Social Computing and Behavioral Modeling


Book Description

Social computing is concerned with the study of social behavior and social c- text based on computational systems. Behavioral modeling reproduces the social behavior, and allows for experimenting, scenario planning, and deep understa- ing of behavior, patterns, and potential outcomes. The pervasive use of computer and Internet technologies provides an unprecedented environment of various - cial activities. Social computing facilitates behavioral modeling in model building, analysis, pattern mining, and prediction. Numerous interdisciplinary and inter- pendent systems are created and used to represent the various social and physical systems for investigating the interactions between groups, communities, or nati- states. This requires joint efforts to take advantage of the state-of-the-art research from multiple disciplines, social computing, and behavioral modeling in order to document lessons learned and develop novel theories, experiments, and methodo- gies in terms of social, physical, psychological, and governmental mechanisms. The goal is to enable us to experiment, create, and recreate an operational environment with a better understanding of the contributions from each individual discipline, forging joint interdisciplinary efforts. This is the second international workshop on Social Computing, Behavioral ModelingandPrediction. The submissions were from Asia, Australia, Europe, and America. Since SBP09 is a single-track workshop, we could not accept all the good submissions. The accepted papers cover a wide range of interesting topics.




Social Computing, Behavioral Modeling, and Prediction


Book Description

Social computing concerns the study of social behavior and context based on computational systems. Behavioral modeling reproduces the social behavior, and allows for experimenting with and deep understanding of behavior, patterns, and potential outcomes. The pervasive use of computer and Internet technologies provides an unprecedented environment where people can share opinions and experiences, offer suggestions and advice, debate, and even conduct experiments. Social computing facilitates behavioral modeling in model building, analysis, pattern mining, anticipation, and prediction. The proceedings from this interdisciplinary workshop provide a platform for researchers, practitioners, and graduate students from sociology, behavioral and computer science, psychology, cultural study, information systems, and operations research to share results and develop new concepts and methodologies aimed at advancing and deepening our understanding of social and behavioral computing to aid critical decision making.




Social Computing, Behavioral-Cultural Modeling and Prediction


Book Description

This book constitutes the refereed proceedings of the 4th International Conference on Social Computing, Behavioral-Cultural Modeling and Prediction, held in College Park, MD, USA, March 29-31, 2011. The 48 papers and 3 keynotes presented in this volume were carefully reviewed and selected from 88 submissions. The papers cover a wide range of topics including social network analysis; modeling; machine learning and data mining; social behaviors; public health; cultural aspects; and effects and search.




Social Computing, Behavioral-Cultural Modeling and Prediction


Book Description

This book constitutes the refereed proceedings of the 5th International Conference on Social Computing, Behavioral-Cultural Modeling and Prediction, held in College Park, MD, USA, in April 2012. The 43 revised papers presented in this volume were carefully reviewed and selected from 76 submissions. The papers cover a wide range of topics including economics, public health, and terrorist activities, as well as utilize a broad variety of methodologies, e.g., machine learning, cultural modeling and cognitive modeling.




Social-Behavioral Modeling for Complex Systems


Book Description

This volume describes frontiers in social-behavioral modeling for contexts as diverse as national security, health, and on-line social gaming. Recent scientific and technological advances have created exciting opportunities for such improvements. However, the book also identifies crucial scientific, ethical, and cultural challenges to be met if social-behavioral modeling is to achieve its potential. Doing so will require new methods, data sources, and technology. The volume discusses these, including those needed to achieve and maintain high standards of ethics and privacy. The result should be a new generation of modeling that will advance science and, separately, aid decision-making on major social and security-related subjects despite the myriad uncertainties and complexities of social phenomena. Intended to be relatively comprehensive in scope, the volume balances theory-driven, data-driven, and hybrid approaches. The latter may be rapidly iterative, as when artificial-intelligence methods are coupled with theory-driven insights to build models that are sound, comprehensible and usable in new situations. With the intent of being a milestone document that sketches a research agenda for the next decade, the volume draws on the wisdom, ideas and suggestions of many noted researchers who draw in turn from anthropology, communications, complexity science, computer science, defense planning, economics, engineering, health systems, medicine, neuroscience, physics, political science, psychology, public policy and sociology. In brief, the volume discusses: Cutting-edge challenges and opportunities in modeling for social and behavioral science Special requirements for achieving high standards of privacy and ethics New approaches for developing theory while exploiting both empirical and computational data Issues of reproducibility, communication, explanation, and validation Special requirements for models intended to inform decision making about complex social systems




Social Computing, Behavioral-Cultural Modeling and Prediction


Book Description

This book constitutes the refereed proceedings of the 7th International Conference on Social Computing, Behavioral-Cultural Modeling, and Prediction, SBP 2014, held in Washington, DC, USA, in April 2014. The 51 full papers presented were carefully reviewed and selected from 101 submissions. The SBP conference provides a forum for researchers and practitioners from academia, industry, and government agencies to exchange ideas on current challenges in social computing, behavioral-cultural modeling and prediction, and on state-of-the-art methods and best practices being adopted to tackle these challenges. The topical areas addressed by the papers are social and behavioral sciences, health sciences, military science, and information science.




Advances in Social Computing


Book Description

This book constitutes the refereed proceedings of the Third International Conference on Social Computing, Behavioral Modeling, and Prediction, SBP 2010, held in Bethseda, MD, USA, in March 2010. The 26 revised full papers and 23 revised poster papers presented together with 4 invited and keynote papers were carefully reviewed and selected from 78 initial submissions. The papers cover a wide range of interesting topics such as social network analysis, modeling, machine learning and data mining, social behaviors, public health, cultural aspects, effects and search.




Social Computing, Behavioral-Cultural Modeling and Prediction


Book Description

This book constitutes the proceedings of the 6th International Conference on Social Computing, Behavioral-Cultural Modeling and Prediction, SBP 2013, held in Washington, DC, USA in April 2013. The total of 57 contributions, which consists of papers and posters, included in this volume was carefully reviewed and selected from 137 submissions. This conference is strongly committed to multidisciplinarity, consistent with recent trends in computational social science and related fields. The topics covered are: behavioral science, health sciences, military science and information science. There are also many papers that provide methodological innovation as well as new domain-specific findings.




Social Computing, Behavioral-Cultural Modeling, and Prediction


Book Description

This book constitutes the refereed proceedings of the 8th International Conference on Social Computing, Behavioral-Cultural Modeling, and Prediction, SBP 2015, held in Washington, DC, USA, in March/April 2015. The 24 full papers presented together with 36 poster papers were carefully reviewed and selected from 118 submissions. The goal of the conference was to advance our understanding of human behavior through the development and application of mathematical, computational, statistical, simulation, predictive and other models that provide fundamental insights into factors contributing to human socio-cultural dynamics. The topical areas addressed by the papers are social and behavioral sciences, health sciences, engineering, computer and information science.




Emerging Social Computing Techniques


Book Description

We are in the era of computing. Computing is experiencing its most exciting moments in history, permeating nearly all areas of human activities. Computing is any activity that involves using computers. It includes designing and building hardware and software systems for a wide range of purposes. It has resulted in deep changes in infrastructures and development practices of computing. It is a critically important, integral component of modern life. Advancement in technology has led to several computing schemes such as cloud computing, grid computing, green computing, DNA computing, soft computing, organic computing, etc. This book covers the most important 70 computing techniques. It is divided into three volumes to cover all the topics. This is the third volume and it has 21 chapters. The book is a friendly introduction to various computing techniques. The presentation is clear, succinct, and informal, without proofs or rigorous definitions. The book provides researchers, students, and professionals a comprehensive introduction, applications, benefits, and challenges for each computing technology.