Play Faster: Speed, Agility & Quickness for Soccer


Book Description

Speed kills! Indeed. Speed in soccer can be a potent weapon in matches. With the game offering so many different systems of play, the Speed of Play system used by so many professional and top-level amateur teams can be taught to youth teams. Using the Total Soccer Fitness & Training’s “Speed of Play Coaching Pyramid,” this book can show coaches how to teach the Speed of Play system to their players using myriad Speed, Agility, and Quickness (SAQ) drills and concepts. Players can be coached to become faster both with and without the ball. And using the Total Soccer Fitness & Training’s “Building Blocks to Player Development,” this book shows how to incorporate individual and small-group into a team environment.




Rewind, Play, Fast Forward


Book Description

Due to shifts in the contexts of the production and presentation of the music video, more and more people start to talk about a possible end of this genre. At the same time disciplines such as visual-, film- and media-studies, art- and music-history begin to realize that despite the fact that the music video obviously has come of age, they still lack a well defined and matching methodical approach for analyzing and discussing videoclips. For the first time this volume brings together different disciplines as well as journalists, museum curators and gallery owners in order to take a discussion of the past and present of the music video as an opportunity to reflect upon suited methodological approaches to this genre and to allow a glimpse into its future.




Play Faster


Book Description

Speed kills! Indeed. Speed in soccer can be a potent weapon in matches. With the game offering so many different systems of play, the Speed of Play system used by so many professional and top-level amateur teams can be taught to youth teams. Using the Total Soccer Fitness & Training's "Speed of Play Coaching Pyramid," this book can show coaches how to teach the Speed of Play system to their players using myriad Speed, Agility, and Quickness (SAQ) drills and concepts. Players can be coached to become faster both with and without the ball. And using the Total Soccer Fitness & Training's "Building Blocks to Player Development," this book shows how to incorporate individual and small-group into a team environment.




The First 20 Hours


Book Description

Forget the 10,000 hour rule— what if it’s possible to learn the basics of any new skill in 20 hours or less? Take a moment to consider how many things you want to learn to do. What’s on your list? What’s holding you back from getting started? Are you worried about the time and effort it takes to acquire new skills—time you don’t have and effort you can’t spare? Research suggests it takes 10,000 hours to develop a new skill. In this nonstop world when will you ever find that much time and energy? To make matters worse, the early hours of prac­ticing something new are always the most frustrating. That’s why it’s difficult to learn how to speak a new language, play an instrument, hit a golf ball, or shoot great photos. It’s so much easier to watch TV or surf the web . . . In The First 20 Hours, Josh Kaufman offers a systematic approach to rapid skill acquisition— how to learn any new skill as quickly as possible. His method shows you how to deconstruct com­plex skills, maximize productive practice, and remove common learning barriers. By complet­ing just 20 hours of focused, deliberate practice you’ll go from knowing absolutely nothing to performing noticeably well. Kaufman personally field-tested the meth­ods in this book. You’ll have a front row seat as he develops a personal yoga practice, writes his own web-based computer programs, teaches himself to touch type on a nonstandard key­board, explores the oldest and most complex board game in history, picks up the ukulele, and learns how to windsurf. Here are a few of the sim­ple techniques he teaches: Define your target performance level: Fig­ure out what your desired level of skill looks like, what you’re trying to achieve, and what you’ll be able to do when you’re done. The more specific, the better. Deconstruct the skill: Most of the things we think of as skills are actually bundles of smaller subskills. If you break down the subcompo­nents, it’s easier to figure out which ones are most important and practice those first. Eliminate barriers to practice: Removing common distractions and unnecessary effort makes it much easier to sit down and focus on deliberate practice. Create fast feedback loops: Getting accu­rate, real-time information about how well you’re performing during practice makes it much easier to improve. Whether you want to paint a portrait, launch a start-up, fly an airplane, or juggle flaming chain­saws, The First 20 Hours will help you pick up the basics of any skill in record time . . . and have more fun along the way.




Fast Forward, Play, and Rewind


Book Description

The Doors, James Brown, the Grateful Dead, the Sir Douglas Quintet, David Bowie—the list goes on. . . . From 1967 to 1973, Michael Oberman interviewed more than three hundred top musical artists. Collected together for the first time, Fast Forward, Play and Rewind presents more than one hundred interviews Oberman conducted with the most important musical artists of the day Along the way, Oberman touches on the influence of his brother, who interviewed the Beatles and other top artists from 1964 to 1967. He also recounts stories from his later career working for the major Warner-Elektra Atlantic recording company and producing concerts for Cellar Door Productions and managing recording artists. Want to know the true story of how David Bowie became Ziggy Stardust? That and dozens more true tales that might seem like fiction are waiting inside the pages of Fast Forward, Play and Rewind. Each short interview is an invitation for readers to relive (or live for the first time) one of the greatest periods in rock 'n' roll history.




Learn to Burn: How to Play Fast Using Speed Bursts (for Stringed Instruments)


Book Description

This book is written for string instrumentalists who want to learn to play faster. Students start with two notes and build to longer, more intricate bursts of notes. The book's simple methodology provides a strong mental and physical foundation for picking or plucking virtuosic passages. Although not written for bowed instruments, the methodology could easily be applied. This concise approach is a comprehensive system for learning to play fast, addressing all the variables specific to string instruments.







Karl Merz' piano method


Book Description




Time Functioning Patterns


Book Description

Patterns is one of the most comprehensive drum methods available. Covering a wide range of materials, the books can be used in any order, or in any combination with one another. They are a must for developing the kinds of skills necessary for drumset performance. Time-Functioning Patterns includes materials dealing with rock cymbal ostinatos, jazz independence, and the new linear phrasing concept that Gary developed.




Piano Sonatinas - Book Two: Developing Artist Original Keyboard Classics


Book Description

(Faber Piano Adventures ). These sonatinas offer a path for developing finger dexterity. Contents include: Sonatina in F (Attwood) * Sonatina in G (Beethoven) * Sonatina Op. 36, No. 1 (Clementi) * Sonatina in F 1st Mvt (Diabelli) * Sonatina in C (Haslinger) * Sonatina in A Minor (Jacoby) * Sonatina Op. 55 No. 1 (Kuhlau) * Sonatina in C 1st Mvt mvt (Gurlitt).