Software Engineering and Environment


Book Description

Software Engineering and Environment examines the various aspects of software development, describing a number of software life cycle models. Twelve in-depth chapters discuss the different phases of a software life cycle, with an emphasis on the object-oriented paradigm. In addition to technical models, algorithms, and programming styles, the author also covers several managerial issues key to software project management. Featuring an abundance of helpful illustrations, this cogent work is an excellent resource for project managers, programmers, and other computer scientists involved in software production.




Software Engineering Environments


Book Description

Report on the process session at chinon -- An introduction to the IPSE 2.5 project -- TRW's SEE sage -- MASP: A model for assisted software processes -- Goal oriented decomposition -- Its application for process modelling in the PIMS project -- A metaphor and a conceptual architecture for software development environments -- Configuration management with the NSE -- Experiments with rule based process modelling in an SDE -- Principles of a reference model for computer aided software engineering environments -- An overview of the inscape environment -- Tool integration in software engineering environments -- The PCTE contribution to Ada programming support environments (APSE) -- The Tooluse approach to integration -- An experimental Ada programming support environment in the HP CASEdge integration framework -- Experience and conclusions from the system engineering environment prototype PROSYT -- Issues in designing object management systems -- Experiencing the next generation computing environment -- Group paradigms in discretionary access controls for object management systems -- Typing in an object management system (OMS) -- Environment object management technology: Experiences, opportunities and risks -- Towards formal description and automatic generation of programming environments -- Use and extension of PCTE : The SPMMS information system -- User interface session -- CENTAUR: Towards a "software tool box" for programming environments -- List of participants.




Process-centered Software Engineering Environments


Book Description

Process-Centered Software Engineering Environments (PSEEs) represent a new generation of software engineering environments in which the processes used to produce and maintain software products are explicitly modeled in the environment. PSEEs hold the exciting promise of enabling a significant increase in both software productivity and quality. The book presents a comprehensive picture of this emerging technology while highlighting the key concepts and issues. The first chapter introduces some of the basic concepts and developments behind PSEEs and discusses the unifying role it plays in combining project management, software engineering, and process engineering. The second chapter reviews related process modeling and representation concepts, terminology, and issues. Chapter 3 analyzes the features of some example PSEEs and Chapter 4 takes an inside look at the implementation of these features by describing specific design choices made by researchers. The last chapter discusses the evolution of PSEEs to accommodate practical issues in actual work settings and to play a more significant role in the software life cycle. The text is a collection of influential papers that will bring the newcomer quickly up to speed on this fast-moving field. For the researcher, the issues described in the text present a challenge to be conquered and directions to pursue. For the practitioner, they represent benefits that may be gained in the application of PSEEs in the work environment.




Building Software Teams


Book Description

Why does poor software quality continue to plague enterprises of all sizes in all industries? Part of the problem lies with the process, rather than individual developers. This practical guide provides ten best practices to help team leaders create an effective working environment through key adjustments to their process. As a follow-up to their popular book, Building Maintainable Software, consultants with the Software Improvement Group (SIG) offer critical lessons based on their assessment of development processes used by hundreds of software teams. Each practice includes examples of goalsetting to help you choose the right metrics for your team. Achieve development goals by determining meaningful metrics with the Goal-Question-Metric approach Translate those goals to a verifiable Definition of Done Manage code versions for consistent and predictable modification Control separate environments for each stage in the development pipeline Automate tests as much as possible and steer their guidelines and expectations Let the Continuous Integration server do much of the hard work for you Automate the process of pushing code through the pipeline Define development process standards to improve consistency and simplicity Manage dependencies on third party code to keep your software consistent and up to date Document only the most necessary and current knowledge







Modern Software Engineering


Book Description

Improve Your Creativity, Effectiveness, and Ultimately, Your Code In Modern Software Engineering, continuous delivery pioneer David Farley helps software professionals think about their work more effectively, manage it more successfully, and genuinely improve the quality of their applications, their lives, and the lives of their colleagues. Writing for programmers, managers, and technical leads at all levels of experience, Farley illuminates durable principles at the heart of effective software development. He distills the discipline into two core exercises: learning and exploration and managing complexity. For each, he defines principles that can help you improve everything from your mindset to the quality of your code, and describes approaches proven to promote success. Farley's ideas and techniques cohere into a unified, scientific, and foundational approach to solving practical software development problems within realistic economic constraints. This general, durable, and pervasive approach to software engineering can help you solve problems you haven't encountered yet, using today's technologies and tomorrow's. It offers you deeper insight into what you do every day, helping you create better software, faster, with more pleasure and personal fulfillment. Clarify what you're trying to accomplish Choose your tools based on sensible criteria Organize work and systems to facilitate continuing incremental progress Evaluate your progress toward thriving systems, not just more "legacy code" Gain more value from experimentation and empiricism Stay in control as systems grow more complex Achieve rigor without too much rigidity Learn from history and experience Distinguish "good" new software development ideas from "bad" ones Register your book for convenient access to downloads, updates, and/or corrections as they become available. See inside book for details.




User-Centred Requirements for Software Engineering Environments


Book Description

The idea for this workshop originated when I came across and read Martin Zelkowitz's book on Requirements for Software Engineering Environments (the proceedings of a small workshop held at the University of Maryland in 1986). Although stimulated by the book I was also disappointed in that it didn't adequately address two important questions - "Whose requirements are these?" and "Will the environment which meets all these requirements be usable by software engineers?". And thus was the decision made to organise this workshop which would explicitly address these two questions. As time went by setting things up, it became clear that our workshop would happen more than five years after the Maryland workshop and thus, at the same time as addressing the two questions above, this workshop would attempt to update the Zelkowitz approach. Hence the workshop acquired two halves, one dominated by discussion of what we already know about usability problems in software engineering and the other by discussion of existing solutions (technical and otherwise) to these problems. This scheme also provided a good format for bringing together those in the HeI community concerned with the human factors of software engineering and those building tools to solve acknowledged, but rarely understood problems.




Reference Model for Frameworks of Software Engineering Environments (SEE)


Book Description

Describes SEEs and assists the SEE architectural standardization process. Covers a set of services needed to describe environment frameworks. The particular services of the model are described to a degree that is complete enough for the model to be used to describe existing systems and proposals. Also adopted by the European Computer Manufacturers Assoc.




Software Engineering at Google


Book Description

Today, software engineers need to know not only how to program effectively but also how to develop proper engineering practices to make their codebase sustainable and healthy. This book emphasizes this difference between programming and software engineering. How can software engineers manage a living codebase that evolves and responds to changing requirements and demands over the length of its life? Based on their experience at Google, software engineers Titus Winters and Hyrum Wright, along with technical writer Tom Manshreck, present a candid and insightful look at how some of the world’s leading practitioners construct and maintain software. This book covers Google’s unique engineering culture, processes, and tools and how these aspects contribute to the effectiveness of an engineering organization. You’ll explore three fundamental principles that software organizations should keep in mind when designing, architecting, writing, and maintaining code: How time affects the sustainability of software and how to make your code resilient over time How scale affects the viability of software practices within an engineering organization What trade-offs a typical engineer needs to make when evaluating design and development decisions




Environment Modeling-Based Requirements Engineering for Software Intensive Systems


Book Description

Environment Modeling-Based Requirements Engineering for Software Intensive Systems provides a new and promising approach for engineering the requirements of software-intensive systems, presenting a systematic, promising approach to identifying, clarifying, modeling, deriving, and validating the requirements of software-intensive systems from well-modeled environment simulations. In addition, the book presents a new view of software capability, i.e. the effect-based software capability in terms of environment modeling. - Provides novel and systematic methodologies for engineering the requirements of software-intensive systems - Describes ontologies and easily-understandable notations for modeling software-intensive systems - Analyzes the functional and non-functional requirements based on the properties of the software surroundings - Provides an essential, practical guide and formalization tools for the task of identifying the requirements of software-intensive systems - Gives system analysts and requirements engineers insight into how to recognize and structure the problems of developing software-intensive systems