Shrek Cookbook


Book Description

Quick and easy step-by-step recipes from all the main 'shrek' characters. Learn how to make Shrek's favourite foods with recipes for worm stir-fry, beetle juice ripple and swamp rat kebabs! Discover how to make Princess Fiona's feisty vegetable chilli and Donkey explains how to make the perfect parfait. Packed with images from the movies this is the ultimate cook book for Shrek fans and will encourage children to be interested in food and cooking.




Eat, Drink, Animate


Book Description

Tom Sito (the legendary animator behind Who Framed Roger Rabbit, Beauty and the Beast, and other classic works) brings together the perfect fusion of culinary skill and animation in his cookbook, Eat, Drink, Animate: An Animator's Cookbook. Sito’s book is a celebration of the works from legendary animation artists from around the world. Twelve Academy Award winners, five Emmy Award winners. From legendary animators from Hollywood’s Golden Age, to modern masters. Not only does he demonstrate examples of their works, but he also includes their favorite personal recipe, and an anecdote from their professional lives that relates to food. Key Features: A rare look behind the scenes of some of animation's most memorable films. Usable recipes you canmake yourself, tested and adapted by Rebecca Bricetti, former editor for Stewart, Tabori, & Chang (Glorious Food ) and Robert Lence animator and gourmet (Toy Story, Shrek). Never before seen photos and illustrations. Anecdotes from behind-the-scenes of some of your favourite animated classics.




The Very Edible Foods from Shrek


Book Description

Are you a die-hard Shrek fan? Do you want to try foods from Shrek but afraid of the not-so-edible ingredients? Rats, eyeballs, slimy green soups, and all the cringy stuff in Shrek has become tasty and mouthwatering in this cookbook. If you are a mom and want to bring some terrific twist to special events, try these unique recipes from this cookbook. You can arrange Shrek themed birthday parties or celebrations using this unique cookbook. We have added almost all the characters from the Shrek series to bring variety to the recipe list. The cookbook guides you through the entire menu, from starters to the main course and desserts. The number of recipes is enough to throw many parties without repetition. Have a glance at a few Ogre foods you will learn in this book. - Fuzzy Navel Cocktail - Mini Eyeball Pizza - Renaissance wraps - Puss's perfect frittata - Blind mice cheese sandwich Explore a whole new world of monster food, away from the typical cuisines. The recipes are easy and your young ones would love to make them. Let them show their culinary skills and eat like ogres!




Smash Mouth


Book Description

Smash Mouth invades the culinary world with a rock n' roll cookbook. "Recipes From The Road" is a unique fusion of delicious recipes, hilarious real life road stories straight from "The Mouth", candid road photos, and guest recipes from pop icons such as Guy Fieri (Diners Drive-ins and Dives), Sammy Hagar (Van Halen), Jerome Bettis (Pittsburgh Steelers), and Michael Symon (Iron Chef, The Chew), all displayed in a beautiful, eye-popping layout.




Mastering the Art of French Cooking, Volume 1


Book Description

NEW YORK TIMES BESTSELLER • The definitive cookbook on French cuisine for American readers: "What a cookbook should be: packed with sumptuous recipes, detailed instructions, and precise line drawings. Some of the instructions look daunting, but as Child herself says in the introduction, 'If you can read, you can cook.'" —Entertainment Weekly “I only wish that I had written it myself.” —James Beard Featuring 524 delicious recipes and over 100 instructive illustrations to guide readers every step of the way, Mastering the Art of French Cooking offers something for everyone, from seasoned experts to beginners who love good food and long to reproduce the savory delights of French cuisine. Julia Child, Simone Beck, and Louisette Bertholle break down the classic foods of France into a logical sequence of themes and variations rather than presenting an endless and diffuse catalogue of dishes—from historic Gallic masterpieces to the seemingly artless perfection of a dish of spring-green peas. Throughout, the focus is on key recipes that form the backbone of French cookery and lend themselves to an infinite number of elaborations—bound to increase anyone’s culinary repertoire. “Julia has slowly but surely altered our way of thinking about food. She has taken the fear out of the term ‘haute cuisine.’ She has increased gastronomic awareness a thousandfold by stressing the importance of good foundation and technique, and she has elevated our consciousness to the refined pleasures of dining." —Thomas Keller, The French Laundry




Disney Princess Baking


Book Description

Bake like a Disney princess with this adorable cookbook inspired by your favorite animated heroines, such as Belle, Ariel, Moana, and more! Baking has never been so magical with this charming cookbook featuring over 40 tasty, easy-to-follow recipes inspired by the Disney princesses. From delicate buttery cookies to fancy, decadent cakes, this cookbook includes all manner of delicious Disney-themed treats. Whip up a batch of Tiana’s Famous Beignets. Make a cake inspired by Belle’s beautiful golden ball gown. Be a part of Ariel’s world with her seashell-inspired almond cookies. Featuring full-color photography, suggestions for alternate ingredients, and tips and tricks from some of your favorite characters, this all-ages cookbook is the perfect way to bring friends and family together with a little Disney baking magic.




Shrek the Third: Fiona's Fairy-tale Five


Book Description

While Shrek searches for the heir to the throne of Far Far Away, Fiona and her friends fight the villains who are trying to take over the land.




Shrek Forever After


Book Description




Drawing the Line


Book Description

Some of the most beloved characters in film and television inhabit two-dimensional worlds that spring from the fertile imaginations of talented animators. The movements, characterizations, and settings in the best animated films are as vivid as any live action film, and sometimes seem more alive than life itself. In this case, Hollywood's marketing slogans are fitting; animated stories are frequently magical, leaving memories of happy endings in young and old alike. However, the fantasy lands animators create bear little resemblance to the conditions under which these artists work. Anonymous animators routinely toiled in dark, cramped working environments for long hours and low pay, especially at the emergence of the art form early in the twentieth century. In Drawing the Line, veteran animator Tom Sito chronicles the efforts of generations of working men and women artists who have struggled to create a stable standard of living that is as secure as the worlds their characters inhabit. The former president of America's largest animation union, Sito offers a unique insider's account of animators' struggles with legendary studio kingpins such as Jack Warner and Walt Disney, and their more recent battles with Michael Eisner and other Hollywood players. Based on numerous archival documents, personal interviews, and his own experiences, Sito's history of animation unions is both carefully analytical and deeply personal. Drawing the Line stands as a vital corrective to this field of Hollywood history and is an important look at the animation industry's past, present, and future. Like most elements of the modern commercial media system, animation is rapidly being changed by the forces of globalization and technological innovation. Yet even as pixels replace pencils and bytes replace paints, the working relationship between employer and employee essentially remains the same. In Drawing the Line, Sito challenges the next wave of animators to heed the lessons of their predecessors by organizing and acting collectively to fight against the enormous pressures of the marketplace for their class interests -- and for the betterment of their art form.




Moving Innovation


Book Description

A behind-the-scenes history of computer graphics, featuring a cast of math nerds, avant-garde artists, cold warriors, hippies, video game players, and studio executives. Computer graphics (or CG) has changed the way we experience the art of moving images. Computer graphics is the difference between Steamboat Willie and Buzz Lightyear, between ping pong and PONG. It began in 1963 when an MIT graduate student named Ivan Sutherland created Sketchpad, the first true computer animation program. Sutherland noted: “Since motion can be put into Sketchpad drawings, it might be exciting to try making cartoons.” This book, the first full-length history of CG, shows us how Sutherland's seemingly offhand idea grew into a multibillion dollar industry. In Moving Innovation, Tom Sito—himself an animator and industry insider for more than thirty years—describes the evolution of CG. His story features a memorable cast of characters—math nerds, avant-garde artists, cold warriors, hippies, video game enthusiasts, and studio executives: disparate types united by a common vision. Sito shows us how fifty years of work by this motley crew made movies like Toy Story and Avatar possible.