Treasure Map


Book Description

Three curious characters have a treasure map, and the adventure begins. Readers will love learning about how to use a map, and what is found at the end of the search. Books of the Neighborhood Readers Program build early literacy skills, introduce important content-area language, and help develop speaking and writing skills. They can be integrated into any existing language arts or core reading programs.




Daily Devotional


Book Description

A daily devotional for the entire year, by Pastor John Henry Mccoury.




A Gangsta's Empire


Book Description

THE COMBS are one of the most revered and feared drug families there ever was, but when their leader is murdered in cold blood, all hell breaks loose. The most notorious gangster Los Angeles has ever seen, LYNDELL COMBS, leaves behind the vacant throne of his empire and his beautiful daughter, YADA. In his death, VOSS, Lyndell's lieutenant, and JABAR, his enforcer, war in the streets for control of The Combs' empire and his daughter's heart. Yada, who is just as ruthless as any of the men fighting for her affection, is determined to get revenge for the murder of her father. Unbeknownst to her, she may have fallen for the man responsible for his death. When Yada finds out who's behind her father's murder, will she be able to pull the trigger and avenge his tragic death? Or will her love for his killer put her in harm's way?




Lola


Book Description

A simmering tale of magic, adventure, and the extraordinary bond between a brother and sister who'd journey to the ends of the Earth to save each other. From the acclaimed author of Lotería comes a heartfelt story rooted in Mexican magical realism. Ten-year-old Lola has always been touched by magic. In her Mexico City home, built around a towering tree, she is accustomed to enchanted blooms that change with the seasons, a sandbox that spits out mysterious treasures, and mischievous chaneques that scuttle about unseen by all but her. Magic has always been a part of her life, but now she must embrace the extraordinary as never before. Ever since The Thing That Happened, Lola's brother Alex has been sick. As his condition worsens, something begins eating away at the tree, causing its leaves and blossoms to crumble like ash. The two are related, Lola is sure of it, but how? Seeking a cure, she visits a grocery store oracle who bids her to follow the chaneques down one of their secret passages... into a hidden world. Here in Floresta, a land of myths and monsters and marvels untold, lies the key to healing her brother. But the kingdom's young queen stands in the way. Lola must use her wits and face her deepest fears if there's any hope of saving Alex in time.







My Storytelling Guides


Book Description

- My Guide to RPG Storytelling - I've been role-playing all my life and I've run a lot of well-received campaigns. My players asked me what made my games work and this book is the result. This isn't a rulebook for any gaming system, but it's a how-to for my style of creating memorable NPCs, planning games, and engaging with your players. - Foreword, by Erica Lindquist - On Storytelling - Before the Game - Building Your Story - Running Your Game - Players & Player Characters - Problems - Rules & Mechanics - Setting & NPCs - My Storytelling Guide Companion - My players asked me how I ran my games and what made them work, so I wrote a book. Then they asked for specific examples and ideas, so I wrote another one. This companion to My Guide to RPG Storytelling goes deeper into creating in-game crises, with lists of example scenarios and twists. The second half covers using voices, mannerisms, and archetypes to create NPCs, including some of the most memorable NPCs from my own games and what made them work. - From Dream to Dice - I've written two other books (so far) on my tricks and tools for running table-top role-playing games. But now it's time to put those tools to the test – making an actual RPG campaign. Right here, right now, on the page. So let's do this! I'll start with the seed of a story idea, go through world-building and character creation, then expanding that basic plot out into scenes, combats and crises. This is an up-close, behind the scenes look at how I make a game. Then I'll run the campaign for my group. The second half of this book details what went right, what went wrong, how I kept the game moving and my friends entertained. From the dream that inspired me to the dice hitting the table, this is how I run an RPG.




Beyond Fetch


Book Description

You know your dog wants to play! But how many times can you toss that same old tennis ball? Go BEYOND FETCH, with * Mind games that challenge your dog to learn and remember * Backyard athletics that will keep you both leaping and laughing * Party games for every dog and dog-lover you know * Doggy vacations that will make memories that last a lifetime * Outdoor adventures that will challenge your skills, and your dog s skills * Dog toys your dog will love A Howell Dog Book of Distinction




Gold Rush (eBook)


Book Description

Which would you rather do: read about the gold rush? or dip your pan into an icy-cold riverbed, scoop out some rocks and mud, swish it around in the rushing water and discover glistening, glittery flakes of gold? This exciting new series is designed not only to bring history to life for your students, these activities actually bring history into your classroom! Children will have the opportunity to become a part of the exciting adventure as they experience firsthand the lure of gold and the harsh realities of mining life. Fascinating "nuggets" of information about this rare and precious metal, active explorations of the Californian and Alaskan gold rushes, role-playing investigations of the mining life - even a sourdough starter recipe - are included. Teachers are provided with background information, source materials and resources. So push back the desks and roll up your sleeves - here is history in the making!




The Fearless Three And The Pirate's Gold


Book Description

A fun children's series for early readers that shows the importance of imagination and teamwork!Mike is 8, he's the oldest, he likes to read books, loves science and always helps his little brother and sister.Marie is 5 and she loves animals and makes new friends easily.Harry is the youngest, he's only 4, but he has a big personality and is very strong.When these three play anything can happen and every day is a new adventure when they put their imaginations together! So, it's no surprise when digging for treasure in their sandbox they find exactly what they are looking for and a whole lot more!See what happens when they discover The Pirate's Gold!