stories should a building have? How much space in a neighborhood should be devoted to grass and trees?). More than 250 of the patterns in this pattern language are given: each consists of a problem statement, a discussion of the problem with an illustration, and a solution. As the authors say in their introduction, many of the patterns are archetypal, so deeply rooted in the nature of things that it seemly likely that they will be a part of human nature, and human action, as much in five hundred years as they are today.




The Architecture of Patterns


Book Description

Through a precise and expansive definition of what a pattern is, this book offers ways to understand and use patterns in contemporary design. From the structure of the universe to the print on your grandmother’s couch, patterns are found in a variety of concrete and conceptual phenomena. For architecture, something that so easily traffics between science and taste demands attention, which partially explains patterns’ recent revival across diverse stylistic and intellectual camps. Yet, despite their ubiquity, their resurgence remains un-theorized and their capabilities underutilized. To date no account has been given for their recent proliferation, nor have their various formal and functional capacities been examined. In fact, the relationship between patterns and architecture hasn’t been addressed in almost 30 years. This book fills that gap by tracking the definitions and applications of patterns in a number of fields, and by suggesting how contemporary patterns might be used in design. Drawing on historical material and recent case studies, it gives shape to patterns’ emerging potential. The Architecture of Patterns provides an updated definition of patterns that is at once precise and expansive—one that allows their sensory, ephemeral, and iterative traits to be taken as seriously as their functional, everlasting, and essential ones. Book design by David Carson. Foreword by Sanford Kwinter. Projects by Atelier Manferdini, Bjarke Ingels Group, Ciro Najle, EMERGENT/Thomas Wiscombe, Foreign Office Architects, Jason Payne and Heather Roberge, Herzog and de Meuron, J. Mayer H. Architects, Reiser+Umemoto, Responsive Systems Group, and !ndie architecture.




The Patterns of Architecture


Book Description

This issue explores the creation, materialisation and theorisation of some of the world's most significant and spectacularly patterned spaces. It investigates how interiors, buildings, cities and landscapes are patterned through design, production and manufacturing, use, time, accident and perception. It also brings into focus how contemporary advanced spatial practices and CAD/CAM are now pushing patterns to encompass a greater range of structural, programmatic, aesthetic and material effects and properties.




The Design Patterns Smalltalk Companion


Book Description

In this new book, intended as a language companion to the classic Design Patterns , noted Smalltalk and design patterns experts implement the 23 design patterns using Smalltalk code. This approach has produced a language-specific companion that tailors the topic of design patterns to the Smalltalk programmer. The authors have worked closely with the authors of Design Patterns to ensure that this companion volume meets the same quality standards that made the original a bestseller and indispensable resource. The full source code will be available on the AWL web site.




Software Architecture Design Patterns in Java


Book Description

Software engineering and computer science students need a resource that explains how to apply design patterns at the enterprise level, allowing them to design and implement systems of high stability and quality. Software Architecture Design Patterns in Java is a detailed explanation of how to apply design patterns and develop software architectures. It provides in-depth examples in Java, and guides students by detailing when, why, and how to use specific patterns. This textbook presents 42 design patterns, including 23 GoF patterns. Categories include: Basic, Creational, Collectional, Structural, Behavioral, and Concurrency, with multiple examples for each. The discussion of each pattern includes an example implemented in Java. The source code for all examples is found on a companion Web site. The author explains the content so that it is easy to understand, and each pattern discussion includes Practice Questions to aid instructors. The textbook concludes with a case study that pulls several patterns together to demonstrate how patterns are not applied in isolation, but collaborate within domains to solve complicated problems.




Real-time Design Patterns


Book Description

This revised and enlarged edition of a classic in Old Testament scholarship reflects the most up-to-date research on the prophetic books and offers substantially expanded discussions of important new insight on Isaiah and the other prophets.




How to Make Repeat Patterns


Book Description

This book explains, in simple steps and non-mathematical terminology, how to create repeat patterns in a line, on the plane, as tiles, and as Escher-like repeats. The book also shows how to make 'wallpaper repeats', where the elements of the pattern merge into each other, apparently seamlessly. Using letters as the basic elements, the book demonstrates how all repeat pattern-making comes out of four simple operations: translation, rotation, reflection, and glide reflection. It will provide the definitive one-stop pattern-making resource for professional designers and students across disciplines, from textiles and fashion to graphic design and architecture.




PHP Architect's Guide to PHP Design Patterns


Book Description

Design patterns are comprehensive, well-tested solutions to common problems that developers everywhere encounter each day. Although designed for solving general programming issues, some of them have been successfully adapted to the specific needs of Web development.php architect's Guide to PHP Design Patterns is the first comprehensive guide to the application of design patterns to the PHP development language. Designed to satisfy the need of enterprise-strength development, you will find this book an excellent way to learn about design patterns and an irreplaceable reference for your day-to-day programming.With coverage of more than 16 different types of patterns, including Model-View-Controller, Iterator, MockObject, Register, Proxy, ActiveRecord, DataMapper and many, many others, this book is the ideal resource for your enterprise development with PHP 4 and PHP 5.* Includes over 16 design patterns* Each pattern is discussed in detail with practical code applications* Covers both PHP 4 and PHP 5* Provides a thorough test-driven approach to design patterns* Code is available online




Patterns of Enterprise Application Architecture


Book Description

The practice of enterprise application development has benefited from the emergence of many new enabling technologies. Multi-tiered object-oriented platforms, such as Java and .NET, have become commonplace. These new tools and technologies are capable of building powerful applications, but they are not easily implemented. Common failures in enterprise applications often occur because their developers do not understand the architectural lessons that experienced object developers have learned. Patterns of Enterprise Application Architecture is written in direct response to the stiff challenges that face enterprise application developers. The author, noted object-oriented designer Martin Fowler, noticed that despite changes in technology--from Smalltalk to CORBA to Java to .NET--the same basic design ideas can be adapted and applied to solve common problems. With the help of an expert group of contributors, Martin distills over forty recurring solutions into patterns. The result is an indispensable handbook of solutions that are applicable to any enterprise application platform. This book is actually two books in one. The first section is a short tutorial on developing enterprise applications, which you can read from start to finish to understand the scope of the book's lessons. The next section, the bulk of the book, is a detailed reference to the patterns themselves. Each pattern provides usage and implementation information, as well as detailed code examples in Java or C#. The entire book is also richly illustrated with UML diagrams to further explain the concepts. Armed with this book, you will have the knowledge necessary to make important architectural decisions about building an enterprise application and the proven patterns for use when building them. The topics covered include · Dividing an enterprise application into layers · The major approaches to organizing business logic · An in-depth treatment of mapping between objects and relational databases · Using Model-View-Controller to organize a Web presentation · Handling concurrency for data that spans multiple transactions · Designing distributed object interfaces




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