Roam


Book Description

2020 Quick Pick for Reluctant Young Adult Readers—YALSA/ALA “An empathetic tale that treats homelessness with respect and makes it visible.”—Kirkus Reviews Seventeen-year-old Abby Lunde and her family are living on the streets. They had a normal life back in Omaha but, thanks to her mother’s awful mistake, they had to leave behind what little they had for a new start in Rochester. Abby tries to be an average teenager—fitting in at school, dreaming of a boyfriend, college and a career in music. But Minnesota winters are unforgiving, and so are many teenagers. Her stepdad promises to put a roof over their heads, but times are tough for everyone and Abby is doing everything she can to keep her shameful secret from her new friends. The divide between rich and poor in high school is painfully obvious, and the stress of never knowing where they're sleeping or where they’ll find their next meal is taking its toll on the whole family. As secrets are exposed and the hope for a home fades, Abby knows she must trust those around her to help. But will her new friends let her down like the ones back home, or will they rise to the challenge to help them find a normal life? "We, her readers, are drawn in from the first page. This lovely book has tremendous heart.”—Brandon Hobson, author of Where the Dead Sit Talking




The Back of the Napkin (Expanded Edition)


Book Description

The acclaimed bestseller about visual problem solving-now bigger and better "There is no more powerful way to prove that we know something well than to draw a simple picture of it. And there is no more powerful way to see hidden solutions than to pick up a pen and draw out the pieces of our problem." So writes Dan Roam in The Back of the Napkin, the international bestseller that proves that a simple drawing on a humble napkin can be more powerful than the slickest PowerPoint presentation. Drawing on twenty years of experience and the latest discoveries in vision science, Roam teaches readers how to clarify any problem or sell any idea using a simple set of tools. He reveals that everyone is born with a talent for visual thinking, even those who swear they can't draw. And he shows how thinking with pictures can help you discover and develop new ideas, solve problems in unexpected ways, and dramatically improve your ability to share your insights. Take Herb Kelleher and Rollin King, who figured out how to beat the traditional hub-and-spoke airlines with a bar napkin and a pen. Three dots to represent Dallas, Houston, and San Antonio. Three arrows to show direct flights. Problem solved, and the picture made it easy to sell Southwest Airlines to investors and customers. Now with more color, bigger pictures, and additional content, this new edition does an even better job of helping you literally see the world in a new way. Join the teachers, project managers, doctors, engineers, assembly-line workers, pilots, football coaches, marine drill instructors, financial analysts, students, parents, and lawyers who have discovered the power of solving problems with pictures.




Show & Tell


Book Description

"A visual guide to making extraordinary presentations by the acclaimed author of The Back of the Napkin. We are all natural born presenters. We have ideas to share, voices to share them, and people to share them with. So why do most of us find public speaking so hard? In this pithy but powerful guide, communication expert Dan Roam provides a simple five-step path to take us from jitters and complexity to confidence and clarity. He explains his tried-and-true visual techniques and the wisdom he has gained from giving award-winning presentations. Roam shows us how to: - Clearly present any idea with simple visuals - Know our audience before we step in front of them - Channel fear into fun"--




Adventures from Scratch: Family Edition


Book Description

Meet the interactive book that's reinventing family bonding. Inside you'll find 50+ scratch-off adventures, on-the-go challenges, in-home expeditions, tear-out goodies, and so much more. Developed and created by expert adventurers, this book is brimming with things to do, places to go, everyday excitement, and family fun. The next time your family is itching for an adventure, all you have to do is scratch it off. Adventure categories include: Explore, Create, Spread Joy, Cook, Move, Get Silly, and more. Each adventure can be tailored to fit every family's budget and comfort level. 'Adventures from Scratch: Family Edition' contains hidden challenges, tear-out postcards, a bucket list, and more interactive surprises. It was designed to bring families together, to help them make memories, to spark their sense of adventure, and to lead them into the incredible.This book is designed for all families, with the challenges being the most fun for kids between the age of 3 and 16. Where do you want to go? This book will take you there.




Blah Blah Blah


Book Description

Ever been to so many meetings that you couldn't get your work done? Ever fallen asleep during a bulletpoint presentation? Ever watched the news and ended up knowing less? Welcome to the land of Blah Blah Blah. The Problem: We talk so much that we don't think very well. Powerful as words are, we fool ourselves when we think our words alone can detect, describe, and defuse the multifaceted problems of today. They can't-and that's bad, because words have become our default thinking tool. The Solution: This book offers a way out of blah-blah-blah. It's called "Vivid Thinking." In Dan Roam's first acclaimed book, The Back of the Napkin, he taught readers how to solve problems and sell ideas by drawing simple pictures. Now he proves that Vivid Thinking is even more powerful. This technique combines our verbal and visual minds so that we can think and learn more quickly, teach and inspire our colleagues, and enjoy and share ideas in a whole new way. The Destination: No more blah-blah-blah. Through Vivid Thinking, we can make the most complicated subjects suddenly crystal clear. Whether trying to understand a Harvard Business School class, or what went down in the Conan versus Leno battle for late-night TV, or what Einstein thought about relativity, Vivid Thinking provides a way to clarify anything. Through dozens of guided examples, Roam proves that anyone can apply this systematic approach, from leftbrain types who hate to draw to right-brainers who hate to write. This isn't just a book about improving communications, presentations, and ideation; it's about removing the blah-blah- blah from your life for good.




Where We Used to Roam


Book Description

Living near Boston, sixth-grader Emma tries to hide from family problems and changing friendships by spending the summer in Wyoming.




Where the Buffalo Roam


Book Description

Chronicles the campaign by Frank and Deborah Popper to return to the Buffalo Commons on the Great Plains.




Draw to Win


Book Description

Get ready for the ultimate crash course in communicating and solving problems through simple pictures. Thirty-two thousand years ago, your many-times-great-grandparents Oog and Aag drew pictures on the wall of a cave. They had an innate need to communicate, but no written language. So they found an easy and natural way to share their thoughts and stories. Today, after so many years when speaking and writing dominated, we're back in another highly visual age. About 90 percent of everything shared online is now visual—selfies, GIFs, smartphone videos, and more. This explosion of communication through pictures isn't a millenial-driven fad; it's as natural as those lines first drawn by Oog and Aag. Just turbo-charged by the latest technology. And yet over the past twenty years, as I've taught people from Fortune 500 CE0s to White House staffers how to harness the power of imagery, the biggest objection I've always heard is, "But I can't draw!" Trust me, you can. You don't need to be da Vinci to be an outstanding visual thinker and communicator. The most effective drawings are the simplest, and you can get good at those in three minutes. In this little book, I'll teach you how to use seven basic shapes to explain just about anything to just about anyone. If you've read my previous books, you'll see one or two familiar tools here, along with a bunch of new tools you can start using right away. If you're new to my approach—welcome! Get ready to work smarter, communicate more clearly, and get better at whatever you do, just by picking up a pen. Get ready to draw to win.




Roam (Roam Series, Book One)


Book Description

Roam Camden is a bright girl in small town Ohio, eager to graduate high school and pursue her dreams of teaching history. Her well-planned path includes Logan, her life-long best friend, and now boyfriend. On the first day of her senior year she meets the new history teacher, West Perry, and senses that there is something deep within her soul that remembers him... and a life they once shared.Roam quickly learns that her fate is not as simple as she once believed. She has spent six lifetimes, as far back as the fifteenth century to as recently as the 1970s, struggling to survive a prophecy that has forsaken her... and the man that she has loved throughout time. Evil is near, and now, in their last life together, West must protect Roam for the last time, save their unborn child... and in turn, save our world.




The Kings and Queens of Roam


Book Description

From the celebrated author of "Big Fish," an imaginative, moving novel about two sisters and the dark legacy and magical town that entwine them. In this new novel, a Southern literary master returns to the tradition of tall-tales and folklore.