Run the Dungeon


Book Description

Relst is just your average young man. Except he is stuck in an Endless Dungeon. Follow him as "adventures" through the Dungeon hoping to escape to the surface world. Run the Dungeon is for fans of witty fantasy adventures everywhere. Includes a soundtrack from Self Defense Family and an original pen and paper RPG based of the book




Dungeon Crawler Carl


Book Description

The apocalypse will be televised! Welcome to the first book in the wildly popular and addictive Dungeon Crawler Carl series by Matt Dinniman—now with bonus material exclusive to this print edition. You know what’s worse than breaking up with your girlfriend? Being stuck with her prize-winning show cat. And you know what’s worse than that? An alien invasion, the destruction of all man-made structures on Earth, and the systematic exploitation of all the survivors for a sadistic intergalactic game show. That’s what. Join Coast Guard vet Carl and his ex-girlfriend’s cat, Princess Donut, as they try to survive the end of the world—or just get to the next level—in a video game–like, trap-filled fantasy dungeon. A dungeon that’s actually the set of a reality television show with countless viewers across the galaxy. Exploding goblins. Magical potions. Deadly, drug-dealing llamas. This ain’t your ordinary game show. Welcome, Crawler. Welcome to the Dungeon. Survival is optional. Keeping the viewers entertained is not. Includes part one of the exclusive bonus story “Backstage at the Pineapple Cabaret.”




Dungeon of Dread


Book Description

Caric, a brave knight, challenges the evil wizard in his mountain hideaway. The reader's choices determine the outcome of the plot.




Dungeon Born


Book Description

Weapons, power, wealth! All of this can be found within the dungeons of the world. You just need to survive long enough to claim them.




Supersonics: Blast Off Bridge


Book Description

Whether you've been using the old Blast Off Book in your studio already, or if you're wanting to transition new students into the Supersonics Method - this bridging book is the best spot to introduce later beginners to Supersonics. Crucial elements to your students' success are introduced in Blast Off Bridge. Students begin to play with sharps and flats, learn basic pop chords, and extend their reading range beyond C to G. They also start using the sustain pedal and finish building core technical skills. Delight your students with engaging online teaching resources that accompany all the Supersonics Method Books and streamline your teaching process. You'll love watching your students fall in love with the piano. When you've completed this bridging book, move into Level 2 of the piano method. Support material: The Supersonics Plus App adds so much more to this piano lesson book for beginners. Access the teaching resources, backing tracks, activities and more - in studio or at home, and create a rich, dynamic and engaging learning experience. All the core content is free! Content: 48 pages with 3-6 months of teaching material for late beginner pianists of all ages, It introduces catchy, original music and vital techniques that will set students up for future success. Each module is targeted towards a particular concept, note-reading range or rhythm, making it easy to understand and to integrate extra material. BONUS FREE ACCESS to Supersonics Plus material: Get backing tracks and rhythm builders that work with this method, to give you a fun and rich teaching experience for you and your students. Teaching Support via our Facebook Group: Join the Supersonics Piano Facebook Group to join a lively community of piano tutors using our method. FAQ Q: What ages / grades is this book suitable for? A: Blast Off Bridge falls between the Supersonics Piano Method books Level 1 and Level 2. It is suitable for ages 6+. Q: If I want to transfer my students to your method from another, how do I know where to start? A: The best entry points into the Supersonics Piano Method are at Level 1, Blast Off Bridge and Level 4. Please note that this book is perfect bound.




Dungeons & Dragons Art & Arcana


Book Description

An illustrated guide to the history and evolution of the beloved role-playing game told through the paintings, sketches, illustrations, and visual ephemera behind its creation, growth, and continued popularity. FINALIST FOR THE HUGO AWARD • FINALIST FOR THE LOCUS AWARD • NOMINATED FOR THE DIANA JONES AWARD From one of the most iconic game brands in the world, this official DUNGEONS & DRAGONS illustrated history provides an unprecedented look at the visual evolution of the brand, showing its continued influence on the worlds of pop culture and fantasy. Inside the book, you’ll find more than seven hundred pieces of artwork—from each edition of the core role-playing books, supplements, and adventures; as well as Forgotten Realms and Dragonlance novels; decades of Dragon and Dungeon magazines; and classic advertisements and merchandise; plus never-before-seen sketches, large-format canvases, rare photographs, one-of-a-kind drafts, and more from the now-famous designers and artists associated with DUNGEONS & DRAGONS. The superstar author team gained unparalleled access to the archives of Wizards of the Coast and the personal collections of top collectors, as well as the designers and illustrators who created the distinctive characters, concepts, and visuals that have defined fantasy art and gameplay for generations. This is the most comprehensive collection of D&D imagery ever assembled, making this the ultimate collectible for the game's millions of fans around the world.




Troll Nation


Book Description

Build. Evolve. Conquer. The dawn of the Troll Nation has begun ... Roark von Graf-former noble and hedge-mage, current mid-level mob in a MMORPG-has taken down the Dungeon Lord of the Cruel Citadel, but the battle has only started. Lowen, right hand to the Tyrant King, has come to Hearthworld, and he is building an army of his own. Worse, Lowen and company have taken over one of the most powerful dungeons in the game, The Vault of the Radiant Shield. Even as a Jotnar and a newly minted Dungeon Lord, Roark is supremely outclassed and he bloody well knows it. If he's going to weather what's to come and topple the Tyrant King, he'll have to unlock the secrets of the stolen World Stone Pendant, master his new Hexorcist class, form some very unlikely allies, and most important ... Grief some heroes. Let the games begin! From James A. Hunter, author of the litRPG epic Viridian Gate Online, and eden Hudson, author of Path of the Thunderbird and the Jubal Van Zandt Series, comes an exciting new litRPG, dungeon-core adventure you won't want to put down!




The Dungeon Slayer


Book Description

Mankind has been under attack for fifty years by the awesome power of bosses and monsters who are the denizens of dungeons. Monsters started these attacks when a mystical beast named Raekast appeared and threatened the world, eradicating human life from several continents. Raekast threatened all human life until a mysterious ceremony called 'Rebirth' unlocked the hidden potential of humans strong enough to repel and defeat her. Raekast's final, desperate act caused dungeons to spawn across the globe. The greatest of these dungeons is known as Titan. Dungeons are a threat to humanity and nature alike. Powerful reborn humans known as 'Slayers' enter their dangerous depths to kill the monsters and bosses that live within and retrieve treasure, items and more. Tad Harrington, a video game loving 16-year-old high school student, was bullied relentlessly throughout his life. Tad's Rebirth date has come. His last hope is to be reborn a slayer strong enough to enter the toughest dungeons where a life of power and luxury could await him.When things don't go according to plan, Tad finds out he has a special Rebirth, one that can level up and grow stronger by defeating monsters. Starting from level one, how high can Tad climb? Can he overcome the challenges and become the ultimate dungeon slayer?




Delicious in Dungeon, Vol. 1


Book Description

When young adventurer Laios and his company are attacked and soundly thrashed by a dragon deep in a dungeon, the party loses all its money and provisions...and a member! They're eager to go back and save her, but there is just one problem: If they set out with no food or coin to speak of, they're sure to starve on the way! But Laios comes up with a brilliant idea: "Let's eat the monsters!" Slimes, basilisks, and even dragons...none are safe from the appetites of these dungeon-crawling gourmands!




Strongholds & Followers


Book Description

"Stronghold & Followers explains both the practicality of owning a keep (how much it costs to build, the costs to maintain it, what sort of impact it would have on local politics) and gives a variety of benefits for those players who choose to build or take over one." -- Comicbook.com website: https://comicbook.com/gaming/2018/12/14/stronghold-and-followers-dungeons-and-dragons/ (viewed July 16, 2019)