Robotics Models Using LEGO WeDo 2.0


Book Description

Build 12 robotics models using LEGO WeDo 2.0. This book features models created especially to introduce LEGO enthusiasts to hardware and software concepts while creating robots inspired by natural wildlife. You'll learn the basics behind different mechanisms and principals required to build walking robots. Simultaneously, make your model “come to life” by incorporating powerful yet simple programming techniques. For every model, go through all the phases to explore each robot’s functionality, solve problems using creativity, identify issues, and propose solutions. The authors's expertise working in education, mathematics, programming, electronic, and robotics came together to produce this book. The methodology used is designed to help you discover new knowledge, that has been used historically in science. It relies on observation, measurement, experimentation and formulation, analysis, and modification of hypotheses. All activities are carried out following the methodology created by the authors called 5 phases of educational robotics (5PER), which are: design, construction, programming, testing and, finally, documenting and sharing With Robotics Models Using LEGO WeDo 2.0 you’ll create solutions to specific, tangible problems while building fun and engaging LEGO models and learning to program them to accomplish basic tasks. What You'll Learn Create your own LEGO WeDo 2.0 inventions using the design principles in this book Understand the mechanics behind animal motions by developing robotic prototypes and how they interact with our environment through the use of sensors and actuators Solve problems by using an iconographic programming language for the implementation of algorithms Who This Book Is For LEGO enthusiasts and students who want to prototype solutions to challenges using mechanical and computer science engineering. Teachers and parents of younger LEGO enthusiasts will also find the book a helpful guide to introducing the world of robotics in a dynamic and fun way.




The LEGO MINDSTORMS Robot Inventor Activity Book


Book Description

An introduction to the LEGO Mindstorms Robot Inventor Kit through seven engaging projects. With its amazing assortment of bricks, motors, and smart sensors, the LEGO® MINDSTORMS® Robot Inventor set opens the door to a physical-meets-digital world. The LEGO MINDSTORMS Robot Inventor Activity Book expands that world into an entire universe of incredibly fun, uniquely interactive robotic creations! Using the Robot Inventor set and a device that can run the companion app, you’ll learn how to build bots beyond your imagination—from a magical monster that gobbles up paper and answers written questions, to a remote-controlled transformer car that you can drive, steer, and shape-shift into a walking humanoid robot at the press of a button. Author and MINDSTORMS master Daniele Benedettelli, a robotics expert, takes a project-based approach as he leads you through an increasingly sophisticated collection of his most captivating robot models, chapter by chapter. Each project features illustrated step-by-step building instructions, as well as detailed explanations on programming your robots through the MINDSTORMS App—no coding experience required. As you build and program an adorable pet turtle, an electric guitar that lets you shred out solos, a fully functional, whiz-bang pinball machine and more, you’ll discover dozens of cool building and programming techniques to apply to your own LEGO creations, from working with gears and motors, to smoothing out sensor measurement errors, storing data in variables and lists, and beyond. By the end of this book, you’ll have all the tools, talent and inspiration you need to invent your own LEGO MINDSTORMS robots.




Book of Euclid Chapter I


Book Description

https://www.nayacreations.com for more information and details about the bookThe "Book of Euclid Chapter I" contains six projects for the "Lego WeDo 2.0" educational robotics package.For each project there are:A.Step by step very detailed building instructions for model construction.B.Programs for the "Lego Education" platformC.Programs and scripts for the "Scratch Desktop" platformD.Also, at www.nayacreations.com you will find videos, additional information and support for model and software development.List of projects:*The Guard of Ithaca*Mouse on the Moon (MegaStructure)*Moon Station calling Houston (MegaStructure)*Spinner with Launcher (MegaStructure)*Go Go Go Ale Ale Ale (MegaStructure)*The Hand of God (MegaStructure)MegaStructures projects require almost all pieces of the "Lego WeDo 2.0" package to complete the construction.




Robotics in Education


Book Description

This proceedings book gathers the latest achievements and trends in research and development in educational robotics from the 10th International Conference on Robotics in Education (RiE), held in Vienna, Austria, on April 10–12, 2019. It offers valuable methodologies and tools for robotics in education that encourage learning in the fields of science, technology, engineering, arts and mathematics (STEAM) through the design, creation and programming of tangible artifacts for creating personally meaningful objects and addressing real-world societal needs. It also discusses the introduction of technologies ranging from robotics platforms to programming environments and languages and presents extensive evaluations that highlight the impact of robotics on students’ interests and competence development. The approaches included cover the entire educative range, from the elementary school to the university level in both formal and informal settings.




Build and Program Your Own LEGO Mindstorms EV3 Robots


Book Description

Build and Program Your Own LEGO® MINDSTORMS® EV3 Robots Absolutely no experience needed! Build and program amazing robots with the new LEGO MINDSTORMS EV3! With LEGO MINDSTORMS EV3, you can do modern robotics without complex wiring or soldering! This step-by-step, full-color tutorial teaches all you need to know, including basic programming skills most introductory guides skip. Even better—it’s packed with hands-on projects! Start by “unboxing” your new EV3 kit and getting to know every component: motors, sensors, connections, remotes, and the EV3’s more powerful, easier-to-program “brick.” Then walk through building your first “bots”...creating more sophisticated robots with wheels and motors...engineering for strength and balance...“driving” your robot...building robots that recognize colors and do card tricks...and more! LEGO MINDSTORMS EV3 robotics is the perfect pathway into science and technology... and this book is the easiest way to get started, even if you have absolutely no robotics or programming experience! Explore your new EV3 kit: both the retail “Home” and LEGO “Education” versions Get foolproof help with building the Track3r and other standard robots Build cars and tanks, and hack them to do even more Write programs that enable your robots to make their own decisions Improve your programs with feedback Handle more sophisticated engineering and programming tasks Troubleshoot problems that keep your robot from moving Get involved with the worldwide MINDSTORMS® robotics community Marziah Karch is Senior Instructional Designer at NWEA, a Google Expert at About.com, and Senior Web Editor at GeekMom. She has more than a decade of experience in instructional technology and was senior educational technologist for Johnson County Community College, where she also taught interactive media development. She holds a master’s degree in Instructional Design and Technology, and is pursuing a doctorate in Library and Information Science. Her hands-on technology experience ranges from 3D animation to multimedia learning, content management to music video creation. She has extensively explored the educational potential of LEGO robotics. She is the author of Android Tablets Made Simple. This book is not authorized or endorsed by the LEGO® Group.




Designing, Constructing, and Programming Robots for Learning


Book Description

The field of robotics in a classroom context has seen an increase in global momentum recently because of its positive contributions in the teaching of science, technology, engineering, mathematics (STEM) and beyond. It is argued that when robotics and programming are integrated in developmentally appropriate ways, cognitive skill development beyond STEM can be achieved. The development of educational robotics has presented a plethora of ways in which students can be assisted in the classroom. Designing, Constructing, and Programming Robots for Learning highlights the importance of integrating robotics in educational practice and presents various ways for how it can be achieved. It further explains how 21st century skills and life skills can be developed through the hands-on experience of educational robotics. Covering topics such as computational thinking, social skill enhancement, and teacher training, this text is an essential resource for engineers, educational software developers, teachers, professors, instructors, researchers, faculty, leaders in educational fields, students, and academicians.




The LEGO MINDSTORMS EV3 Discovery Book


Book Description

LEGO MINDSTORMS has changed the way we think about robotics by making it possible for anyone to build real, working robots. The latest MINDSTORMS set, EV3, is more powerful than ever, and The LEGO MINDSTORMS EV3 Discovery Book is the complete, beginner-friendly guide you need to get started. Begin with the basics as you build and program a simple robot to experiment with motors, sensors, and EV3 programming. Then you’ll move on to a series of increasingly sophisticated robots that will show you how to work with advanced programming techniques like data wires, variables, and custom-made programming blocks. You’ll also learn essential building techniques like how to use beams, gears, and connector blocks effectively in your own designs. Master the possibilities of the EV3 set as you build and program: –The EXPLOR3R, a wheeled vehicle that uses sensors to navigate around a room and follow lines –The FORMULA EV3 RACE CAR, a streamlined remote-controlled race car –ANTY, a six-legged walking creature that adapts its behavior to its surroundings –SK3TCHBOT, a robot that lets you play games on the EV3 screen –The SNATCH3R, a robotic arm that can autonomously find, grab, lift, and move the infrared beacon –LAVA R3X, a humanoid robot that walks and talks More than 150 building and programming challenges throughout encourage you to think creatively and apply what you’ve learned to invent your own robots. With The LEGO MINDSTORMS EV3 Discovery Book as your guide, you’ll be building your own out-of-this-world creations in no time! Requirements: One LEGO MINDSTORMS EV3 set (LEGO SET #31313)




Research Anthology on Computational Thinking, Programming, and Robotics in the Classroom


Book Description

The education system is constantly growing and developing as more ways to teach and learn are implemented into the classroom. Recently, there has been a growing interest in teaching computational thinking with schools all over the world introducing it to the curriculum due to its ability to allow students to become proficient at problem solving using logic, an essential life skill. In order to provide the best education possible, it is imperative that computational thinking strategies, along with programming skills and the use of robotics in the classroom, be implemented in order for students to achieve maximum thought processing skills and computer competencies. The Research Anthology on Computational Thinking, Programming, and Robotics in the Classroom is an all-encompassing reference book that discusses how computational thinking, programming, and robotics can be used in education as well as the benefits and difficulties of implementing these elements into the classroom. The book includes strategies for preparing educators to teach computational thinking in the classroom as well as design techniques for incorporating these practices into various levels of school curriculum and within a variety of subjects. Covering topics ranging from decomposition to robot learning, this book is ideal for educators, computer scientists, administrators, academicians, students, and anyone interested in learning more about how computational thinking, programming, and robotics can change the current education system.




The LEGO Technic Idea Book: Wheeled Wonders


Book Description

The LEGO® Technic Idea Book: Wheeled Wonders is a collection of hundreds of mechanisms for cars, trucks, motorcycles, and other vehicles that you can build based on their pictures alone. Each project uses color-coded pieces and is photographed from multiple angles, making it easy to see how the models are assembled without the need for step-by-step instructions. Every model illustrates a different principle, concept, or mechanism that will inspire your own original creations. You're encouraged to use these elements as building blocks to create your own masterpieces. The Technic models in Wheeled Wonders spin or move things, drag race, haul heavy gear, bump off walls, wind up and go, and much more. You'll discover how to build differential gears, implement steering and suspension, and design clutch and transmission systems to use in your own vehicles. This visual guide, the second in the three-volume LEGO Technic Idea Book series, is the brainchild of master builder Yoshihito Isogawa of Tokyo, Japan. Each title is filled with photos of Isogawa's unique models, all of which are designed to fire the imaginations of LEGO builders young and old. Imagine. Create. Invent. Now, what will you build? NOTE: The LEGO Technic Idea Book series uses parts from various Technic sets. If you don't have some of the pieces shown in a particular model, experiment by substituting your own parts or visit the author's website for a list of the special parts used in the book.




Design Innovative Robots with LEGO SPIKE Prime


Book Description

Discover how to use the LEGO SPIKE Prime kit and boost your confidence in robotics, coding, and engineering Key FeaturesGet up and running with new parts not seen in previous LEGO kitsGain deeper insights into non-compatible sensors and components that work with all prior LEGO components and third-party elementsExplore new features and experiment with new robot builds with LEGO's new coding platformBook Description The new LEGO SPIKE Prime is one of the latest additions to the LEGO robotics line of products. This book will help you to enjoy building robots and understand how exciting robotics can be in terms of design, coding, and the expression of ideas. The book begins by taking you through a new realm of playful learning experiences designed for inventors and creators of any age. In each chapter, you'll find out how to build a creative robot, learn to bring the robot to life through code, and finally work with exercises to test what you've learned and remix the robot to suit your own unique style. Throughout the chapters, you'll build exciting new smart robots such as a handheld game, a robotic arm with a joystick, a guitar, a flying bird, a sumobot, a dragster, and a Simon Says game. By the end of this LEGO book, you'll have gained the knowledge and skills you need to build any robot that you can imagine. What you will learnDiscover how the LEGO SPIKE Prime kit works, and explore its parts and the elements inside themBuild and design robots that go beyond basic robotic designsCreate interactive robots with the help of sensorsExplore real-world robots and learn how to build them by yourselfFind out challenging ways to remix build ideas with your own imagination and skillsDevelop coding skills using the Scratch programming interfaceWho this book is for This book is for robot enthusiasts, LEGO lovers, hobbyists, educators, students, and anyone looking to learn about the new LEGO SPIKE Prime kit. The book is designed to go beyond the basic builds to intermediate and advanced builds, while also helping you to learn how to add your own personal touch to the builds and code. To make the most of this book, you'll need a basic understanding of build techniques, coding in block-based software environments, and weaving them together to create unique robot builds.