Scooby-Doo and the Frankenstein Monster


Book Description

Scooby and the gang try to keep a monster in a wax museum from stealing a rare necklace.




You Choose Stories: Scooby Doo: The Secret of the Sea Creature


Book Description

A sea creature is on the loose at Wild-World Beach! Will the gang stick together or split up? Should Shaggy and Scooby tackle their fears or their hunger first? Does Scooby-Doo deserve a Scooby Snack? In this interactive story, YOU CHOOSE the path the gang should take. With your help, they'll solve this maritime mystery.




The Mystery of the Maze Monster


Book Description

Scooby-Doo and the gang need your help to solve a minotaur-sized mystery in this You Choose adventure!




Scooby-Doo! and the Fairground Phantom


Book Description

The gang is having fun at the country fair. Shaggy and Scooby get in the spirit by judging baing contests and chilli cook-offs. That's until a ghost from the Revolutionary War shows up and scares the appetitie out of them. Zoinks! It's Scooby against the phantom in a pie-eating showdown!.




Scooby-Doo! and the Gruesome Goblin


Book Description

The dog detective and his friends look for a treasure map on board an old clipper ship. But there is a ghost after that map, too!




A Valentine for Frankenstein


Book Description

Frankenstein isn't your typical monster. For starters, he only has one head, just two eyes, and no tail. And worst of all, he's sort of nice! Frankenstein quickly realizes his friendly behavior is out of place at the Valentine's Day Bash. There's one monster, though, who likes that Frankenstein is different. Can Frankenstein figure out the identity of his secret valentine? And can the other monsters finally accept Frankenstein for the monster that he is?




Scooby-Doo! and the Howling Wolfman


Book Description

Scooby-Doo and the gang are ready to celebrate Lone Wolf Ranch's 100th birthday, but when the full moon rises, things start to get hairy.




Scooby-doo! and the Zombie's Treasure


Book Description

Scooby-Doo and his friends try to catch a zombie which steals treasure.




The Afterlives of Frankenstein


Book Description

An exploration of the treatment of Mary Shelley's Frankenstein in popular art and culture, this book examines adaptations in film, comics, theatre, art, video-games and more, to illuminate how the novel's myth has evolved in the two centuries since its publication. Divided into four sections, The Afterlives of Frankenstein considers the cultural dialogues Mary Shelley's novel has engaged with in specific historical moments; the extraordinary examples of how Frankenstein has suffused our cultural consciousness; and how the Frankenstein myth has become something to play with, a locus for reinvention and imaginative interpretation. In the final part, artists respond to the Frankenstein legacy today, reintroducing it into cultural circulation in ways that speak creatively to current anxieties and concerns. Bringing together popular interventions that riff off Shelley's major themes, chapters survey such works as Frankenstein in Baghdad, Bob Dylan's recent “My Own Version of You”, the graphic novel series Destroyer with its Black cast of characters, Jane Louden's The Mummy!, the first Japanese translation of Frankenstein, “The New Creator”, the iconic Frankenstein mask and Kenneth Brannagh's Mary Shelley's Frankenstein film. A deep-dive into the crevasses of Frankenstein adaptation and lore, this volume offers compelling new directions for scholarship surrounding the novel through dynamic critical and creative responses to Shelley's original.




Scooby-Doo and the Runaway Robot


Book Description

Originally published: New York: Scholastic, 2000.