Persistent Object Systems: Design, Implementation, and Use


Book Description

The Ninth International Workshop on Persistent Object Systems (POS 9) took place at the SAS Radisson Hotel in Lillehammer, Norway, from 6th to 8th September 2000. Previous workshops in the series have been held in Scotland (1 and 2), Australia (3), the USA (4), Italy (5), France (6), and the USA (7 and 8). In keeping with those workshops, POS 9 was short but intensive, fitting 28 papers and panel sessions, a boat 1 excursion, and some memorable meals into two and a half days. The participants’ concentration was no doubt helped by the Northern European weather that prevailed for most of the workshop. Continuing a trend experienced over the previous few workshops, POS 9 had difficulty attracting a high number of papers. Of course it is hard to tell whether this is a problem with the field of persistent systems itself, or merely a consequence of the increasing number of workshops, conferences, and journals competing for submissions. In his Epilogue to the proceedings, Ron Morrison makes some interesting suggestions for possible improvements to future POS workshops. Out of a total of 26 submitted papers, 19 were accepted for presentation at the 2 workshop. Breaking down by region, 6 1/2 came from the USA , 1 from Africa, 3 1/2 from Australia, and 8 from Europe. In a new development for POS, an equal number of papers came from England and from Scotland.




Persistent Object Systems


Book Description

The Sixth International Workshop on Persistent Object Systems was held at Les Mazets des Roches near Tarascon, Provence in southern France from the fifth to the ninth of September 1994. The attractive context and autumn warmth greeted the 53 participants from 12 countries spread over five continents. Persistent object systems continue to grow in importance. Almost all significant uses of computers to support human endeavours depend on long-lived and large-scale systems. As expectations and ambitions rise so the sophistication of the systems we attempt to build also rises. The quality and integrity of the systems and their feasibility for supporting large groups of co-operating people depends on their technical founda tion. Persistent object systems are being developed which provide a more robust and yet simpler foundation for these persistent applications. The workshop followed the tradition of the previous workshops in the series, focusing on the design, implementation and use of persistent object systems in particular and persistent systems in general. There were clear signs that this line of research is maturing, as engineering issues were discussed with the aid of evidence from operational systems. The work presented covered the complete range of database facilities: transactions, concurrency, distribution, integrity and schema modifica tion. There were examples of very large scale use, one involving tens of terabytes of data. Language issues, particularly the provision of reflection, continued to be important.







Persistent Object Systems


Book Description

Persistent object systems are systems which support the creation and manipulation of objects in a uniform manner, regardless of how long they persist. This is in direct contrast with conventional systems where temporary objects are created and manipulated using one mechanism (typically programming language data structures) and permanent objects are maintained using a different mechanism (usually a filestore). The unification of temporary and permanent objects yields systems which are smaller and more efficient than conventional systems and which provide a powerful and flexible platform for the development of large, data intensive applications. This volume presents the proceedings of a workshop at which latest research in this area was discussed. The papers are grouped into sections on the following topics: type systems and persistence, persistent programming languages, implementing persistence, object stores, measurement of persistent systems, transactions and persistence, and persistent machines.




Database Programming Languages (DBPL-4)


Book Description

The Fourth International Workshop on Database Programming Languages - Object Models and Languages (DBPL-4) took place in Manhattan, New York City, 30 August-1 September 1993. The areas of interest and the format of DBPL-4 focused on the integration of programming languages, object models, type systems and database systems. As in the previous DBPL workshops, the setting was informal, allowing the participants to actively discuss and argue about the ideas presented in the talks. The comments and remarks made by the participants during and after the presentations were taken into account in the preparation of the final versions of the papers. The result, we believe, is a set of excellent papers. The DBPL sequence is closely related to the sequence of International Workshops on Persistent Object Systems (POS), first started in 1985. While the DBPL workshops focus on language and model issues, the POS workshops have focused on implementation issues; thus the two sequences complement each other. Many researchers participate in both workshop series. The eight sessions of the technical program of DBPL-4 were as follows: 1. Bulk types and their query languages (two sessions). 2. Object models and languages. 3. Data types with order. 4. Mechanisms to support persistence, reflection, and extensibility. 5. Query optimization and integrity constraints. 6. Logic-based models. 7. Implementation and performance issues.




Persistent Object Systems


Book Description




Advances in Distributed Systems


Book Description

In 1992 we initiated a research project on large scale distributed computing systems (LSDCS). It was a collaborative project involving research institutes and universities in Bologna, Grenoble, Lausanne, Lisbon, Rennes, Rocquencourt, Newcastle, and Twente. The World Wide Web had recently been developed at CERN, but its use was not yet as common place as it is today and graphical browsers had yet to be developed. It was clear to us (and to just about everyone else) that LSDCS comprising several thousands to millions of individual computer systems (nodes) would be coming into existence as a consequence both of technological advances and the demands placed by applications. We were excited about the problems of building large distributed systems, and felt that serious rethinking of many of the existing computational paradigms, algorithms, and structuring principles for distributed computing was called for. In our research proposal, we summarized the problem domain as follows: “We expect LSDCS to exhibit great diversity of node and communications capability. Nodes will range from (mobile) laptop computers, workstations to supercomputers. Whereas mobile computers may well have unreliable, low bandwidth communications to the rest of the system, other parts of the system may well possess high bandwidth communications capability. To appreciate the problems posed by the sheer scale of a system comprising thousands of nodes, we observe that such systems will be rarely functioning in their entirety.




Object Technologies for Advanced Software


Book Description

This volume constitutes the proceedings of the First International Symposiumorganized by the Japan Society for Software Science and Technology. The symposium was held in Kanazawa, Japan, November 4-6, 1993 and attracted many researchers from academia and industry as well as ambitioned practitioners. Object technologies, in particular object-oriented programming, object-oriented databases, and software object bases, currently attract much attention and hold a great promise of future research and development in diverse areas of advanced software. The volume contains besides 6 invited presentations by renown researchers and 25 contributed papers carefully selected by an internationalprogram committee from a total of 92 submissions.




Advances in Persistent Object Systems


Book Description

Proceedings of the biennial International Workshops on Persistent Object Systems.