Shadowrun: The Complete Frame Job


Book Description

FIVE RUNNERS. ONE JOB. And a Whole Lot of Trouble... It should have been a simple walk in the corp. Stroll into a mid-level corporation disguised as a nameless mid-level manager in a suit, deliver an unknown data package to an isolated network, and stroll out again. But nothing is ever simple in the shadows. Now five shadowrunners are on the run themselves. Framed by their employer, the mysterious Mr. Johnson, and marked for termination by every hired cop, corp security man, and shadowrunner in Seattle, the team must find out who set them up, why they did it, and figure out how to deliver their payback—without getting killed in the process. The Complete Frame Job is the collected six-novella story set in the gritty, dark future, magic-and-machine world of Shadowrun.




Shadowrun: The Frame Job


Book Description

THE THRILLING CONCLUSION OF THE FRAME JOB SERIES! Double-crossed. Ambushed. One, and possibly two megacorps out for their heads... Yu, Emu, Rude, Frostburn, and Zipfile have been through a lot in the last few days. Their backs are against the wall. And when that happens, there’s only one thing left to do—come out swinging (or in Rude’s case, shooting). Their recon and data-gathering has all paid off. They know who to hit, where to hit them, and how. Now all they gotta do is infiltrate a heavily secure corp building in a busy business area of Seattle in broad daylight and bring it down…from the inside. And all that stands in their way is Mr. Johnson himself, corp security, and another hundred and one things that could go wrong… And, assuming they can pull this mission off, there’s still the matter of the second Johnson who hired them…and who might want to ensure there are no loose ends after this job. Will the Frame Job be the team's last one, or will they use everything they have to find a way to come out on top?




Shadowrun: The Frame Job


Book Description

THE FIRST SHADOWRUN FICTION SET IN THE SIXTH WORLD EDITION OF THE GAME! FIVE RUNNERS. ONE JOB. AND A WHOLE LOT OF TROUBLE... It should have been a simple walk in the corp. Stroll into a mid-level corporation disguised as a nameless mid-level manager in a suit, deliver an unknown data package to an isolated network, and stroll out again. But nothing is ever simple in the shadows. Now five shadowrunners are on the run themselves. Framed by their employer, the mysterious Mr. Johnson, and marked for termination by every hired cop, corp security man, and shadowrunner in Seattle, the team must find out who set them up, why they did it, and figure out how to deliver payback—without getting killed in the process. The Frame Job, Part 1 is the first in a brand-new, six-novella story set in the gritty, dark future, magic-and-machine world of Shadowrun.




Shadowrun: The Kilimanjaro Run


Book Description

AN UNEXPECTED ADVENTURE… Charlotte lives with her expatriate family in Dar es Salaam, Tanzania. While visiting her best friend Neema, a hippopotamus shaman, a commotion next door interrupts their weekend plans. Neema’s older cousin has been arrested, leaving her younger cousin Elijah responsible for a “job.” Charlotte insists on helping Elijah complete what seems like a simple task: drop off a car in a parking lot. Simple, easy, and doesn’t piss off the wrong people, right? Reluctantly, Neema agrees, and they set off. On the road, they get a message from BlotterBabe, a known fixer, that they aren’t just delivering a car—they’re perpetrating a horrendous crime. Together, the trio must make a choice to do the job as they were told—and keep their cousin out of trouble with the worst of society—or do the right thing. In the end, there is no choice. Charlotte, Neema, and Elijah do the only thing they can do: make a run for it…and hope they’re not too late to save a strange visitor to their world…not to mention themselves.




Shadowrun Legends: 2XS


Book Description

2XS, THE HALLUCINOGENIC CHIP OF CHOICE… To Excess—that's how they say it on the streets…before it destroyed their minds. Private detective Dirk Montgomery thinks he knows those streets. He's watched the change with the world, as the powers of magic grow and alter the balances of power. He thinks he understands even the deepest shadows and the darkest of hearts. He is wrong. Now there's something out there beyond his understanding. Something foul and alien. Something that will consume even the most wary soul. And if he’s not careful, even Dirk’s...




Shadowrun: Nothing Personal


Book Description

WHAT HAPPENS WHEN THE JOB YOU"RE HIRING FOR... Mr. Johnson. You know the name. You probably know the face—smooth, implacable, professional. He’s got the nuyen and resources you want, and he knows it. He may not have your skills, but he doesn’t care. That’s what he has the nuyen for—so he can buy yours. He’s corporate through and through, and you can’t ever forget that, because if you do, that’s when he sells you out for the good of his corp. But he’ll stay professional, of course, right up until the moment he slides the knife smoothly into your back. He’s useful, that Mr. Johnson, but every time you meet him, every time you have to deal with his double-crosses, his condescending put-downs, his smug superiority, you wish that the day would come when the tables were turned, when he was forced out on the street with nothing but his wits and street skills—whatever those might be—to keep him alive. IS SAVING YOUR OWN LIFE? Well, good news. Sometimes wishes come true, even in the Sixth World. Mr. Johnson is about to meet the street, and you’ve got a ringside seat.




Shadowrun Legends: Shadowplay


Book Description

AN UNLIKELY PAIR… Sly is a shadowrunning veteran. She's survived more missions than she cares to remember, and has the physical and emotional scars to prove it. But no matter how violent it became, it had always been business as usual. Until now. Falcon is a kid. He thinks he hears the call of magic, and the voice of one of the Great Spirits seems to whisper in his ears. He’s come to the urban jungle of Seattle to seek his calling. Thrown together, veteran and novice, Sly and Falcon find themselves embroiled in a deadly confrontation between the world's most powerful corporations. And if it’s not stopped, this conflict could turn to all-out warfare, spilling out of the shadows and into the streets…




Shadowrun: The Frame Job


Book Description

PART FOUR OF THE ORIGINAL SHADOWRUN SIXTH WORLD EDITION NOVELLA SERIES! FIVE RUNNERS. ONE JOB. AND A WHOLE LOT OF TROUBLE... After being double-crossed by one of the largest megacorps in the Sixth World, the shadowrunner team sets their own plans in motion: clear their names and deliver payback with a vengeance. Before they can put their plans into action, Frostburn needs to check on her family to make sure they haven't been targeted by the megacorp for payback. But her complicated relationship with the rest of her family is strained even further when a relative falls under the sway of a charismatic activist who has dark designs on Frostburn and her family...and will go to any lengths to get what he wants—including sacrificing idealistic kids to a doomed run against a corporation. Before the night is over, Frostburn will have to draw on every bit of magic and street smarts she has to both save her relative and survive...




Shadowrun: Another Rainy Night


Book Description

BLOOD RUNS RED... Every day in the Sixth World people die in a thousand different ways. Every day blood is spilled. Every place that rain falls, it washes away some of the red that stains the streets. Eliminating every killer in the Sixth World is as impossible as drying up every raindrop in a storm, but Thomas McAllister doesn’t want to get rid of all of them. Just one. He’s been on this killer’s trail for a while, and he knows he’s getting closer. The only question is if he’ll be able to handle getting as close as he’s about to be, or if his blood will join the stream that regularly flows into the gutters of the sprawl...




Shadowrun Legends: Lone Wolf


Book Description

BLOOD AND MAGIC… …rage in the streets of Seattle. The shift of a few blocks of gang turf costs lives, innocent and guilty, silenced forever and then forgotten in the city's deepest shadows. Lone Star, Seattle's contracted police force, fights a losing battle against the city's newest conquerors—the gangs. From his years of undercover work, Lone Star officer Rick Larson thinks he knows the score. The gangs rule their territories by guns and spells, force and intimidation, and it's the most capricious of balances that keeps things from exploding into all-out warfare. Inside the Cutters, one of the city’s most dangerous gangs, Larson is in a prime position to watch the balance, react to it, and report to his superiors. But when the balance begins to shift unexpectedly, Larson finds himself not only on the wrong side of the fight, but on the wrong side of the law as well…