Simulacra and Simulation


Book Description

Develops a theory of contemporary culture that relies on displacing economic notions of cultural production with notions of cultural expenditure. This book represents an effort to rethink cultural theory from the perspective of a concept of cultural materialism, one that radically redefines postmodern formulations of the body.




Simulacrum and Other Possible Realities


Book Description

" Brock] takes characters and situations into places I would never have thought of . . ."-Richard Matheson Jason V Brock is one of the most dynamic young writers of weird and science fiction, and this first collection of his short fiction reveals the wide diversity of his talents and the gripping power and intensity of his conceptions. Among these sixteen stories are such masterworks as "P.O.V.," a multilayered narrative about a grisly murder; "The History of a Letter," an ingenious riff on the iconic figure of H. P. Lovecraft; "Milton's Children," an expansive novella that hints of unthinkable horrors in the Antarctic; and "Simulacrum," a scintillating science fiction novella that evokes the shade of Philip K. Dick. Also included are thirteen of Brock's evocative poems. With a foreword by William F. Nolan and an introduction by James Robert Smith. Jason V Brock has been widely published in magazines, comics, and anthologies such as "Butcher Knives & Body Counts," "Animal Magnetism," "Fangoria," the "Weird Fiction Review," S. T. Joshi's "Black Wings" anthology series, "Like Water for Quarks," and many others.




Seduction


Book Description

Examines modern critical theory, feminism, and psychoanalysis, and discusses the modern concept of sex roles and the political aspect of human sexuality.




America


Book Description

From the sierras of New Mexico to the streets of New York and LA by night-"a sort of luminous, geometric, incandescent immensity"-Baudrillard mixes aperus and observations with a wicked sense of fun to provide a unique insight into the country that dominates our world. In this new edition, leading cultural critic and novelist Geoff Dyer offers a thoughtful and perceptive take on the continued resonance of Baudrillard's America.




Simulations


Book Description

Simulations never existed as a book before it was "translated" into English. Actually it came from two different bookCovers written at different times by Jean Baudrillard. The first part of Simulations, and most provocative because it made a fiction of theory, was "The Procession of Simulacra." It had first been published in Simulacre et Simulations (1981). The second part, written much earlier and in a more academic mode, came from L'Echange Symbolique et la Mort (1977). It was a half-earnest, half-parodical attempt to "historicize" his own conceit by providing it with some kind of genealogy of the three orders of appearance: the Counterfeit attached to the classical period; Production for the industrial era; and Simulation, controlled by the code. It was Baudrillard's version of Foucault's Order of Things and his ironical commentary of the history of truth. The book opens on a quote from Ecclesiastes asserting flatly that "the simulacrum is true." It was certainly true in Baudrillard's book, but otherwise apocryphal.One of the most influential essays of the 20th century, Simulations was put together in 1983 in order to be published as the first little black book of Semiotext(e)'s new Foreign Agents Series. Baudrillard's bewildering thesis, a bold extrapolation on Ferdinand de Saussure's general theory of general linguistics, was in fact a clinical vision of contemporary consumer societies where signs don't refer anymore to anything except themselves. They all are generated by the matrix.In effect Baudrillard's essay (it quickly became a must to read both in the art world and in academe) was upholding the only reality there was in a world that keeps hiding the fact that it has none. Simulacrum is its own pure simulacrum and the simulacrum is true. In his celebrated analysis of Disneyland, Baudrillard demonstrates that its childish imaginary is neither true nor false, it is there to make us believe that the rest of America is real, when in fact America is a Disneyland. It is of the order of the hyper-real and of simulation. Few people at the time realized that Baudrillard's simulacrum itself wasn't a thing, but a "deterrence machine," just like Disneyland, meant to reveal the fact that the real is no longer real and illusion no longer possible. But the more impossible the illusion of reality becomes, the more impossible it is to separate true from false and the real from its artificial resurrection, the more panic-stricken the production of the real is.




A Defense of Simulated Experience


Book Description

This book defends an account of the positive psychological, ethical, and political value of simulated human experience. Philosophers from Plato and Augustine to Heidegger, Nozick, and Baudrillard have warned us of the dangers of living on too heavy a diet of illusion and make-believe. But contemporary cultural life provides broader, more attractive opportunities to do so than have existed at any other point in history. The gentle forms of self-deceit that such experiences require of us, and that so many have regarded as ethically unwholesome or psychologically self-destructive, can in fact serve as vital means to political reconciliation, cultural enrichment, and even (a kind of) utopia. The first half of the book provides a highly schematic definition of simulated experience and compares it with some claims about the nature of simulation made by other philosophers about what it is for one thing to be a simulation of another. The author then provides a critical survey of the views of some major authors about the value of certain specific types of simulated experience, mainly in order to point out the many puzzling inconsistencies and ambiguities that their thoughts upon the topic often exhibit. In the second half of the book, the author defends an account of the positive social value of simulated experience and compares his own position to the ideas of a number of utopian political thinkers, as well as to Plato's famous doctrine of the "noble lie." He then makes some tentative practical suggestions about how a proper appreciation of the value of simulated experience might influence public policy decisions about such matters as the justification of taxation, paternalistic "choice management," and governmental transparency. A Defense of Simulated Experience will appeal to a broad range of philosophers working in normative ethics, aesthetics, the philosophy of technology, political philosophy, and the philosophy of culture who are interested in questions about simulated experience. The book also makes a contribution to the emerging field of Game Studies.




Reading Simulacra


Book Description

Traces the ways in which our culture has increasingly become a culture of simulations, and offers strategies for discerning meaning in a world where the difference between what is real and what is simulated has collapsed.




The Transparency of Evil


Book Description

The renowned postmodernist philosopher's tour-de-force contemplation of sex, technology, politics and disease in Western culture after the revolutionary 'orgy' of the 1960s.




The Simulacra


Book Description

A disparate group of characters are brought together on a ravaged Earth and must contend with an underclass that's starting to ask too many questions.




Giphantia


Book Description

Reproduction of the original.