The Story of the Sinclair ZX Spectrum in Pixels
Author : Chris Wilkins
Publisher :
Page : 232 pages
File Size : 33,27 MB
Release : 2014
Category :
ISBN : 9780993131509
Author : Chris Wilkins
Publisher :
Page : 232 pages
File Size : 33,27 MB
Release : 2014
Category :
ISBN : 9780993131509
Author : Clive Sinclair
Publisher :
Page : 304 pages
File Size : 27,9 MB
Release : 2015-11-17
Category :
ISBN : 9780993012938
Author : Mel Croucher
Publisher : Andrews UK Limited
Page : 338 pages
File Size : 20,41 MB
Release : 2016-04-04
Category : Games & Activities
ISBN : 1783336919
The billion dollar video games industry had to start somewhere, and this is the hilarious, heartbreaking, inside story of how it all began and where it's all headed. And in the middle of it all there was a game hailed as the best ever written. It was called Deus Ex Machina. It was a creative triumph and it was a commercial disaster. Meet the pirates, the nerds, the innovators, the charlatans, the superstars, the winners, the sinners, the good, the bad and the downright ugly. A remarkable story revealed by the founder of the industry himself, with gut-wrenching honesty and merciless humor. If you ever wondered how computer gaming turned us all into willing slaves, you're about to find out in glorious style.
Author : Hilary Wells
Publisher : Independently Published
Page : 570 pages
File Size : 42,45 MB
Release : 2017-09-04
Category :
ISBN : 9781522090755
Retrospective reviews of over 200 ZX Spectrum games published between 1982 and 1984 - An Introduction from Crash Editor Roger Kean, and interviews from developers such as Steve Turner (Hewson Consultants), Charles Cecil (Artic, US Gold, Activision), Mel Croucher (Automata), Jon Ritman (Ocean Software, Artic), John Gibson (Imagine, Denton Designs, Ocean), Malcolm Evans (New Generation), Don Priestley (DK, Troniks, Pirahna), Simon Brattel (Crystal Computing, Design Design), Scott Adams (Adventure International), Kevin Toms (Addictive Games), Mike Lamb (CDS, Ocean), Daren White (Gem Software, Rainbow Arts), David Leitch (Silversoft, Binary Design, Sales Curve), Ally Noble (Imagine, Denton Designs), Andy Stagg (Automata), and Bruce Everiss (Bug Byte, Imagine, Codemasters). Fully illustrated with Screenshots of every game - Some original box artwork and advertisements, and original illustrations from Rob Grenville-Evans (Automata).
Author : Shaun McClure
Publisher :
Page : 579 pages
File Size : 40,51 MB
Release : 2021-10-28
Category :
ISBN :
This book is a guide to ZX Spectrum adventure games released between 1982 to 1985. It includes all of the hit games, plus many that you've probably never even heard of (188 games in total), complete with screenshots, covers and some adverts from the era... Plus oodles of new artwork from Robin Grenville-Evans. This thick tome (over 575 pages) has an introduction from Mike Gerrard (Your Sinclair adventure game columist), plus interviews with developers Don Woods (Colossal Caves), Mel Croucher (Automata), Charles Cecil (Artic Computing), Scott Adams (Adventure International), Tim Gilberts (Gilsoft), Trevor Hall (Mikro Gen), Terry Greer (Interceptor Micros), Tony Barber (Phipps Associates, RamJam Corporation), Pete Austin (Level 9 Computing) and Roy Carnell (Carnell Software). You can download free maps from www.retro-spective-books.co.uk
Author : Tim Lapetino
Publisher : Dynamite Entertainment
Page : 354 pages
File Size : 44,81 MB
Release : 2016-10-26
Category : Art
ISBN : 1524101060
Atari is one of the most recognized names in the world. Since its formation in 1972, the company pioneered hundreds of iconic titles including Asteroids, Centipede, and Missile Command. In addition to hundreds of games created for arcades, home video systems, and computers, original artwork was specially commissioned to enhance the Atari experience, further enticing children and adults to embrace and enjoy the new era of electronic entertainment. The Art of Atari is the first official collection of such artwork. Sourced from private collections worldwide, this book spans over 40 years of the company's unique illustrations used in packaging, advertisements, catalogs, and more. Co-written by Robert V. Conte and Tim Lapetino, The Art of Atari includes behind-the-scenes details on how dozens of games featured within were conceived of, illustrated, approved (or rejected), and brought to life! Includes a special Foreword by New York Times bestseller Ernest Cline author of Armada and Ready Player One, soon to be a motion picture directed by Steven Spielberg. Whether you're a fan, collector, enthusiast, or new to the world of Atari, this book offers the most complete collection of Atari artwork ever produced!
Author : Hal Renko
Publisher :
Page : pages
File Size : 45,2 MB
Release : 1983
Category :
ISBN : 9780201146677
Author : Rodnay Zaks
Publisher : Sybex
Page : 628 pages
File Size : 19,62 MB
Release : 1979
Category : Computers
ISBN : 9780895880130
Author : Chris Smith
Publisher :
Page : 324 pages
File Size : 47,5 MB
Release : 2010
Category : Computers
ISBN : 9780956507105
This book takes the reader through the design and implementation of the Sinclair ZX Spectrum's custom chip, revealing for the first time the decisions behind its design and its hidden secrets. By using it as case study, the techniques required to design an 8-bit microcomputer are explained, along with comprehensive details of the Ferranti ULA manufacturing process. If you have ever wanted to design your own computer or wondered what was behind the most successful microcomputer of the 1980s, then this is the book for you. For the first time, the inner working of the Sinclair ZX Spectrum's custom chip and heart of the computer, the Ferranti ULA, is exposed in minute detail. Packed with over 140 illustrations and circuit diagrams, this book takes the reader through the cutting edge technology that was the Ferranti ULA and the design of the ZX Spectrum home computer, illustrating the principles and techniques involved in creating a cost effective computer that required nothing more than a television set and a cassette recorder. The ZX Spectrum ULA is an essential read for the electronics hobbyist, student or electronic engineer wishing to design their own retro-style microcomputer or anyone with an interest in historical micro-electronic and digital design. All topics are explained in simple yet precise terms, building on their careful introduction towards the full functionality presented by the Sinclair computer. Some of the topics covered are: The architecture of the standard microcomputer, Ferranti and their ULA, manufacturing process and structure, The functional layout of the ZX Spectrum ULA, Video display generation, Memory contention and timing, ZX Spectrum design bugs such as "The Snow Effect," Hidden features, ULA version differences.
Author : Richard Langford
Publisher : AG Books
Page : 140 pages
File Size : 43,18 MB
Release : 2019-09-05
Category : Art
ISBN : 9781789821529
Thirty-five years after the birth of the UK's most successful home computer, Andy Green arrived onto the booming retro computer scene. Gathered here are the complete pixel artworks of Andy Green to date.