Right or Wrong - Random Thoughts on Architecture & Urban Planning


Book Description

In the words of Prof. D. C. Thapar, a nationally acclaimed architecture educationist –“This book is a bouquet of flowers”. The book contains 25selected articles of the author written during his long professional career spanning about five decades. These articles have been published in leading journals & magazines and some were presented in National and International Seminars. The articles cover a wide spectrum of issues; many of these show a deep commitment of the author in working for sustainable and affordable solutions. He has empathy for sensitive response to low-cost housing facilities for specially-abled people and appreciating socio-economic and cultural concerns of the users. He promotes learning from mother nature, care for climatic, environmental and global warming issues. He examines the question of prefabrication and technology for solving problems of mass housing. Some articles look at the aesthetics for urban design in our growing cities. The book also contains highly investigative articles e.g. on underground ancient cities and animal architects. A separate section is devoted to value systems in architecture and planning and has an article on Gandhi's relevance in future planning. Another full section is devoted to legal issues in urban planning.




The British Architect


Book Description




Urban Experience and Design


Book Description

Embracing a biological and evolutionary perspective to explain the human experience of place, Urban Experience and Design explores how cognitive science and biometric tools provide an evidence-based foundation for architecture and planning. Aiming to promote the creation of a healthier and happier public realm, this book describes how unconscious responses to stimuli, outside our conscious awareness, direct our experience of the built environment and govern human behavior in our surroundings. This collection contains 15 chapters, including contributions from researchers in the US, the UK, the Netherlands, France and Iran. Addressing topics such as the impact of eye-tracking analysis and seeing beauty and empathy within buildings, Urban Experience and Design encourages us to reframe our understanding of design, including the narrative of how modern architecture and planning came to be in the first place. This volume invites students, academics and scholars to see how cognitive science and biometric findings give us remarkable 21st-century metrics for evaluating and improving designs, even before they are built.




Fashion Thinking


Book Description

Fashion's great innovations often spring from inspired designers developing unique concepts and challenging the status quo. But how do they do it? To find out, follow ten exceptional fashion design students as they respond to a brief, exploring their diverse strategies and the thinking behind their final collections. This second edition of Fashion Thinking features six new interviews, with insight from the director of Open Style Lab, Grace Jun, and Yeohlee Teng, whose designs have earned a permanent place in the Costume Collection at the Metropolitan Museum of Art, New York. There are also four new case studies, incorporating new technology including adaptive design for the visually impaired and the use of augmented reality. Beautifully illustrated and structured to clearly demonstrate how to take ideas from concept to design, Fashion Thinking demystifies the creative thinking process to help you develop your own unique collection. Fashion Thinking also has its own companion website to this book - with curated videos and websites relating to each designer. Visit: https://www.bloomsburyonlineresources.com/fashion-thinking-creative-approaches-to-the-design-process-2/home




A City is Not a Tree


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Handbook of Research on the Influence and Effectiveness of Gamification in Education


Book Description

Gamification is an increasingly popular technology that has been utilized across a number of fields such as business, medicine, and education. As education continues to turn toward online teaching and learning, gamification is one of many new technologies that have been proven to assist educators in providing holistic and effective instruction. Additional research is required to ensure this technology is utilized appropriately within the classroom. The Handbook of Research on the Influence and Effectiveness of Gamification in Education considers the importance of gamification in the current learning environment and discusses the best practices, opportunities, and challenges of this innovative technology within an educational setting. Covering a wide range of critical topics such as engagement, serious games, and escape rooms, this major reference work is essential for policymakers, academicians, administrators, scholars, researchers, practitioners, instructors, and students.




Buildings Cities Life


Book Description

Renowned architect Eberhard Zeidler tells his story in a two-volume book that explores his early life in Germany and his years in Canada after he moved there in 1951. Architect of Toronto's Eaton Centre and Trump International Hotel and Tower, Zeidler has left his stamp on the urban landscape of Canada, the United States, and the rest of the world.




Companion to Contemporary Architectural Thought


Book Description

Architecture has attracted increasing worldwide attention in recent years, not only because of its cultural significance but also because of concern over the performance and resource implications of buildings. 101 in-depth articles by international scholars and practitioners bring the subject into focus by examining issues from various viewpoints. Please contact your representative for a leaflet detailing full contents and contributors. It also includes sample pages and several illustrations from the book.




Urban Planning for Healthy European Cities


Book Description

This book investigates different aspects of the relationship between “healthy cities” and “urban planning”, examining various best practices in Europe. It uses the above as a starting point and investigates different aspects of healthy cities, examining various best practices in Europe. Capitalizing on ongoing trials, the chapters identify the policies that underlie plans and projects that have caused positive changes in local communities in terms of the quality of life and safety of inhabitants. From these best practices, the book deduces criteria and guidelines for planning healthy and safe cities.




Urban Design


Book Description

A reference text for architects, designers, city planners, and students in these fields, placing social and environmental concerns within the context of American history. It returns the focus of urban design to the creation of a better world, evaluating the efforts of designers who apply knowledge about the environment and people to the creation of livable, enjoyable, even inspirational built worlds. Thoroughly illustrated in bandw. Annotation copyright by Book News, Inc., Portland, OR