Reg's Practical Guide to Understanding Window
Author : Reginald T. Prior
Publisher : Lulu.com
Page : 102 pages
File Size : 22,99 MB
Release : 2009-01-01
Category : Computers
ISBN : 1616238682
Author : Reginald T. Prior
Publisher : Lulu.com
Page : 102 pages
File Size : 22,99 MB
Release : 2009-01-01
Category : Computers
ISBN : 1616238682
Author : Alex Clark
Publisher : Packt Publishing Ltd
Page : 678 pages
File Size : 43,69 MB
Release : 2009-01-20
Category : Computers
ISBN : 1847191797
This is a beginner's practical guide that doesn't involve any code or programming concepts. You will learn by pointing and clicking on the options available in front of you. It includes easy-to-follow instructions and screenshots that will guide you through creating a powerful website. Each chapter stands alone and you need not go through all the chapters. You can pick and choose depending upon your requirements. If you want to get a Plone site up and running quickly and don't want to get involved in programming, this book is for you. This book is aimed at beginners, who want to configure and customize Plone to meet their content management needs. The book doesn't expect programming skills, although some knowledge of fundamental web concepts such as HTML and HTTP may be helpful.
Author : Ben Tyers
Publisher : Apress
Page : 326 pages
File Size : 27,12 MB
Release : 2016-12-19
Category : Computers
ISBN : 148422373X
Gain the skills required to create fun and compelling games using GameMaker: Studio, and its GML programming language. In this full-color book you’ll learn 24 practical programming elements that are important when creating any game. Each section includes an introduction to a new programming element, some examples, a worksheet, and mini projects to allow you to test your new knowledge. After completing all elements, you will put into action what you have learned in a classic arcade style game. In Practical GameMaker: Studio, you will create a fully featured game, with guidance and in color, using version 1.4. After each section you’ll see how you’ll apply what you’ve learned to the final game, and discover additional projects to try. These mini projects include a separate scoring guide, and a working example for each, which is useful if you’re using this book in an educational environment. Similarly, the book also contains a number of assignments, which you may include as part of any associated coursework in your classes. What You Will Learn Use GameMaker: Studio and GameMaker Language (GML) to create games Work with GML variables, conditionals, drawing, keyport I/O, objects, and events Create GML sprites, health/lives, alarms, collisions, and rooms Improve your game with GML backgrounds, sound and music, splash screens and menus, and effects“/li> Include GML random and AI movements in your game Use GML loops, arrays, ds_lists, paths, and scripts Who This Book Is For Experienced game developers new to GameMaker or for those with at least some prior exposure or experience with GameMaker: Studio but who are new to GML.
Author : Jagdish Krishanlal Arora
Publisher : Jagdish Krishanlal Arora
Page : 681 pages
File Size : 47,68 MB
Release :
Category : Technology & Engineering
ISBN :
Table of Contents CHAPTER 1: MICROPROCESSOR CHAPTER 2: SILICON WAFERS/CHIPS CHAPTER 3: TRANSISTORS CHAPTER 4: LOGIC GATES CHAPTER 5: BOOLEAN ALGEBRA AND STORING NUMBERS CHAPTER 6: BINARY CONVERSION OF TEXT, AUDIO, IMAGE AND VIDEO CHAPTER 7: DATA COMPRESSION CHAPTER 8: REGISTERS CHAPTER 9: THE CONTROL UNIT CHAPTER 10: ARITHMETIC LOGIC UNIT (ALU) CHAPTER 11: DATA PATHS AND MULTIPLEXERS CHAPTER 12: BIOS – Basic Input/Output System CHAPTER 13: ASSEMBLY LANGUAGE CHAPTER 14: HARD DISK CHAPTER 15: RAM AND ROM CHAPTER 16: DIFFERENT TYPES OF MICROPROCESSORS CHAPTER 17: ASIC - Application-Specific Integrated Circuit CHAPTER 18: FPGA - Field-Programmable Gate Array CHAPTER 19: PRISM (Parallel Reduced Instruction Set Multiprocessor) CHAPTER 20: COMPUTER MOTHERBOARDS CHAPTER 21: WIRELESS COMMUNICATION CHAPTER 22: KEYBOARD AND MOUSE CHAPTER: 23: ROUTER AND SWITCHES CHAPTER 24: OPERATING SYSTEM CHAPTER 25: Project - DESIGNING A 4-BIT MICROPROCESSOR CHAPTER 26: ROBOTICS CHAPTER 27: ARTIFICAL INTELLIGENCE CHAPTER 28: NETWORKING CHAPTER 29: CLOUD COMPUTING AND CLOUD STORAGE CHAPTER 30: DATABASES CHAPTER 31: BLOCK CHAIN, CRYPTOCURRENCY AND MINING CHAPTER 32: REMOTE SENSING
Author : Phillip Whitt
Publisher :
Page : 0 pages
File Size : 19,99 MB
Release : 2022
Category :
ISBN : 9781484272848
Learn to use the most up-to-date version of Paint.NET, the free, Windows-based program for image editing. This book is ideal for PC users who find Microsoft Paint too lacking, and Photoshop or GIMP too overwhelming. Paint.NET is a lightweight yet capable program that's easy to navigate and is regularly updated. You'll quickly become acquainted with this powerful, yet easy-to-learn program's features; tools, layers, adjustments, and effects. See how to correct exposure, digitally retouch and repair damaged photos, and handle a broad spectrum of photo editing tasks-even how to colorize a black-and-white image. You'll also learn how to create digital art using the Paint.NET drawing tools and effects. Practice files are provided with step-by-step instructions to jump into photo editing and art creation. Practical Paint.NET highlights this powerful program's rich set of features and capabilities providing you the pathway for just about any kind of image editing. Join the large community behind it today! You will: Use layers, which are essential in any professional quality image editing program Acquire and install plugins to maximize Paint.NET's capabilities Enhance, retouch, and modify digital images Create compelling digital artwork using the drawing tools and applying artistic filters.
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Publisher :
Page : 836 pages
File Size : 22,66 MB
Release : 1901
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Page : 964 pages
File Size : 38,68 MB
Release : 1909
Category : Bibliography
ISBN :
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Publisher :
Page : 838 pages
File Size : 33,36 MB
Release : 1907
Category : Bibliography
ISBN :
Author : Reginald Prior
Publisher : Reg's Computing Solutions B
Page : 100 pages
File Size : 21,83 MB
Release : 2009-10-15
Category : Computers
ISBN : 1453861319
Learn about the newest Microsoft operating system with Reg's Practical Guide to Understanding Windows 7. This book will cover the following topics that applies to Windows 7: 1. Learning computer terminology 2. Learning about how to use the Desktop, search for things on your computer and changing your screensaver 3. How to get on to and use the Internet and using E-Mail to contact friends and family 4. How to properly backup and restore your computer in case of a system crash so that you don't lose the information you have stored on your computer 5. How to properly maintain your computer to prevent viruses, malware, Identity theft or any other issues with your computer 6. Creating separate users and filtering out websites that may cause harm to your computer and monitor users web surfing habits
Author : Erik Swenson
Publisher : Apress
Page : 363 pages
File Size : 18,43 MB
Release : 2012-01-31
Category : Computers
ISBN : 143024027X
With Practical SharePoint 2010 Branding and Customization, SharePoint branding expert Erik Swenson cuts through the fluff and discusses accessible, easy-to-understand consulting and processes to create aesthetically pleasing, highly usable branded and customized SharePoint websites, both internally and externally. Designed to be a quick reference, how-to guide that lets you dive straight into the task at hand, you'll find this book's attention to detail and pragmatism make it an attractive companion during your branding experience. SharePoint 2010 deployments are more common than ever, as is the desire to make the environment branded and attractive to both internal and external clients. However, since SharePoint is more than just a collection of web pages, customizing the look and feel and completing the process of branding the platform itself is complex and requires a knowledge of web development, web design techniques, and a familiarity with SharePoint administration—a curious niche, to be sure. And sometimes, you just need to make quick fixes, while at other times, building an entirely customized and branded environment is a multi-step process with lots of stakeholder buy-in and development time required. Whether you’re interested in applying just a touch of style to a team site, or you’re branding a public-facing Fortune 500 website based on SharePoint, Practical SharePoint 2010 Branding and Customization is the only book you'll need to quickly, easily, and efficiently brand and customize your environment. Bonus: Includes the SharePoint 2010 Branding Starter Kit! This kit has everything you need to jumpstart successful and compelling designs. The kit includes a layered Adobe Photoshop file of a SharePoint 2010 site, two pre-built visual design examples, and a Visual Studio solution you can use to deploy either of the designs included. This starter kit is specifically prepared to save you substantial time kicking off your SharePoint branding project and to minimize potential roadblocks. These branding tools would cost you as much as $500 if purchased separately, but they're included with the purchase of this book at no additional charge! Get started today.