Stranded in the Himalayas, Activity


Book Description

Build teams that move mountains! Activity participants enjoy a simulated mountain adventure. In thisimaginary setting, they must arrive at consensus in order tosucceed, and they experience the magic of group power: synergy.Participants face fatigue, dehydration, an avalanche, and more.First, they make decisions on their own. Then, joining the group,they compare answers and attempt to agree on the best course ofaction. Participants will: * Listen closely to coworkers * Recognize the benefits of soliciting opinions * Understand the power of synergy . . . and much more! The leader and participants will have a perfect opportunity toexamine the impact of their interpersonal behaviors on one another,on the group's effectiveness, and on the outcome of theiradventure. Every step in preparation, facilitation, and follow-upis carefully detailed in the Leader's Manual. The Activity containsthe engaging simulation--every participant will need a copy. Leaders will watch teams develop and prosper when they are"stranded in the Himalayas."




Stranded in the Himalaya


Book Description

An activity for work groups, teams and meetings that teaches people how to reach consensus and make group decisions. The text presents a simulation of a mountain climb. In this imaginary setting, they must arrive at consensus in order to succeed. The subject of the text is not the mountain adventure but the concepts of consensus and synergy in decision making. The leader of this activity needs a copy of the Leader' guide, which contains all the information that a leader of facilitator would require to conduct this simulation. Every step in preparation, facilitation and follow-up is enclused. The Activity book contains the simulation - every participant will need a copy.




Stranded in the Himalayas, Leader's Manual


Book Description

Build teams that move mountains! Activity participants enjoy a simulated mountain adventure. In thisimaginary setting, they must arrive at consensus in order tosucceed, and they experience the magic of group power: synergy.Participants face fatigue, dehydration, an avalanche, and more.First, they make decisions on their own. Then, joining the group,they compare answers and attempt to agree on the best course ofaction. Participants will: * Listen closely to coworkers * Recognize the benefits of soliciting opinions * Understand the power of synergy . . . and much more! The leader and participants will have a perfect opportunity toexamine the impact of their interpersonal behaviors on one another,on the group's effectiveness, and on the outcome of theiradventure. Every step in preparation, facilitation, and follow-upis carefully detailed in the Leader's Manual. The Activity containsthe engaging simulation--every participant will need a copy. Leaders will watch teams develop and prosper when they are"stranded in the Himalayas."




Consensus Activity Samplers


Book Description




Consensus Activity Samplers (3) Set


Book Description




Lost in the Himalayas


Book Description




Lost in the Valley of Death


Book Description

In the vein of Jon Krakauer's Into the Wild, a riveting work of narrative nonfiction centering on the unsolved disappearance of an American backpacker in India--one of at least two dozen tourists who have met a similar fate in the remote and storied Parvati Valley. For centuries, India has enthralled westerners looking for an exotic getaway, a brief immersion in yoga and meditation, or in rare cases, a true pilgrimage to find spiritual revelation. Justin Alexander Shetler, an inveterate traveler trained in wilderness survival, was one such seeker. In his early thirties Justin Alexander Shetler, quit his job at a tech startup and set out on a global journey: across the United States by motorcycle, then down to South America, and on to the Philippines, Thailand, and Nepal, in search of authentic experiences and meaningful encounters, while also documenting his travels on Instagram. His enigmatic character and magnetic personality gained him a devoted following who lived vicariously through his adventures. But the ever restless explorer was driven to pursue ever greater challenges, and greater risks, in what had become a personal quest--his own hero's journey. In 2016, he made his way to the Parvati Valley, a remote and rugged corner of the Indian Himalayas steeped in mystical tradition yet shrouded in darkness and danger. There, he spent weeks studying under the guidance of a sadhu, an Indian holy man, living and meditating in a cave. At the end of August, accompanied by the sadhu, he set off on a "spiritual journey" to a holy lake--a journey from which he would never return. Lost in the Valley of Death is about one man's search to find himself, in a country where for many westerners the path to spiritual enlightenment can prove fraught, even treacherous. But it is also a story about all of us and the ways, sometimes extreme, we seek fulfillment in life.




The New Encyclopedia of Group Activities, CD-ROM Included


Book Description

Helping groups become their most effective and productive is amajor task for a group leader and facilitator. By immersing groupmembers in active learning experiences that focus on workingtogether to accomplish objectives, group members will learn to drawon their personal insights and integrate this knowledge intopractical applications. The New Encyclopedia of Group Activities–the sequelto the best-selling encyclopedia that was first published more thana decade ago–is an expansive collection of hands-onactivities and games that will help you explore the many elementsof group process skills. This thoroughly revised and updatedresource covers a multitude of content topics that you can use in avariety of group settings. The 150 new activities offer creativeexercises that will give you the tools you need to provideappropriate interventions for any group purpose. Whether searchingfor a serious foundational process activity or for a lighttransitional learning game, you will find something here to meetyour needs. Praise for The New Encyclopedia of GroupActivities "A vast collection of excellent team activities, spanning a widerange of topics! You will find great options . . . at yourfingertips." —Mel Silberman, author, Active Training and The Best ofActive Training "Both new and seasoned training professionals will find TheNew Encyclopedia of Group Activities to be a great addition totheir resource libraries. I find Ms. Ukens' activities to be easyto facilitate and applicable to many different courses andaudiences." —Madeline Collins, independent performance consultantspecializing in teamwork, communication, and customer servicetraining




The Handbook of Experiential Learning


Book Description

The Handbook of Experiential Learning is a comprehensive resource that draws together contemporary thought and practice on a wide range of experiential learning applications from the best-known authorities on the topic. In this book, volume editor and leading experiential learning expert, Mel Silberman presents a contemporary review of experiential learning in the workplace complete with models, applications, and innovative uses. The handbook covers a broad range of experiential learning methods including: Games and simulations Action learning Role-play and Improv Story-telling Adventure activity Reflective practice Creative play It also describes the use of experiential learning in topics such as technical skills, leadership, team building, diversity and cross-cultural training, and emotional intelligence.




Face2face Elementary Teacher's Book with DVD


Book Description

The course for teachers who want to get their students communicating with confidence. face2face is an easy-to-teach General English course that helps adults and young adults to speak and listen with confidence. The Workbook with Key offers additional consolidation activities and a Reading and Writing Portfolio for extra skills practice.