Empire Star


Book Description




Star Trek: Mirror Universe: Glass Empires


Book Description

There are moments glimpsed only in shadow, where darkness rules and evil incarnate thrives. You hope against hope that in your lifetime, evil is relegated to the shadows. But what if it wasn't? What if you lived in a universe where your life was measured only by what you could do for the Empire? What would you do to survive? Would you sell your soul to free yourself? If you were offered the chance to rule, would you seize it? If you could free your universe from the darkness but only at the cost of your life, would you pay that price? Star Trek: Enterprise®—she seized power in a heartbeat, daring to place herself against all the overlords of the Empire. Empress Hoshi Sato knows the future that could be; now all she has to do is make sure it never happens. For her to rule, she must hold sway not only over the starship from the future but also over her warlords, the resistance, and her Andorian husband. As quickly and brutally as Hoshi seized power, imperial rule is taken from her. Her only chance to rule again is to ally herself with a lifelong foe, and an alien. Star Trek® One man can change the future, but does he dare? Spock, intrigued by the vision of another universe's Federation, does what no Vulcan, no emperor, has ever done: seize power in one blinding stroke of mass murder. And at the same instant he gains imperial power, Spock sows the seeds for the Empire's downfall. Is this a form of Vulcan madness, or is it the coolly logical plan of a man who knows the price his universe must pay for its freedom? Star Trek: The Next Generation®—Humanity is a pitiful collection of enslaved, indentured, and abused peoples. No one dares to question the order, except at peril of their lives. One man survives by blinding himself to the misery around him. However, Jean-Luc Picard resists, just once. And in that one instant he unlocks a horror beyond the tyranny of the Alliance. Can a man so beaten down by a lifetime of oppression stop the destruction?




Star Empires


Book Description

To Rule the Stars! This amazing expansion for the Starfinder Roleplaying Game allows your heroes to stake their claim as princes of the universe and suzerains of the stars! Star Empires brings you extensive rules for founding colonies of your own and expanding them to form an empire, with a flexible and modular system that applies to territorial expansion on a single planet to interstellar empires that span multiple systems. Build colonies from simple modules to sprawling metropolises, fine-tuning the balance of law and corruption, industry and culture, prosperity and popularity! Develop your own governmental ethos, exploring and expanding your domain and issuing edicts to manage your empire's economy and stability while keeping your citizens loyal and productive. You can play with a simple, abstract system or use any number of optional rules to develop trade, diplomacy, and more, and Star Empires also includes a modular system for mass combat in a sci-fi setting, allowing you to build armies to defend your colonies from invading enemies or raise a mighty crusade to crush the resistance of any system in your path. Your heroes have explored new worlds, uncovered interplanetary conspiracies, and boldly gone where no one has gone before, but in between your adventures and endless weeks cruising the spaceways now they can return home to their shining capital to build their own sci-fi society, from conquering techno-legions to peaceful utopia! Grab this incredible 100-page Starfinder supplement today and Make Your Game Legendary!




The Crash of Empire


Book Description

"Empires do not grow old gracefully. As the edifice of ancient government succumbs to entropy, as civil war reigns, and upstart nations encroach upon the elder government's prerogatives and borders, the result is indeed 'interesting times,' the times of interstellar Huns locked in mortal combat with Imperial storm troopers. The times of The Crash of Empire."--Pg. [4] of cover.




Star Barbarian


Book Description

Centuries before, the multiwave-drive ships had come to Morkath of the Caravan Stars -- bringing colonists, empires, confederations of plunderers. Finally, the planet was exhausted and left to descent slowly to barbarism. Now, savage tribal leaders fight over the blighted lands. Among these warriors is the young hunter Jamnar, who vows to reclaim Morkath from the demonic powers that grip it -- the dark god Shaphath, the priestesses of Astaphar, the evil priests called Kvunuvun... Jamnar will have help in his quest. Prosperon, the interstellar castaway, will lead him to the Forbidden Temple of Telshasoth. But only if Jamnar dares to enter the temple's portals -- and seize the 3,000-year-old secret of a lost civilization -- can he hope to save his people, and his planet, from a still greater terror...




Rebuilding Empires


Book Description

Rebuilding Empires examines, through retail giants Best Buy and Target, how big box chains are constructing a new future by utilizing mobile devices, social media, and the Internet, the same technologies that once pushed them to the brink of irrelevance. This book features interviews with industry leaders and experts, including Best Buy CEO Hubert Joly, Target chief marketing officer Jeff Jones, and several other key players in both companies. Bricks and mortar retailing is not dead, and Best Buy shows others how to capitalize on their own physical spaces. Lee shows how showrooming is an asset rather than a liability, how physical space and online space are complementary, and how others can learn from Best Buy's innovations including the Geek Squad, stores within stores, and creating non-traditional partnerships. In a readable narrative format, journalist Thomas Lee explores how the world's largest consumer electronics retailer is redefining what it truly means to be a "Best Buy" in the age of online retailing.




Search for the Star Stones


Book Description

Murdoc Jern's father, an interstellar gem trader, was murdered by outlaw competitors and left behind an odd ring, large enough to fit over the finger of a space suit. With his companion Eet, a strange feline mutant with phenomenal mental powers, he soon discovered that the stone in the ring was actually a Zero Stone¾an alien device left behind by an ancient vanished race¾and it was the key to powers beyond human imagination. Murdoc and Eet had to solve the secret of the Zero Stone, and very quickly, because very greedy and dangerous people wanted that ring, and wouldn't hesitate at a second murder to obtain it. At the publisher's request, this title is sold without DRM (Digital Rights Management).




End-Game


Book Description

Video games are a global phenomenon, international in their scope and democratic in their appeal. This is the first volume dedicated to the subject of apocalyptic video games. Its two dozen papers engage the subject comprehensively, from game design to player experience, and from the perspectives of content, theme, sound, ludic textures, and social function. The volume offers scholars, students, and general readers a thorough overview of this unique expression of the apocalyptic imagination in popular culture, and novel insights into an important facet of contemporary digital society.




Star Nomad (Fallen Empire, Book 1)


Book Description

The Alliance has toppled the tyrannical empire. It should be a time for celebration, but not for fighter pilot Captain Alisa Marchenko. After barely surviving a crash in the final battle for freedom, she's stranded on a dustball of a planet, billions of miles from her young daughter. She has no money or resources, and there are no transports heading to Perun, her former home and the last imperial stronghold. But she has a plan. Steal a dilapidated and malfunctioning freighter from a junkyard full of lawless savages. Slightly suicidal, but she believes she can do it. Her plan, however, does not account for the elite cyborg soldier squatting in the freighter, intending to use it for his own purposes. As an imperial soldier, he has no love for Alliance pilots. In fact, he's quite fond of killing them. Alisa has more problems than she can count, but she can't let cyborgs, savages, or ancient malfunctioning ships stand in her way. If she does, she’ll never see her daughter again. Fans of Firefly and Star Wars should enjoy this fun, fast-paced space opera series from USA Today best-selling author, Lindsay Buroker. If you like to wait and binge-read, the series is now complete at eight novels.




Science-fiction


Book Description

Complementing Science-Fiction: The Early Years, which surveys science-fiction published in book form from its beginnings through 1930, the present volume covers all the science-fiction printed in the genre magazines--Amazing, Astounding, and Wonder, along with offshoots and minor magazines--from 1926 through 1936. This is the first time this historically important literary phenomenon, which stands behind the enormous modern development of science-fiction, has been studied thoroughly and accurately. The heart of the book is a series of descriptions of all 1,835 stories published during this period, plus bibliographic information. Supplementing this are many useful features: detailed histories of each of the magazines, an issue by issue roster of contents, a technical analysis of the art work, brief authors' biographies, poetry and letter indexes, a theme and motif index of approximately 30,0000 entries, and general indexes. Science-Fiction: The Gernsback Years is not only indispensable for reference librarians, collectors, readers, and scholars interested in science-fiction, it is also of importance to the study of popular culture during the Great Depression in the United States. Most of its data, which are largely based on rare and almost unobtainable sources, are not available elsewhere.