Sea-spell and Moor-magic


Book Description

Ten folk tales from the Scottish Hebrides, each from a different island. These are stories of the sea, populated by giants, waterbulls and fairy creatures.




Sea-Spell and Moor-Magic


Book Description

Ten legends of heroes from the Scottish Western Isles To natives from the Western Isles—the Outer Hebrides—there is little more beautiful than the raw power of the ocean. From these islands have come myths of the raging, lonely sea, the misty moors, and the fabled people who have lived there. In Sea-Spell and Moor-Magic, Sorche Nic Leodhas recounts ten stories from different islands in the Hebrides, including one from the mythical land of Eilean-h-oige. From the baker who won the heart of a princess, to the lord who sailed to avenge an insult to his king, to the lass who saved the life of a water bull, these lovely tales show the beauty and mystery of the Scottish Western Isles.




Sea Spell


Book Description




Waterfire Saga, Book Four: Sea Spell


Book Description

At the end of Dark Tide, Book 3 in the Waterfire Saga, Astrid leaves her mermaid friends to confront her ancestor, Orfeo, the evil force behind the rise of the monster Abbadon. Orfeo possesses one of the six talismans that the merls need in order to keep the monster locked up forever. But without the ability to songcast, how will Astrid be able to defeat the most powerful mage in history? Meanwhile, Serafina and her Black Fins train goblin troops for battle against her uncle Vallerio's death riders. Will Sera ever see her beloved home--and her beloved Mahdi--again, or will the Volneros take over the mer realms while Orfeo takes on the gods themselves? Nothing less than the fate of the underwater world is at stake in this breathtaking finale.




Water Witchcraft


Book Description

"Water witch Annwyn Avalon presents a comprehensive guide to Celtic water lore including spells, rituals, water spirits, and merfolk. She explores the magic of the sea, but also features lakes, rivers, canals, swamps, and other watery locations as well as the craft and magic that have been and continue to be practiced at these places. Within these pages, you will learn how to set up your own personal water altars and shrines, gather or craft the magical tools of water witchery, and access the power of rain and ice. Most crucially, you will learn how to connect and communicate with the water spirits themselves."--Back cover.




A Spell for Chameleon (The Parallel Edition... Simplified)


Book Description

Piers Anthony’s bestselling Xanth series is one of the cornerstones of fantasy, a lively and whimsical interpretation of a genre often criticized for taking itself too seriously. Anthony’s first Xanth novel, A Spell for Chameleon, was initially edited to target a more traditional audience. Now, in an eBook exclusive, A Spell for Chameleon has been reworked line by line—its language matching the simpler, playful way with words that made Piers Anthony an enduring fan favorite. Xanth is an enchanted land where magic rules, a land of centaurs and dragons and basilisks where every citizen has a unique spell to call their own. For Bink of North Village, however, Xanth is no fairy tale. He alone has no magic. And unless he gets some—and fast!—he will be exiled. Forever. But the Good Magician Humfrey is convinced that Bink does indeed have magic. In fact, both Beauregard the genie and the magic wall chart insist that Bink has magic as powerful as any possessed by the King, the Good Magician Humfrey, or even the Evil Magician Trent. Be that as it may, no one can fathom the nature of Bink’s very special magic. This is even worse than having no magic at all . . . and he still faces exile!




Waterfire Saga, Book Two: Rogue Wave


Book Description

Serafina, Neela, Ling, Ava, Becca, and Astrid, six mermaids from realms scattered throughout the seas and freshwaters, were summoned by the leader of the river witches to learn an incredible truth: the mermaids are direct descendants of the Six Who Ruled—powerful mages who once governed the lost empire of Atlantis. The ancient evil that destroyed Atlantis is stirring again, and only the mermaids can defeat it. To do so, they need to find magical talismans that belonged to the Six. Serafina believes her talisman was buried with an old shipwreck. While researching its location, she is almost discovered by a death rider patrol led by someone familiar. . . . The pain of seeing him turned traitor is devastating. Neela travels to Matali to warn her parents of the grave threat facing their world. But they find her story outlandish; a sign that she needs to be confined to her chamber for rest and recovery. She escapes and travels to Kandina, where her talisman is in the possession of fearsome razormouth dragons. As they hunt for their talismans, both Serafina and Neela find reserves of courage and cunning they didn't know they possessed. They face down danger and death, only to endure a game-changing betrayal, as shocking as a rogue wave.




In the Sea Nymph's Lair


Book Description




Sunday the Sea Witch


Book Description

When Sunday's parents announce a big move and the one thing that's always made her feel magical is suddenly far away, she's not feeling much like a witch. To reconnect with her power, she'll have to remember where her magic really comes from -- inside. --P. [4] of cover.




Rani's Sea Spell


Book Description

Down in the watery blue depths of the ocean is Tingle Reef - home to young mermaid Rani and a whole host of fishy friends! It's an underwater world of magic and mystery - where Rani's adventures are about to begin... Rani has always known that she's different from the rest of her family. Her flowing red hair and glowing amber eyes stand out from the other mermaids, who have golden hair and eyes like the sea. But Rani's about to find out that she's more different than she realised - she's got magic powers!




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