System Programming


Book Description

Beginning computing students often finish the introduction to programming course without having had exposure to various system tools, without knowing how to optimize program performance and without understanding how programs interact with the larger computer system. Adam Hoover's System Programming with C and Unix introduces students to commonly used system tools (libraries, debuggers, system calls, shells and scripting languages) and then explains how to utilize these tools to optimize program development. The text also examines lower level data types with an emphasis on memory and understanding how and why different data types are used.




Linux System Programming


Book Description

Write software that draws directly on services offered by the Linux kernel and core system libraries. With this comprehensive book, Linux kernel contributor Robert Love provides you with a tutorial on Linux system programming, a reference manual on Linux system calls, and an insider’s guide to writing smarter, faster code. Love clearly distinguishes between POSIX standard functions and special services offered only by Linux. With a new chapter on multithreading, this updated and expanded edition provides an in-depth look at Linux from both a theoretical and applied perspective over a wide range of programming topics, including: A Linux kernel, C library, and C compiler overview Basic I/O operations, such as reading from and writing to files Advanced I/O interfaces, memory mappings, and optimization techniques The family of system calls for basic process management Advanced process management, including real-time processes Thread concepts, multithreaded programming, and Pthreads File and directory management Interfaces for allocating memory and optimizing memory access Basic and advanced signal interfaces, and their role on the system Clock management, including POSIX clocks and high-resolution timers




Windows System Programming


Book Description

The Definitive Guide to Windows API Programming, Fully Updated for Windows 7, Windows Server 2008, and Windows Vista Windows System Programming, Fourth Edition, now contains extensive new coverage of 64-bit programming, parallelism, multicore systems, and many other crucial topics. Johnson Hart’s robust code examples have been updated and streamlined throughout. They have been debugged and tested in both 32-bit and 64-bit versions, on single and multiprocessor systems, and under Windows 7, Vista, Server 2008, and Windows XP. To clarify program operation, sample programs are now illustrated with dozens of screenshots. Hart systematically covers Windows externals at the API level, presenting practical coverage of all the services Windows programmers need, and emphasizing how Windows functions actually behave and interact in real-world applications. Hart begins with features used in single-process applications and gradually progresses to more sophisticated functions and multithreaded environments. Topics covered include file systems, memory management, exceptions, processes, threads, synchronization, interprocess communication, Windows services, and security. New coverage in this edition includes Leveraging parallelism and maximizing performance in multicore systems Promoting source code portability and application interoperability across Windows, Linux, and UNIX Using 64-bit address spaces and ensuring 64-bit/32-bit portability Improving performance and scalability using threads, thread pools, and completion ports Techniques to improve program reliability and performance in all systems Windows performance-enhancing API features available starting with Windows Vista, such as slim reader/writer locks and condition variables A companion Web site, jmhartsoftware.com, contains all sample code, Visual Studio projects, additional examples, errata, reader comments, and Windows commentary and discussion.




UNIX Systems Programming for SVR4


Book Description

Provides the nitty gritty details on how UNIX interacts with applications. Inlcudes many extended examples on topics ranging from string manipulation to network programming




Hands-On System Programming with Linux


Book Description

Get up and running with system programming concepts in Linux Key FeaturesAcquire insight on Linux system architecture and its programming interfacesGet to grips with core concepts such as process management, signalling and pthreadsPacked with industry best practices and dozens of code examplesBook Description The Linux OS and its embedded and server applications are critical components of today’s software infrastructure in a decentralized, networked universe. The industry's demand for proficient Linux developers is only rising with time. Hands-On System Programming with Linux gives you a solid theoretical base and practical industry-relevant descriptions, and covers the Linux system programming domain. It delves into the art and science of Linux application programming— system architecture, process memory and management, signaling, timers, pthreads, and file IO. This book goes beyond the use API X to do Y approach; it explains the concepts and theories required to understand programming interfaces and design decisions, the tradeoffs made by experienced developers when using them, and the rationale behind them. Troubleshooting tips and techniques are included in the concluding chapter. By the end of this book, you will have gained essential conceptual design knowledge and hands-on experience working with Linux system programming interfaces. What you will learnExplore the theoretical underpinnings of Linux system architectureUnderstand why modern OSes use virtual memory and dynamic memory APIsGet to grips with dynamic memory issues and effectively debug themLearn key concepts and powerful system APIs related to process managementEffectively perform file IO and use signaling and timersDeeply understand multithreading concepts, pthreads APIs, synchronization and schedulingWho this book is for Hands-On System Programming with Linux is for Linux system engineers, programmers, or anyone who wants to go beyond using an API set to understanding the theoretical underpinnings and concepts behind powerful Linux system programming APIs. To get the most out of this book, you should be familiar with Linux at the user-level logging in, using shell via the command line interface, the ability to use tools such as find, grep, and sort. Working knowledge of the C programming language is required. No prior experience with Linux systems programming is assumed.




Windows 10 System Programming, Part 1


Book Description

Delve into programming the Windows operating system through the Windows API in with C++. Use the power of the Windows API to working with processes, threads, jobs, memory, I/O and more. The book covers current Windows 10 versions, allowing you to get the most of what Windows has to offer to developers in terms of productivity, performance and scalability.




Linux System Programming Techniques


Book Description

Find solutions to all your problems related to Linux system programming using practical recipes for developing your own system programs Key FeaturesDevelop a deeper understanding of how Linux system programming worksGain hands-on experience of working with different Linux projects with the help of practical examplesLearn how to develop your own programs for LinuxBook Description Linux is the world's most popular open source operating system (OS). Linux System Programming Techniques will enable you to extend the Linux OS with your own system programs and communicate with other programs on the system. The book begins by exploring the Linux filesystem, its basic commands, built-in manual pages, the GNU compiler collection (GCC), and Linux system calls. You'll then discover how to handle errors in your programs and will learn to catch errors and print relevant information about them. The book takes you through multiple recipes on how to read and write files on the system, using both streams and file descriptors. As you advance, you'll delve into forking, creating zombie processes, and daemons, along with recipes on how to handle daemons using systemd. After this, you'll find out how to create shared libraries and start exploring different types of interprocess communication (IPC). In the later chapters, recipes on how to write programs using POSIX threads and how to debug your programs using the GNU debugger (GDB) and Valgrind will also be covered. By the end of this Linux book, you will be able to develop your own system programs for Linux, including daemons, tools, clients, and filters. What you will learnDiscover how to write programs for the Linux system using a wide variety of system callsDelve into the working of POSIX functionsUnderstand and use key concepts such as signals, pipes, IPC, and process managementFind out how to integrate programs with a Linux systemExplore advanced topics such as filesystem operations, creating shared libraries, and debugging your programsGain an overall understanding of how to debug your programs using ValgrindWho this book is for This book is for anyone who wants to develop system programs for Linux and gain a deeper understanding of the Linux system. The book is beneficial for anyone who is facing issues related to a particular part of Linux system programming and is looking for specific recipes or solutions.




C++ System Programming Cookbook


Book Description

A problem-solution-based guide to help you overcome hurdles effectively while working with kernel APIs, filesystems, networks, threads, and process communications Key FeaturesLearn to apply the latest C++ features (from C++11, 14, 17, and 20) to facilitate systems programmingCreate robust and concurrent systems that make the most of the available hardware resourcesDelve into C++ inbuilt libraries and frameworks to design robust systems as per your business needsBook Description C++ is the preferred language for system programming due to its efficient low-level computation, data abstraction, and object-oriented features. System programming is about designing and writing computer programs that interact closely with the underlying operating system and allow computer hardware to interface with the programmer and the user. The C++ System Programming Cookbook will serve as a reference for developers who want to have ready-to-use solutions for the essential aspects of system programming using the latest C++ standards wherever possible. This C++ book starts out by giving you an overview of system programming and refreshing your C++ knowledge. Moving ahead, you will learn how to deal with threads and processes, before going on to discover recipes for how to manage memory. The concluding chapters will then help you understand how processes communicate and how to interact with the console (console I/O). Finally, you will learn how to deal with time interfaces, signals, and CPU scheduling. By the end of the book, you will become adept at developing robust systems applications using C++. What you will learnGet up to speed with the fundamentals including makefile, man pages, compilation, and linking and debuggingUnderstand how to deal with time interfaces, signals, and CPU schedulingDevelop your knowledge of memory managementUse processes and threads for advanced synchronizations (mutexes and condition variables)Understand interprocess communications (IPC): pipes, FIFOs, message queues, shared memory, and TCP and UDPDiscover how to interact with the console (console I/O)Who this book is for This book is for C++ developers who want to gain practical knowledge of systems programming. Though no experience of Linux system programming is assumed, intermediate knowledge of C++ is necessary.




Hands-On System Programming with C++


Book Description

A hands-on guide to making system programming with C++ easy Key FeaturesWrite system-level code leveraging C++17Learn the internals of the Linux Application Binary Interface (ABI) and apply it to system programmingExplore C++ concurrency to take advantage of server-level constructsBook Description C++ is a general-purpose programming language with a bias toward system programming as it provides ready access to hardware-level resources, efficient compilation, and a versatile approach to higher-level abstractions. This book will help you understand the benefits of system programming with C++17. You will gain a firm understanding of various C, C++, and POSIX standards, as well as their respective system types for both C++ and POSIX. After a brief refresher on C++, Resource Acquisition Is Initialization (RAII), and the new C++ Guideline Support Library (GSL), you will learn to program Linux and Unix systems along with process management. As you progress through the chapters, you will become acquainted with C++'s support for IO. You will then study various memory management methods, including a chapter on allocators and how they benefit system programming. You will also explore how to program file input and output and learn about POSIX sockets. This book will help you get to grips with safely setting up a UDP and TCP server/client. Finally, you will be guided through Unix time interfaces, multithreading, and error handling with C++ exceptions. By the end of this book, you will be comfortable with using C++ to program high-quality systems. What you will learnUnderstand the benefits of using C++ for system programmingProgram Linux/Unix systems using C++Discover the advantages of Resource Acquisition Is Initialization (RAII)Program both console and file input and outputUncover the POSIX socket APIs and understand how to program themExplore advanced system programming topics, such as C++ allocatorsUse POSIX and C++ threads to program concurrent systemsGrasp how C++ can be used to create performant system applicationsWho this book is for If you are a fresh developer with intermediate knowledge of C++ but little or no knowledge of Unix and Linux system programming, this book will help you learn system programming with C++ in a practical way.




Hands-On System Programming with Go


Book Description

Explore the fundamentals of systems programming starting from kernel API and filesystem to network programming and process communications Key FeaturesLearn how to write Unix and Linux system code in Golang v1.12Perform inter-process communication using pipes, message queues, shared memory, and semaphoresExplore modern Go features such as goroutines and channels that facilitate systems programmingBook Description System software and applications were largely created using low-level languages such as C or C++. Go is a modern language that combines simplicity, concurrency, and performance, making it a good alternative for building system applications for Linux and macOS. This Go book introduces Unix and systems programming to help you understand the components the OS has to offer, ranging from the kernel API to the filesystem, and familiarize yourself with Go and its specifications. You'll also learn how to optimize input and output operations with files and streams of data, which are useful tools in building pseudo terminal applications. You'll gain insights into how processes communicate with each other, and learn about processes and daemon control using signals, pipes, and exit codes. This book will also enable you to understand how to use network communication using various protocols, including TCP and HTTP. As you advance, you'll focus on Go's best feature-concurrency helping you handle communication with channels and goroutines, other concurrency tools to synchronize shared resources, and the context package to write elegant applications. By the end of this book, you will have learned how to build concurrent system applications using Go What you will learnExplore concepts of system programming using Go and concurrencyGain insights into Golang's internals, memory models and allocationFamiliarize yourself with the filesystem and IO streams in generalHandle and control processes and daemons' lifetime via signals and pipesCommunicate with other applications effectively using a networkUse various encoding formats to serialize complex data structuresBecome well-versed in concurrency with channels, goroutines, and syncUse concurrency patterns to build robust and performant system applicationsWho this book is for If you are a developer who wants to learn system programming with Go, this book is for you. Although no knowledge of Unix and Linux system programming is necessary, intermediate knowledge of Go will help you understand the concepts covered in the book