Protecting Games


Book Description

Security measures are a critical piece of the game development process because they not only affect the player's ability to safely access and enjoy a game but a publisher's ability to profit from it. Protecting Games: A Security Handbook for Game Developers and Publishers provides IT and game security professionals with the solutions and tools they need to solve numerous game security problems, and an understanding of security principles that can be applied to game projects to prevent security issues. The book covers longstanding issues such as piracy and cheating and also new concerns like gambling, privacy, and protecting children. Security issues are addressed at the technical, business, operational, and design levels, with both technical and non-technical countermeasures and solutions discussed. And case studies are presented as realworld examples of the types of security concerns games and game developers face. You can easily jump to the key topics that are of interest to you, or work your way through the book. Protecting Games: A Security Handbook for Game Developers and Publishers makes understanding and resolving game security issues less intimidating, and provides practical security solutions that can be applied right away.




Decision and Game Theory for Security


Book Description

This book constitutes the refereed proceedings of the 10th International Conference on Decision and Game Theory for Security, GameSec 2019,held in Stockholm, Sweden, in October 2019.The 21 full papers presented together with 11 short papers were carefully reviewed and selected from 47 submissions.The papers focus on protection of heterogeneous, large-scale and dynamic cyber-physical systems as well as managing security risks faced by critical infrastructures through rigorous and practically-relevant analytical methods.




Decision and Game Theory for Security


Book Description

This book constitutes the refereed proceedings of the 8th International Conference on Decision and Game Theory for Security, GameSec 2017, held in Vienna, Austria, in October 2017. The 24 revised full papers presented together with 4 short papers were carefully reviewed and selected from 71 submissions.The papers address topics such as Game theory and mechanism design for security and privacy; Pricing and economic incentives for building dependable and secure systems; Dynamic control, learning, and optimization and approximation techniques; Decision making and decision theory for cybersecurity and security requirements engineering; Socio-technological and behavioral approaches to security; Risk assessment and risk management; Security investment and cyber insurance; Security and privacy for the Internet-of-Things (IoT), cyber-physical systems, resilient control systems; New approaches for security and privacy in cloud computing and for critical infrastructure; Security and privacy of wireless and mobile communications, including user location privacy; Game theory for intrusion detection; and Empirical and experimental studies with game-theoretic or optimization analysis for security and privacy.




Decision and Game Theory for Security


Book Description

This book constitutes the refereed proceedings of the 11th International Conference on Decision and Game Theory for Security, GameSec 2020,held in College Park, MD, USA, in October 2020. Due to COVID-19 pandemic the conference was held virtually The 21 full papers presented together with 2 short papers were carefully reviewed and selected from 29 submissions. The papers focus on machine learning and security; cyber deception; cyber-physical systems security; security of network systems; theoretic foundations of security games; emerging topics.




Decision and Game Theory for Security


Book Description

This book constitutes the refereed proceedings of the 12th International Conference on Decision and Game Theory for Security, GameSec 2021,held in October 2021. Due to COVID-19 pandemic the conference was held virtually. The 20 full papers presented were carefully reviewed and selected from 37 submissions. The papers focus on Theoretical Foundations in Equilibrium Computation; Machine Learning and Game Theory; Ransomware; Cyber-Physical Systems Security; Innovations in Attacks and Defenses.




Decision and Game Theory for Security


Book Description

This book constitutes the refereed proceedings of the 14th International Conference on Decision and Game Theory for Security, GameSec 2023, held in Avignon, France, during October 18–20, 2023. The 19 full papers and 4 short papers included in this book were carefully reviewed and selected from 33 submissions. They were organized in topical sections as follows: Mechanism design and imperfect information, Security Games, Learning in security games, Cyber deception, Economics of security, Information and privacy and Short articles.




Decision and Game Theory for Security


Book Description

This book constitutes the refereed proceedings of the Third International Conference on Decision and Game Theory for Security, GameSec 2012, held in Budapest, Hungary, in November 2012. The 18 revised full papers presented were carefully reviewed and selected from numerous submissions. The papers are organized in topical sections on secret communications, identification of attackers, multi-step attacks, network security, system defense, and applications security.




Security and Game Theory


Book Description

Global threats of terrorism, drug-smuggling and other crimes have led to a significant increase in research on game theory for security. Game theory provides a sound mathematical approach to deploy limited security resources to maximize their effectiveness. A typical approach is to randomize security schedules to avoid predictability, with the randomization using artificial intelligence techniques to take into account the importance of different targets and potential adversary reactions. This book distills the forefront of this research to provide the first and only study of long-term deployed applications of game theory for security for key organizations such as the Los Angeles International Airport police and the US Federal Air Marshals Service. The author and his research group draw from their extensive experience working with security officials to intelligently allocate limited security resources to protect targets, outlining the applications of these algorithms in research and the real world.




Decision and Game Theory for Security


Book Description

The 28 revised full papers presented together with 8 short papers were carefully reviewed and selected from 44 submissions.Among the topical areas covered were: use of game theory; control theory; and mechanism design for security and privacy; decision making for cybersecurity and security requirements engineering; security and privacy for the Internet-of-Things; cyber-physical systems; cloud computing; resilient control systems, and critical infrastructure; pricing; economic incentives; security investments, and cyber insurance for dependable and secure systems; risk assessment and security risk management; security and privacy of wireless and mobile communications, including user location privacy; sociotechnological and behavioral approaches to security; deceptive technologies in cybersecurity and privacy; empirical and experimental studies with game, control, or optimization theory-based analysis for security and privacy; and adversarial machine learning and crowdsourcing, and the role of artificial intelligence in system security.




Decision and Game Theory for Security


Book Description

This book constitutes the refereed proceedings of the 5th International Conference on Decision and Game Theory for Security, GameSec 2014, held in Los Angeles, CA, USA, in November 2014. The 16 revised full papers presented together with 7 short papers were carefully reviewed and selected from numerous submissions. The covered topics cover multiple facets of cyber security that include: rationality of adversary, game-theoretic cryptographic techniques, vulnerability discovery and assessment, multi-goal security analysis, secure computation, economic-oriented security, and surveillance for security. Those aspects are covered in a multitude of domains that include networked systems, wireless communications, border patrol security, and control systems.