Book Description
***THE BOOK YOU SHOULD READ IF YOU WANT TO SOUND LIKE THE BEST*** #1 READ THE INDEX AND #2 BUY THE BOOK THE BEST SOUND MIXING AND MASTERING BOOK This book teaches you: ⇒How to Record with professional quality. ⇒How to make a professional mix and find your own style. ⇒How to premaster a mix so that your client likes it. ⇒How to master a mix. ⇒How is the real sound and the sound... ⇒How to choose the tools among these the compressor. ⇒How to do universe equalization using examples of this innovative technique from Steve. ⇒How to limit and maximize. ⇒What is the stereo space inside the headphones like? ⇒How to get healthy volume for that particular sound you are working on. This is the book you should read if you want to succeed as a mixing and mastering engineer. It is the most complete and detailed work on this topic in Spanish that has ever been written until now. All the knowledge you need is in this practical book that will guide you on the path to sonic success. READ IT NOW AND DON'T FORGET TO LEAVE A COMMENT! Index Perception of reverb Real sound Panning a mix Panning with Trillium lane labs Space of a mix for mastering (The headroom) Perception of mid and treble bass Equalization in mixing by universes “The mountain video” EQ to make room in the mix Equalization in mastering and its forms of dynamics Compression for mastering The compressor on the bus master Shipping effects (Everything is a sum). EQ curves for mastering Choice of canvas for mastering How is the side part of an audio born? Compression, limiting, maximization and filter to give volume to mastering Low cut for sounds panned left or right Cutting bass balls in mixing and mastering Using the DeEsser and gate compressor Mixing in recording and suitable microphones Spatiality in the mix; recording with two microphones Old touch to a mix How to choose mastering using Adobe audition image The use of the compressor in mixing and mastering Ideal recording volume Three points of view with the management of the volume faders in the mix Microphone quality for depth Unwanted Clips How to achieve a professional mix? Pre-cut bass and treble in the mix The sums of reverbs, delay and other time effects, with respect to the final volume of the music Harmonic exciters simulating the same dancers' costumes Clearer mixes with stereo expander Sending effects to achieve sound environments Equalization in mastering Equalization and limiting as the final stage of mastering Achieve volume in a healthy way for sound The misconception that when you equalize, you have to add the lost volume The importance of hearing rest Manufacture the tape by shipping How to achieve depth in sound? How to use the NSL Channel and NSL Bus We do a review The first mix Limit to bring sounds to the front What happens when we do parallel compression? Steve-style mixing and mastering Stereo space How to choose limitation or maximization Diffusion of sounds The mid side process in mastering Radio sound with filters The width of the sound in mastering Parallel compression and reverb Parallel compression for relief and volume The depth of sound Mixing technique by Esteban Federico Mansilla Final mastering review A technique to reduce celling Monomizer Mid side technique Choice of effects and mastering The secret of a good mix Choosing Mastering Steve 2 Mixing Technique In what format to record, mix and master What is the difference between wav and mp3 format? Daw to record, mix and master Acoustics for recording Equalization process for mixing and mastering The trick of the prefader, equalization and parallel compression Making sounds come forward Equalization to give volume in mastering Sound height and width Optimal mixing or mastering spacing The sum of sounds Music in black and white and color Equalization through universes Equalization in simulated mastering a network DeEsser final mastering process Equalize so you hear the voice Full faders to start mixing Tremolo sent for mastering Avoid phase problems in recording and mixing Unifies effects on all sounds Compressors in the mix Mix by universes 3 Premastering and mastering Creating mono degradation effect Steps to apply A1 pluing on the tracks Move sounds away from each other Mix of tracks, rock sound Recording forms for a song The distortion that gives weight or thickness Lag problems due to the addition of processes and effects Acoustics in recording Mix all the sounds at once? Quantity and ways to send for purposes Mixing via delay and pan What makes a professional sound? The Z limiter trick to give the right volume to each sound Helps reverbs Mastering Secrets Steve Steve's Fourth Mixing Technique Compression on the Master Buss or Mix buss channel How to work gain levels or Gain staging Gain staging depending on the genre Final volume for mixing and mastering Reverbs, delays and other time effects, time and out of time Multiband expansion How to make a mix Original sound, frequency blurring and music speed perception through frequency filtering. Steps to make a mixture The sounds in the back do not have as much reverb or delay Multiband stereo enhancer expander and mid side processes Faders and recording How to adjust send faders for time effects Low-mid and high-mid attenuation: equal to lower final volume How to record ultra sounds professionally at tempo Applying time effects and others through shipments