Shadow of the Storm Tyrant


Book Description

The heroes emerge from a fire giant dungeon into a volcano's caldera, where the Storm Tyrant's stolen cloud castle floats high above. As the castle takes off into the sky, the heroes must storm the castle and defeat the Storm Tyrant's guardians and elite giant allies. Finally, they must face the Storm Tyrant himself and his dominated red dragon to put an end to his megalomaniacal push for power! A Pathfinder Roleplaying Game adventure for 15th-level characters, Shadow of the Storm Tyrant concludes the Giantslayer Adventure Path, a classic sword & sorcery campaign that pits the players against hordes of evil giants.




Shadow Storm


Book Description

When he opened a portal into the Oval Office, Fritz Russell agreed to help make the world a safer place. He saved hostages, prevented a nuclear war, and began a life of excitement and danger he never saw coming. Now, a terrorist group has captured the President, and Fritz must turn to the portal as a weapon to save him. Soon, unrest escalates and Fritz becomes a target himself. The portal may be the only way he can save the president and end the growing danger. But against a power that will stop at nothing to bring chaos to the world, can Fritz prevail? This is the large print edition of Shadow Storm, with a larger font / typeface for easier reading.




Shadow and Storm


Book Description




Pathfinder Adventure Path: Giantslayer Part 3 - Forge of the Giant God


Book Description

The heroes explore the tomb of a legendary giantslayer before venturing into the Mindspin Mountains in search of the valley where the Storm Tyrant is recruiting giants for his army. The adventurers must confront the numerous giants inhabiting the winding valley before making their way to the giant headquarters, an ancient temple to the giant god Minderhal, which contains a powerful artifact. But the valley of the giants is just a recruiting station, and the Storm Tyrant's stone giant representative has been sending the most promising recruits to a training camp deeper in the mountains. A Pathfinder Roleplaying Game adventure for 7th-level characters, Forge of the Giant God continues the Giantslayer Adventure Path, an epic campaign of classic sword & sorcery thrills. Several new monsters, details of the faith of the giant god Minderhal, a gazetteer of the Mindspin Mountains, and the next installment of the Pathfinder's Journal written by Greg A. Vaughan round out this volume of the Pathfinder Adventure Path.




Shadow Moon


Book Description

From two of the greatest imaginations of our time comes a magnificent novel of adventure and magic...SHADOW MOON: First in the Chronicles of the Shadow War. The genius of Star Wars(r) creator George Lucas and the vision of Chris Claremont, the author of the phenomenally bestselling The Uncanny X-Men adventures, merge in what must be the fantasy event of the year. In Shadow Moon, war and chaos have gripped the land of Tir Asleen. An ancient prophecy reveals one hope: a savior princess who will ascend to the throne when the time is right. But first, a Nelwyn wanderer must face forces of unimaginable malevolence and dangerous, forbidden rites of necromancy that could bring back a powerful warrior from soulless sleep. George Lucas reshaped filmmaking in the '70s and '80s with his Star Wars and Indiana Jones films. When Bantam Books asked Lucas if he had any stories he would like to develop as novels rather than as films, Lucas turned to his 1988 fantasy film, Willow. "When I wrote the story for Willow, I began with the pre-story," Lucas said, "but the full story was yet to be told." Now, Lucas's vision is being fulfilled with the talented help of Chris Claremont. Having previously taken the reins of what was for a decade the bestselling comic in the western hemisphere (The Uncanny X-Men) Claremont assumes the reponsibility of foster parent to Lucas's creation. On sale in hardcover now, and available on BDD Audio Cassette as well, SHADOW MOON is a momentous new adventure for readers looking to spend part of this summer in a fantastic world. SHADOW MOON is one of Bantam Spectra's most exciting publishing events in 1995, the year we celebrate our 10th Anniversary as the premiere publishing imprint of books of speculative fiction.




Hag-Seed


Book Description

NEW YORK TIMES BESTSELLER • The beloved author of The Handmaid’s Tale reimagines Shakespeare’s final, great play, The Tempest, in a gripping and emotionally rich novel of passion and revenge. “A marvel of gorgeous yet economical prose, in the service of a story that’s utterly heartbreaking yet pierced by humor, with a plot that retains considerable subtlety even as the original’s back story falls neatly into place.”—The New York Times Book Review Felix is at the top of his game as artistic director of the Makeshiweg Theatre Festival. Now he’s staging aTempest like no other: not only will it boost his reputation, but it will also heal emotional wounds. Or that was the plan. Instead, after an act of unforeseen treachery, Felix is living in exile in a backwoods hovel, haunted by memories of his beloved lost daughter, Miranda. And also brewing revenge, which, after twelve years, arrives in the shape of a theatre course at a nearby prison. Margaret Atwood’s novel take on Shakespeare’s play of enchantment, retribution, and second chances leads us on an interactive, illusion-ridden journey filled with new surprises and wonders of its own. Praise for Hag-Seed “What makes the book thrilling, and hugely pleasurable, is how closely Atwood hews to Shakespeare even as she casts her own potent charms, rap-composition included. . . . Part Shakespeare, part Atwood, Hag-Seed is a most delicate monster—and that’s ‘delicate’ in the 17th-century sense. It’s delightful.”—Boston Globe “Atwood has designed an ingenious doubling of the plot of The Tempest: Felix, the usurped director, finds himself cast by circumstances as a real-life version of Prospero, the usurped Duke. If you know the play well, these echoes grow stronger when Felix decides to exact his revenge by conjuring up a new version of The Tempest designed to overwhelm his enemies.”—Washington Post “A funny and heartwarming tale of revenge and redemption . . . Hag-Seed is a remarkable contribution to the canon.”—Bustle




Pathfinder Adventure Path: Giantslayer Part 4 - Ice Tomb of the Giant Queen


Book Description

Following the trail of the Storm Tyrant's armies, the heroes come to a frost giant village that serves as a training camp, led by a frost giant graveknight who issues orders from within an icy crypt. As the heroes engage in guerrilla tactics to weaken the army of giants and disband the training camp, they ally with a red dragon who is attempting to infiltrate the giant camp for her own insidious purposes. Once they've broken the ranks of the giants in the camp outside, the heroes venture into an icy crypt to defeat their undead leader, learning that the best graduates of the training camp are sent on to an elite military academy run by fire giants. A Pathfinder Roleplaying Game adventure for 10th-level characters, Ice Tomb of the Giant Queen continues the Giantslayer Adventure Path. Several new monsters, an overview of the most infamous graveknights to walk Golarion, an exploration of the giant organizations of the Inner Sea, and Clinton J. Boomer's Pathfinder Journal round out this volume of the Pathfinder Adventure Path.




The Queen of Storm and Shadow


Book Description

The Queen of Storm and Shadow is the fourth and final novel in the spellbinding fantasy epic, The Elven Ways. The world of Kerith has reached a pivotal moment in its history, as rival factions are forced to band together against both known enemies and an unexpected invasion force. Life, Death, and the elemental Gods have awakened in the lands of Kerith after a cataclysmic collision with Trevalka, home of Vaelinar ambition, lies, and magic. Only a handful of the bravest and most foolhardy left standing dare to face the consequences of these two worlds meeting. Unwillingly thrust through space and time, the Vaelinars have made the most of their exile and woven the threads of their magic deep into the fabric of Kerith. Makers and masters of the Elven Ways, now they, and the Gods, must choose their final paths. Rivergrace and her partner Sevryn have no choice but to cross the treacherous divide between worlds in pursuit of Quendius and his army of Undead. They are determined to risk everything to prevent the Death Master from joining forces with the queen of lost Trevalka, a tyrant who has risen to power by draining the energies of those around her. Cut off from all their allies and friends, Rivergrace and Sevryn may have to sacrifice their magic, their love, and their very existence to save the world they left behind. Back on Kerith, the Warrior Queen Lariel awakens from an assassination attempt to find her people on the brink of civil war. Lariel's heirs—Nutmeg Farbranch's children—have been kidnapped, and Nutmeg will risk anything for their safe return. As primal forces rise in judgment, Dwellers, Kernans, Galdarkans, and Vaelinars alike must pick allies carefully if any of them are to survive.




Battle of Bloodmarch Hill


Book Description

The Giantslayer Adventure Path begins In the human town of Trunau, a beleaguered settlement surrounded by the brutal orcs of the Hold of Belkzen, the heroes must investigate a mysterious death. Before they uncover the truth, however, Trunau comes under attack by an orc army, and the heroes must help defend it, only to discover the real reasons behind both the murder and the orc raid -- both were just distractions from a wider conspiracy involving a giant chieftain, who seeks the treasures of the forgotten tomb of an ancient giant hero beneath the town. A Pathfinder Roleplaying Game adventure for 1st-level characters, Battle of Bloodmarch Hill kicks off the Giantslayer Adventure Path, an epic campaign of classic sword & sorcery thrills. A selection of new monsters, a primer on the various giants of Golarion, a toolbox of new mechanics for use with giant foes, and the first installment of a new Pathfinder's Journal written by Richard Pett round out this volume of the Pathfinder Adventure Path.




Tyrant


Book Description

Ruler. Puppet Master. Killer. Glory. Death. Well-born Athenian cavalry officer, Kineas, fought shoulder to shoulder with Alexander in his epic battles against the Persian hordes. But on his return from the east to his native city, he finds not glory but shame - and exile. With nothing to his name but his military skills, Kineas agrees to lead a band of veterans to the city of Olbia, where the Tyrant is offering good money to train the city's elite cavalry. But soon Kineas and his men find they have stumbled into a deadly maze of intrigue and conspiracy as the Tyrant plots to use them as pawns in the increasingly complex power games between his own citizens, and the dread military might of Macedon. Caught between his duty to the Tyrant, his loyalty to his men and a forbidden love affair with a charismatic Scythian noblewoman, Kineas must call on all his Athenian guile, his flair on the battlefield, and even - he is convinced - the intervention of the gods, to survive.