Shadowrun: Shaken


Book Description

DOWN THESE DARK STREETS… Most folks see Puyallup as the worst Seattle’s got to offer; a tangled mess of metahumanity and greet, poverty and ghettoes, vice and corruption, where the crime is more organized than the government. They call it a Barrens, an armpit, a cesspool. Jimmy Kincaid, though, calls it home. Walking the line between shadows and the desperate light, semi-legit like only a Puyallup brat and former cop can be, he insists Puyallup has a heart and a soul, that it’s a place of life, magic, and starving hope. A former combat mage, now as burnt out as his neighborhood, he does what he can to police the worst excesses of the crime-riddled city he loves. In the darkness of the Seattle Sprawl, what’s one more murder? To Kincaid, it’s everything. He’s got a dead mentor, a hermetic group in need, and a mysterious file that might have been worth killing for. To unlock the data and get a little justice, he’ll face the worst the Sprawl has to offer, wading through blood, darkness, and a murderous web of lies. It’s a good thing he’s got friends—in high and low places…




Shadow Run


Book Description

Firefly meets Dune in this action-packed sci-fi adventure about a close-knit, found family of a crew navigating a galaxy of political intrigue and resource-driven power games. Nev has just joined the crew of the starship Kaitan Heritage as the cargo loader. His captain, Qole, is the youngest-ever person to command her own ship, but she brooks no argument from her crew of orphans, fugitives, and con men. Nev can’t resist her, even if her ship is an antique. As for Nev, he’s a prince, in hiding on the ship. He believes Qole holds the key to changing galactic civilization, and when her cooperation proves difficult to obtain, Nev resolves to get her to his home planet by any means necessary. But before they know it, a rival royal family is after Qole too, and they’re more interested in stealing her abilities than in keeping her alive. Nev’s mission to manipulate Qole becomes one to save her, and to survive, she’ll have to trust her would-be kidnapper. He may be royalty, but Qole is discovering a deep reservoir of power—and stars have mercy on whoever tries to hurt her ship or her crew. "An entertaining intergalactic ride." —Bulletin "[A] well-executed sci-fi caper...full of intriguing commentary about wealth inequality and exploitation." —Booklist




Shadowrun: Off Beat


Book Description

ALWAYS READY TO ROCK…AND RUN! It was supposed to be a Top Drek gig like any other: Play some tunes, have a fight, get wasted. How was I supposed to know the guy I cracked in two over a table was some corp bigwig? Like, not our usual crowd, y’know? (And look, I may be a bass player named Twinkle Toes, but I’m also a tall, red-skinned ork with a love for shouting, so there’s not way he didn’t see me coming.) So the corp gave us a choice: Do a job for them, or die. How the frag can I say no? I got my bandmates to look out for, including my adopted daughter (and amazing singer), Ametheest, her maybe-lover Silver, my best mate, Bleeding Blossom, and our loser keyboardist, Lance. But our spotlight is growing, dispelling the shadows we desperately need to hide in. Rock and roll might not jive with the corps…and Ottawa’s gonna get caught in the crossfire. In the end, only one question remains for all of us, chummer: You gonna be SINless…or soulless?




Shadowrun: Magic, Machines, and Mayhem


Book Description

IT’S A WILD, WILD, WILD SIXTH WORLD… There are a million stories in the dark, gritty world of Shadowrun, and this all-new volume brings sixteen of the best together for an in-depth look at this dark future of megacorps and the street warriors fighting against them. Featuring established authors as well as brand-new voices, each tale is a vicious slice of life in the Sixth World. An injured street samurai whose call to DocWagon turns into the opportunity of a lifetime…if he can just live to collect it. A street-smart runner team confronts their most dangerous mission yet—hiding out in an isolated rural town. A corporate executive squares off against a ruthless vice-president in their own megacorp in a razor-sharp battle of wits and words. This collection also features stories about top runners such as Winterhawk, and a brand-new story featuring Wolf and Raven. From the highest floors of a megacorp’s global headquarters to the darkest streets of the dirtiest sprawl, every story here delivers that unique mix of magic, machines, and mayhem Shadowrun fans demand. Featuring all new stories by: Bryan CP Steele R. L. King Bryan Young Jason Hardy Marie Bilodeau Andrew Peregrine Jennifer Brozek RJ Thomas Ken’ Horner Dylan Birtolo Aaron Rosenberg Crystal Frasier Alina Pete Jaym Gates Michael A. Stackpole Russell Zimmerman




Shadowrun: Rules of the Kaidō Club


Book Description

WHO CAN YOU TRUST AT 250 KPH? When rookie racer Tezz Fletcher wrecks her beloved Shin-Hyung in the underground street racing league known as the Kaidō Club, it's clear her #1 rival Miranda Lopez is to blame. It's even clearer that the wreck drives a deeper wedge between the two former friends. But when Tezz's totaled ride ends up in the clutches of a Seattle megacorp trying to steal her custom tech, things get more complicated. Lopez is after the same tech to help her sister, who works for that exact corp—and they're both in so deep, Lopez is desperate for help. With the last race of the season approaching and the megacorp coming to collect, Tezz has no choice but to put aside her rivalry with Lopez and team up to take down their bigger enemy. Can they win against the champion street racer the corp sponsors? Or will the corp use the Kaidō Club's strict rules to take down Tezz and Lopez both?




Shadowrun: Neat


Book Description

THE MEANEST STREETS... James Kincaid is the type of guy who might be described as down on his luck, if only he’d had some luck to begin with. Like so many people in the shadows of Seattle, he’s trying to get by with what he has. In his case, that includes a lively spirit, a sadly diminished magical talent, quick wits, and good knowledge of the twists and turns of the city’s dingy streets and back alleys. He puts all that to the service of whatever clients he can dig up, solving whatever cases they’re willing to pay him to take on. With any luck, he’ll scrape up enough nuyen to buy a round or two of his favorite drink—whiskey, neat. His latest case seems simple enough—find a girl who’s gone missing. But throw in a couple of feuding megacorporations, a few organized crime families, and a full selection of the odd denizens of Seattle’s streets, and you’ve got a case that’s anything but easy. It’s up to Kincaid to see how many people he can keep alive—including (and especially) himself.




Shadowrun: World of Shadows


Book Description

DARKNESS EVERYWHERE... The Sixth World is a dangerous place, with deadly hazards lurking around every corner. Everywhere shadowrunners go, from the top of the world to the deepest, darkest Sprawl neighborhood, someone’s always looking to make their rep by taking you down. World of Shadows is the second anthology of original Shadowrun short stories, each one showcasing some of the most far-flung, treacherous locations around the world. From a scientific mission gone wrong in the snowy wilds of Russia to an AR nightclub in Morocco sheltering runners on the lam to a recovering runner drawn into a deadly web of intrigue in the darkest alleys of Hong Kong, these eighteen original short stories explore exotic settings far off the beaten path. Featuring stories by Michael A. Stackpole, Mel Odom, Jean Rabe, Aaron Rosenberg, Phaedra Weldon, Annie Bellet, Chris A. Jackson and many others, find out what happens when shadowrunners have to battle not only with the ever-present threat of the corps and Mr. Johnson, but also the dangers of the very land they stand on.




Shadowrun: Another Rainy Night


Book Description

BLOOD RUNS RED... Every day in the Sixth World people die in a thousand different ways. Every day blood is spilled. Every place that rain falls, it washes away some of the red that stains the streets. Eliminating every killer in the Sixth World is as impossible as drying up every raindrop in a storm, but Thomas McAllister doesn’t want to get rid of all of them. Just one. He’s been on this killer’s trail for a while, and he knows he’s getting closer. The only question is if he’ll be able to handle getting as close as he’s about to be, or if his blood will join the stream that regularly flows into the gutters of the sprawl...




Shadowrun: Dragonbones


Book Description

A DEADLY QUEST FOR RICHES… A seemingly-harmless photo seen by the wrong person sets off a dangerous treasure hunt for a fortune contained in the opalized fossil skeleton of a dragon in the Australian Outback. On one side, the corporate operators of a ruthless mining company, who’s greedy owner wants the potential billions of nuyen such a find would bring on the black market. On the other side, a loose alliance of shadowrunners, Awakened magic-users, and local tribespeople for whom the site of the fossil, nicknamed the Old Timer, is sacred land, and who will defend it by any means necessary. But when the megacorp ups the stakes by releasing a debilitating nanovirus among the scattered communities around the site, the shadowrunners do what they do best—execute a daring run both in the Matrix and real-time at the mining corp’s headquarters in search of something—anything—to get the corp to stand down. But will they succeed before the corp operators find the Old Timer and steal it away?




Shadowrun: The Mosaic Run


Book Description

WHEN HOME BECOMES A PRISON... Fixer BlotterBabe has been around longer than most people realize. Long enough to have built herself a secure home in a protected park reserve. She greased all the right wheels, paid off all the right people, forged all the correct documents, hid all the tracks of her passing, created the perfect security systems inside and out. She planned for every contingency—except one. The need to escape from her own home. After realizing her sanctuary has been discovered, BlotterBabe brought just the right people to the right place to help her flee from her gilded cage with everything she holds dear—but she is too late. Now she has to escape the underground complex she spent decades building. The enemies are inside the perimeter. They have control of the security systems. Spinrad Global will stop at nothing to keep her a prisoner in her gilded cage. BlotterBabe and her friends must risk everything for her freedom—including their lives.