STARGATE SG-1 Infiltration


Book Description

Captured by the Goa'uld Lugh, Carter faces a hard choice: help repair a cloaking device that would give Lugh a dangerous advantage or allow SG-1 to be handed over to the System Lords.




Relativity


Book Description

Future Imperfect. When SG-1 encounter the Pack - a nomadic space-faring people who have fled Goa'uld domination for generations - it seems as though a trade of technologies will benefit both sides.










The Cost of Honor


Book Description

Paying the price... In the action-packed sequel to A Matter of Honor, SG-1 embark on a desperate mission to save SG-10 from the edge of a black hole. But the price of heroism may be more than they can pay... Returning to Stargate Command, Colonel Jack O'Neill and his team find more has changed in their absence than they had expected. Nonetheless, O'Neill is determined to face the consequences of their unauthorized activities, only to discover the penalty is far worse than anything he could have imagined. With the fate of Colonel O'Neill and Major Samantha Carter unknown, and the very survival of the SGC threatened, Dr. Daniel Jackson and Teal'c mount a rescue mission to free their team-mates and reclaim the SGC. Yet returning to the Kinahhi homeworld, they learn a startling truth about its ancient foe. And uncover a horrifying secret... The Cost of Honor "Damn it!" Watts yelled from the DHD. "This is pointless, sir! It won't stay open!" Standing up slowly, Major Henry Boyd glanced up at the twisting nightmare in the sky. It looked like some hideous creature come to tear them to pieces. "Keep trying," he told the Captain. "Sir?" Lieutenant Jessica McLeod ripped her gaze from the sky, voice shaking. "I've been thinking about why the gate won't activate. The gravitational force of the-" She stammered over the word. "Of the black hole would create a massive time distortion effect." He stalked toward her, frowning. "A what?" "Time here will be moving much slower than back on Earth, sir. Much slower. The gate was probably open for half an hour at the SGC, but here...just a second." Boyd felt his heart clench tight. "What are you saying, Lieutenant?" She looked bleak. "I don't think we're getting out of this one, sir." Lucy. His daughter was the first thought in his head. Sweet, innocent, adoring Lucy. Her little arms around his neck, her delighted smile when he came home. Daddy! He swallowed hard. "I won't accept that, Lieutenant." Lucy, barely old enough to understand. Heather, having to explain why he was never coming home again. "They'll find a way to come get us. They won't leave us here."




Halo: Lone Wolf


Book Description

From the hit HALO video game series comes a covert mission on a distant planet that puts the whole of human history at stake. Sent on a covert mission, without the rest of her team, Spartan Linda-058's skills in infiltration and marksmanship are called upon to end the threat posed by a wanted scientist on a distant planet. With only an ONI AI at her side, Linda must fight through both the dregs of the Covenant and the hostility of a lost human settlement to stop the rogue scientist in his tracks. Critically acclaimed Videogame Author Anne Toole (Horizon: Zero Dawn, The Witcher, Assassin's Creed: Origins) pens her first Halo story. The Halo series returns with beautiful pencils from Kieran McKeown (White Canvas) and stellar inks by JL Straw (Back to the Future). Collects Halo Lone Wolf #1-#4.







STARGATE SG-1 Permafrost


Book Description




Counterinsurgency in Iraq (2003-2006)


Book Description

Examines the deleterious effects of the U.S. failure to focus on protecting the Iraqi population for most of the military campaign in Iraq and analyzes the failure of a technologically driven counterinsurgency (COIN) approach. It outlines strategic considerations relative to COIN; presents an overview of the conflict in Iraq; describes implications for future operations; and offers recommendations to improve the U.S. capability to conduct COIN.




The Essential Cult TV Reader


Book Description

The Essential Cult TV Reader is a collection of insightful essays that examine television shows that amass engaged, active fan bases by employing an imaginative approach to programming. Once defined by limited viewership, cult TV has developed its own identity, with some shows gaining large, mainstream audiences. By exploring the defining characteristics of cult TV, The Essential Cult TV Reader traces the development of this once obscure form and explains how cult TV achieved its current status as legitimate television. The essays explore a wide range of cult programs, from early shows such as Star Trek, The Avengers, Dark Shadows, and The Twilight Zone to popular contemporary shows such as Lost, Dexter, and 24, addressing the cultural context that allowed the development of the phenomenon. The contributors investigate the obligations of cult series to their fans, the relationship of camp and cult, the effects of DVD releases and the Internet, and the globalization of cult TV. The Essential Cult TV Reader answers many of the questions surrounding the form while revealing emerging debates on its future.