The Soapmaker's Companion


Book Description

In this comprehensive guide, Susan Miller Cavitch covers everything you need to know to make your own soaps. Learn the basic techniques for crafting oil-, cream-, and vegetable-based soaps, and then start experimenting with your own personalized scents and effects. Cavitch provides tips for making more than 40 different specialty soaps, showing you how to design colorful marbled bars and expertly blend ingredients to create custom fragrances. You’ll soon be making luxurious soaps at a fraction of the cost of boutique products. Important Notice Early printings of this book contain a recipe variation in a sidebar note on page 36. As a result of further testing, author Susan Miller Cavitch and Storey Publishing strongly recommend that you do not try this variation. Adding honey when you are combining the sodium hydroxide and water may result in a stronger reaction with more intense heat. The mixture may bubble up quickly and come out of the pot, posing a potential hazard.




Kids' Games


Book Description

No kid in your house will ever say, "I'm bored" again. So much fun from such a little book! Over 200 wild and exciting games for kids of all ages, both indoors and out, feature: Dozens of games with balloons and soap bubbles, hiding games and relay races. Blindfold games. Guessing games. Many variations on Musical Chairs and Simon Says. Games with ping-pong balls and electric fans. Lots of concentration and memory games. Eight different Frisbee games. Fifteen relay races. Eight marbles competitions. 21 games you can play with a basketball or baseball. Novelty games using simple but fun streamer balls and twister sticks. Games with names like Cape in the Mud, Dizzy Race, Giggle Ball, Punch Ball and Swamp Monster. With so many games for one or two and for groups up to a dozen, you can turn your house and garden into a magical world with hours of fun from ordinary tables and chairs, soda straws and coins, balls and bats, bowls of water and cardboard boxes. Every game comes complete with instructions, rules, tactics and techniques for winning. They're perfect for parties and picnics and rainy days--and just for times when kids need to stretch their muscles and exercise their brains and learn the fun of teamwork.




The Complete Book of Rhymes, Songs, Poems, Fingerplays, and Chants


Book Description

The Complete Book of Rhymes, Songs, Poems, Fingerplays, and Chants gives children a variety of ways to fall in love with rhythm, rhyme, repetition, and structural sequence -- important building blocks for future readers. The 700 selections will help children ages 3 to 6 build a strong foundation in skills such as listening, imagination, coordination, and spatial and body awareness. In this giant book of rhythm and rhyme, you are sure to find your own childhood favorites! Book jacket.




Paperboy


Book Description

*"Reminiscent of To Kill a Mockingbird." —Booklist, Starred "An unforgettable boy and his unforgettable story. I loved it!" —ROB BUYEA, author of Because of Mr. Terupt and Mr. Terupt Falls Again This Newbery Honor winner is perfect for fans of To Kill a Mockingbird, The King’s Speech, and The Help. A boy who stutters comes of age in the segregated South, during the summer that changes his life. Little Man throws the meanest fastball in town. But talking is a whole different ball game. He can barely say a word without stuttering—not even his own name. So when he takes over his best friend’s paper route for the month of July, he’s not exactly looking forward to interacting with the customers. But it’s the neighborhood junkman, a bully and thief, who stirs up real trouble in Little Man’s life. A Newbery Honor Award Winner An ALA-ALSC Notable Children’s Book An IRA Children’s and Young Adults’ Choice An IRA Teachers’ Choice A Bank Street College of Education Best Book of the Year A National Parenting Publications Award Honor Book A BookPage Best Children’s Book An ABC New Voices Pick A Junior Library Guild Selection An ALA-ALSC Notable Children’s Recording An ALA-YALSA Amazing Audiobook A Mississippi Magnolia State Award List Selection “[Vawter’s] characterization of Little Man feels deeply authentic, with . . . his fierce desire to be ‘somebody instead of just a kid who couldn’t talk right.’” —The Washington Post “Paperboy offers a penetrating look at both the mystery and the daily frustrations of stuttering. People of all ages will appreciate this positive and universal story.” —Jane Fraser, president of the Stuttering Foundation of America *“[A] tense, memorable story.” —Publishers Weekly, Starred “An engaging and heartfelt presentation that never whitewashes the difficult time and situation as Little Man comes of age.” —Kirkus Reviews “Vawter portrays a protagonist so true to a disability that one cannot help but empathize with the difficult world of a stutterer.” —School Library Journal




Slippery Soap


Book Description

Oops! It's a madcap adventure--but very clean bubbly fun--when a bar of slippery soap goes on the run. Once it escapes, the family gives chase. With tongue-twisting rhyme, it's a slip-sliding good time!




Factory


Book Description




Acids & Bases


Book Description

Describes the chemical principles of acids and bases suggesting experiments to show how they can be neutralized and put to use.




Deathworld


Book Description

Deathworld centers on Jason dinAlt, a professional gambler who uses his erratic psionic abilities to tip the odds in his favor. While visiting the planet Cassylia, he is challenged by a man named Kerk Pyrrus (an ambassador of the planet Pyrrus) to turn a large amount of money into an immense sum by gambling at a government-run casino. He succeeds and survives the planetary government's desperate efforts to take back the money. Bothered that he may finally have met someone superior to him, he decides to accompany Kerk to Pyrrus, despite being warned that it is the deadliest world ever colonized by humans.




Yet Another Fallen Star


Book Description

In 1874 tiny Emily makes her appearance in the world. She is the foundation of the Roberts family and often times the bread winner. Her life is lengthy and she uses it wisely, not necessarily the path her family will follow. Emily is an exceptional listener and a friend to everyone. Yet Another Fallen Star spans 135 years, telling the story of Emily, her children, her grandchildren, and their extended family. Against a backdrop of rapid social change, we see their strengths and weaknesses, challenges and choices, with serious and humorous consequences.




Deathworld 2: The Ethical Engineer (Illustrated)


Book Description

Jason is kidnapped by the self-righteous Mikah, who is determined to bring him back to the planet Cassylia, ostensibly to be tried for his various crimes but really (Cassylia does not want Jason returned, since his huge winnings have been spent and the planet has used the incident to promote the "honesty" of its casino) to help Mikah's movement to overthrow the government, which they consider corrupt. Jason forces a crash-landing on a planet where the human population has regressed. The technology is extremely primitive and knowledge is split up among many small clans, each one jealously monopolizing what it knows. Jason uses his ingenuity to survive, trading his knowledge for protection and power in one of these clans. He eventually allies with a clan which has the knowledge of electricity. He creates innovations and machinery for the clan, in the process devising a crude device that signals his location to a spaceship piloted by his Pyrran girlfriend, Meta._x000D_ _x000D_ AUTHOR BIOGRAPHY_x000D_ Harry Max Harrison (1925 – 2012) was an American science fiction author, known, among other, for his character The Stainless Steel Rat and for his novel Make Room! Make Room! (1966). The latter was the rough basis for the motion picture Soylent Green (1973). Long resident in both Ireland and the United Kingdom, Harrison was involved in the foundation of the Irish Science Fiction Association, and was, with Brian Aldiss, co-president of the Birmingham Science Fiction Group._x000D_ Jason is kidnapped by the self-righteous Mikah, who is determined to bring him back to the planet Cassylia, ostensibly to be tried for his various crimes but really (Cassylia does not want Jason returned, since his huge winnings have been spent and the planet has used the incident to promote the "honesty" of its casino) to help Mikah's movement to overthrow the government, which they consider corrupt. Jason forces a crash-landing on a planet where the human population has regressed. The technology is extremely primitive and knowledge is split up among many small clans, each one jealously monopolizing what it knows. Jason uses his ingenuity to survive, trading his knowledge for protection and power in one of these clans. He eventually allies with a clan which has the knowledge of electricity. He creates innovations and machinery for the clan, in the process devising a crude device that signals his location to a spaceship piloted by his Pyrran girlfriend, Meta.