Scenographic Imagination


Book Description

In this enlarged and thoroughly revised third edition of his widely used text, Darwin Reid Payne explores the principles and philosophies that shape the visual elements of theatre. Payne sets out to discover who scenographers are and to define their responsibilities. He sees scenographers as not merely craftspersons but artists with "a special vision that spans all the arts." Such artists are in a position to "extend and amplify underlying meanings of the production." The proper goal of beginning scenographers, according to Payne, is one day to be able to approach the job as artists in full command of their craft. Payne seeks to instill in beginning scenographers a basic core of knowledge: an understanding of theatre history and the development of drama; a knowledge of art history and an understanding of periods and styles of architecture, painting, sculpture, furnishings, and costume; and a familiarity with the principles, techniques, and materials of pictorial and three-dimensional design. This new edition contains 248 illustrations, 38 more than the second edition. Payne's goal, certainly, is to teach students what to do and how to do it; equally important, however, is Payne's view that scenographers must know why. To Payne, "Scenography is an art whose scope is nothing less than the whole world outside the theatre." Scenographers must read not only in their own field but in others as well. Payne has incorporated into his text many suggestions for outside readings, quoting passages and even entire chapters from important works. Stressing research, Payne argues that without knowledge of the literature of their own and related arts, scenographers cannot grow. And that is the emphasis of this book: to present aspiring scenographers with an approach and a set of concepts that will enable them to grow. Toward that end, Payne establishes five priorities, the first of which is to develop in students what he calls "time vision," or the ability to "see" the historical past as a living place with living inhabitants. The second priority is to bring about an awareness that allows students to "see" beneath the surface of objects and events. Third, students must be helped to recognize and appreciate the difference between the "concept of space as it exists outside the theatre and the concept of space as it is used within the theatre." The fourth priority is to ingrain in students an understanding of the importance of imagery to the scenographer, and the final priority is to teach those technical skills necessary to carry out the concepts of the scenographer.




The Scenographic Imagination


Book Description

This is a revised, expanded version of Payne's Design for the Stage: First Steps, the book Choice characterized as "An excellent text," "a re­freshingly innovative approach to theatrical design with an artistic, theatrical, and histor­ical focus rather than the technical craft ori­entation found in most textbooks." Payne seeks to instill in beginning scenographers a basic core of knowledge: theater history and the development of drama; art history and an understanding of periods and styles of architecture, painting, sculp­ture, furnishing, and costume; and the prin­ciples, techniques, and materials in pictorial and three-dimensional design. He has incorporated into his text many suggestions for outside readings, quoting passages and even entire chapters from important works. He stresses research, arguing that the scenogra­pher cannot grow without knowledge of the literature of his own and related arts. John Kavelin, in Theatre Crafts, recom­mended Design for the Stage to any student, teacher, or practitioner of design, calling it a "literate, well-organized book." The Sce­nographic Imagination is a bigger, deeper book.




Theory and Craft of the Scenographic Model


Book Description

Through diagrams, sketches and models the author defines and delineates the precise step-by-step procedures of scenographic modelmaking. He discusses the experimental aspects of modelmaking as well as the basic process of making the model, outlining suitable materials, and tool, techniques.




The Scenography of Howard Barker


Book Description

Influential contemporary British playwright and director Howard Barker has been engaging with the scenography of the Wrestling School’s productions since 1998. Despite this active involvement in the design of set, costume, lighting, and sound, no in-depth published study on this aspect of his work exists to date. This monograph therefore offers the first comprehensive and detailed analysis of Barker’s scenographic practice. Combining aesthetic analysis of play texts and production records with original interview materials, this book presents the first full-length foray into Barker’s scenography. It features extracts from conversations with designers working with Barker, and with Barker himself. In addition, it presents the first printed versions of select set and costume designs by Barker. With the first fully detailed analysis of Barker’s scenographic work, this book will be a vital read for scholars and postgraduates of Barker Studies, contemporary British and European drama, theatre, and scenography.




Scenographic Design Drawing


Book Description

This enlightening study explores the set design drawings for theatre and live performance, highlighting their unique qualities within the greater arena of drawing practice and theory. The latest volume in the Drawing In series, Scenographic Design Drawing encourages an interdisciplinary dialogue in the field of drawing with the inclusion of illustrations throughout. Scenographic design drawings visualize the images in the designer's 'mind's eye' early in the design process. They are the initial design tool in the creative engagement with theatre, opera, dance, and non-text-based performance. It is, in particular, this body of drawings that is unique as both a performative and a theatrical representation of multiple worlds within the 'stage space'. Sue Field illuminates this illustration process and identifies how these drawings have functioned and developed over time. Scenographic Design Drawing serves to satisfy an emerging global curiosity and a thirst for new knowledge and understanding in relation to the drawings executed by the historical and contemporary scenographer. This work addresses a critical research gap and shows how the scenographic design drawing continues to be a principal site of innovation, subjectivity, originality and authorship in theatre and live performance.




Rediscovering Mordecai Gorelik


Book Description

Rediscovering Mordecai Gorelik explores the life and work of the pioneering scene designer whose career spanned decades in American theatre. Anne Fletcher’s insightful volume draws intriguing parallels and contrasts between Gorelik’s productions and the theatrical movements of the twentieth century, exposing the indelible mark he left on the stage. Through in-depth analysis of his letters, diaries, designs, and theoretical works, Fletcher examines the ways in which Gorelik’s productions can be used as a mirror to reflect the shifting dramatic landscapes of his times. Fletcher places Gorelik against the colorful historical backdrops that surrounded him—including the avant-garde movement of the 1920s, World War II, the Cold War, and absurdism—using the designer’s career as a window into the theatre during these eras. Within these cultural contexts, Gorelik sought to blaze his own unconventional path through the realms of theatre and theory. Fletcher traces Gorelik’s tenures with such companies as the Provincetown Players, the Theatre Guild, and the Theatre Union, as well as his relationships with icons such as Bertolt Brecht, revealing how his interactions with others influenced his progressive designs and thus set the stage for major dramatic innovations. In particular, Fletcher explores Gorelik’s use of scenic metaphor: the employment of stage design techniques to subtly enhance the tone or mood of a production. Fletcher also details the designer’s written contributions to criticism and theory, including the influential volume New Theatres for Old, as well as other articles and publications. In addition to thorough examinations of several of Gorelik’s most famous projects, Rediscovering Mordecai Gorelik contains explications of productions by such legends as John Howard Lawson, Clifford Odets, and Arthur Miller. Also included are numerous full-color and black-and-white illustrations of Gorelik’s work, most of which have never been available to the public until now. More than simply a portrait of one man, this indispensable volume is a cultural history of American theatre as seen through the career of a visionary designer and theoretician.




Experiencing Theatre


Book Description

"Experiencing Theatre completely engages the beginning theatre student in the art of theatre. Students become playwrights, dramaturges, actors, directors, designers, adapters and collaborators though dynamic readings and excercises. This text gives them a great awareness of the work of being a theatre artist. Teachers have long strived towards creating these opportunities for their Intro students--finally a text that will make it happen." --Barbara Burgess-Lefebvre, Robert Morris University




Staged Experiences


Book Description




Computer Scenographics


Book Description

Darwin Reid Payne's approach to theatrical design is that of a computer advocate and pioneer. With Computer Scenographics, he ushers in a new generation of scenery design by applying state-of-the-art technology to the traditional methods of scenography. Though not a how-to book, Computer Scenographics is a general introduction to, and an affirmation of, the value of computer graphics for both student and working scenographers. Payne acknowledges that many scenographers would not want to use computers exclusively in the preparation of their designs. Today's scenographers continue to value the manual skills of drawing and painting, learned and perfected over time, and would not consider abandoning these skills entirely. And it is unlikely that the most powerful computer or most sophisticated software could ever supplant that intimate interaction of hand and mind provided by traditional tools and materials. Nevertheless, Payne's utilization of the Virtus Walk-Through computer program to facilitate set design expands the tools of the artist to new dimensions. Aided by 129 illustrations, Payne addresses four major topics: (1) how computer studios are set up; (2) how computers serve as storage for visual ideas and as conceptual tools; (3) how technical information needed for producing a scenographer's ideas onstage is created with computers; (4) and how modelmaking has been changed by computer-generated three-dimensional possibilities, especially by the introduction of "virtual reality" onto the computer platform.




Scenography in Canada


Book Description

Rewa examines the work of seven of important theatre designers, artists who have been responsible for exciting initiatives in design during one of the most dynamic periods in the history of Canadian theatre, from the early 1970s to the late 1990s.