Stick with Stampy!


Book Description

Hello, this is Stampy Cat! Welcome to Stick with Stampy - a really lovely sticker book. Inside you'll find games, activities, jokes, two reversible pull-out posters, fun facts about me and Sqaishey, AmyLee, iBallisticSquid ... and best of all, over 200 stickers! Use the stickers to design a space craft, your very own planet, or even a delicious cake. You know how much I like eating cake. You can also cut out and make your own finger puppets and a flip book (of me eating cake), and have fun with iBallisticSquid's search and find adventure. There are hours of fun to be had for kids aged 5 and up. For more fun activities with Stampy Cat, look out for Stampy's Lovely Book.




Stick with Stampy! Sticker Book


Book Description

Hello, this is Stampy--Minecraft superstar and host of the gaming channel Stampy! Welcome to Stick with Stampy! - a really lovely, and absolutely official sticker book! Inside you'll find games, activities, jokes, two reversible pull-out posters, fun facts about me and Sqaishey, AmyLee, iBallisticSquid ... and best of all, over 200 stickers! Use the stickers to design a space craft, your very own planet, or even a delicious cake. You know how much I like eating cake. You can also cut out and make your own finger puppets and a flip book (of me eating cake), and have fun with iBallisticSquid's search and find adventure. There are hours of fun to be had!




The Handbook of Media Education Research


Book Description

Over the past forty years, media education research has emerged as a historical, epistemological and practical field of study. Shifts in the field—along with radical transformations in media technologies, aesthetic forms, ownership models, and audience participation practices—have driven the application of new concepts and theories across a range of both school and non-school settings. The Handbook on Media Education Research is a unique exploration of the complex set of practices, theories, and tools of media research. Featuring contributions from a diverse range of internationally recognized experts and practitioners, this timely volume discusses recent developments in the field in the context of related scholarship, public policy, formal and non-formal teaching and learning, and DIY and community practice. Offering a truly global perspective, the Handbook focuses on empirical work from Media and Information Literacy (MIL) practitioners from around the world. The book’s five parts explore global youth cultures and the media, trans-media learning, media literacy and scientific controversies, varying national approaches to media research, media education policies, and much more. A ground breaking resource on the concepts and theories of media research, this important book: Provides a diversity of views and experiences relevant to media literacy education research Features contributions from experts from a wide-range of countries including South Africa, Finland, India, Italy, Brazil, and many more Examines the history and future of media education in various international contexts Discusses the development and current state of media literacy education institutions and policies Addresses important contemporary issues such as social media use; datafication; digital privacy, rights, and divides; and global cultural practices. The Handbook of Media Education Research is an invaluable guide for researchers in the field, undergraduate and graduate students in media studies, policy makers, and MIL practitioners.




Peer Pedagogies on Digital Platforms


Book Description

How a popular entertainment genre on YouTube—Let's Play videos created by Minecraft players—offers opportunities for children to learn from their peers. Every day millions of children around the world watch video gameplay on YouTube in the form of a popular entertainment genre known as Let's Play videos. These videos, which present a player's gameplay and commentary, offer children opportunities for interaction and learning not available in traditional television viewing or solo video gameplay. In this book, Michael Dezuanni examines why Let's Play videos are so appealing to children, looking in particular at videos of Minecraft gameplay. He finds that a significant aspect of the popularity of these videos is the opportunity for knowledge and skill exchange. Focusing on Let's Play practices, the videos themselves, and fans' responses, Dezuanni argues that learning takes place through what he terms peer pedagogy—a type of nonhierarchical learning that is grounded in the personal relationships fans and players feel toward one another. Moreover, the Let's Play platform is part of a larger digital ecosystem that enables children to learn from one another in unique ways. Dezuanni explores how Let's Players enable learning opportunities, examining digital literacies, the Let's Play genre, and peer pedagogies. He then presents case studies of three successful family-friendly Let's Players of Minecraft: Stampylonghead, StacyPlays, and KarinaOMG, microcelebrities in a microindustry. Dezuanni analyzes the specific practices and characteristics of these players, paying particular attention to how they create opportunities for peer pedagogies to emerge.




The Official ScratchJr Book


Book Description

ScratchJr is a free, introductory computer programming language that runs on iPads, Android tablets, Amazon tablets, and Chromebooks. Inspired by Scratch, the wildly popular programming language used by millions of children worldwide, ScratchJr helps even younger kids create their own playful animations, interactive stories, and dynamic games. The Official ScratchJr Book is the perfect companion to this free app and makes coding easy and fun for all. Kids learn to program by connecting blocks of code to make characters move, jump, dance, and sing. Each chapter includes several activities that build on one another, culminating in a fun final project. These hands-on activities help kids develop computational-thinking, problem-solving, and design skills. In each activity, you’ll find: –Step-by-step, easy-to-follow directions –Ways to connect the activity with literacy and math concepts –Tips for grown-ups and teachers –Creative challenges to take the learning further By the end of the book, kids will be ready for all sorts of new programming adventures! The ScratchJr app now supports English, Spanish, Catalan, Dutch, French, Italian, and Thai.




101 Video Games to Play Before You Grow Up


Book Description

A must-play checklist and guidebook for the top 101 video games every kid should experience, including trivia and tips, behind-the-scenes tidbits, and ratings. Full color. 5 15/16 x 8 5/16.




Thomas' Magnetic Play Book (Thomas and Friends)


Book Description

This Thomas & Friends Magnetic Play Book features nine magnets that stick right to the pages! Get ready for magnetic adventures with Thomas & Friends! This super-interactive book features nine magnets that stick right to the sturdy pages! Kids will have trainloads of fun creating their own scenes with Thomas, James, Percy, the Troublesome Trucks, and more! Plus the magnets come packaged in a reclosable case, keeping everything handy at home or on the go! In the early 1940s, a loving father crafted a small blue wooden train engine for his son, Christopher. The stories that this father, the Reverend W Awdry, made up to accompany the wonderful toy were first published in 1945 and became the basis for the Railway Series, a collection of books about Thomas the Tank Engine and his friends--and the rest is history. Thomas & Friends(TM) are now a big extended family of engines and others on the Island of Sodor. They appear not only in books but also in television shows and movies, and as a wide variety of beautifully made toys. The adventures of Thomas and his friends, which are always, ultimately, about friendship, have delighted generations of train-loving boys and girls for more than 70 years and will continue to do so for generations to come.




The Secret Goldfish


Book Description

The Secret Goldfish is D.B. Caulfield's first short story collection, including the infamous title story, "The Secret Goldfish." D.B. currently lives in Hollywood, prostituting himself to the movies.




Username: Evie


Book Description

BOOK 1 IN THE USERNAME SERIES BY JOE SUGG Like anyone who feels as though they just don't fit in, Evie dreams of a place of safety. When times are tough, all she wants is a chance to escape from reality and be herself. Despite his failing health, Evie's father comes close to creating such a virtual idyll. Passing away before it's finished, he leaves her the key in the form of an app, and Evie finds herself transported to a world where the population is influenced by her personality. Everyone shines in her presence, until her devious cousin, Mallory, discovers the app... and the power to cause trouble in paradise.




DanTDM: Trayaurus and the Enchanted Crystal


Book Description

#1 Amazon Bestseller and #1 New York Times Besteller! From the mind of one of the most popular YouTubers of all time, DanTDM, comes a graphic novel adventure that reimagines the Minecraft-style worlds and characters he’s created like you’ve never seen them before. After a day of experiments, Trayaurus and DanTDM are about to call it a night when a strange-looking crystal plummets to earth, breaking into five pieces that scatter far and wide. DanTDM and Trayaurus recover one of the shards and quickly realize they are in possession of an object more powerful than anything they’ve ever known. Word reaches DanTDM and Trayaurus that other pieces of crystal have been recovered—a group of pigs have harnessed the crystals’ power to enable them to talk. But they’re not alone—Dan and Trayaurus’s archenemy, Denton, has also found a shard and manipulated its power for evil. He has created a cloning machine and is producing a terrifying marauding army intent on hunting down the remaining crystals in his effort to become all-powerful. It’s down to DanTDM and Trayaurus to stop him. Will they prevail, or will the forces of evil be too great for them to overcome? Fans of the Elementia Chronicles and the Gameknight999 series will be drawn to DanTDM’s tale about an epic power struggle in a high-stakes world.