Taking Tinkercad to the Next Level


Book Description

Unleash your 3D design creativity with TinkerStar Jason Erdreich as he guides you through Tinkercad's advanced techniques, transforming your ideas into print-ready, unique creations Key Features Implement effective strategies for 3D modeling using constructive solid geometry Learn common 3D printing techniques and resources used in DIY and industrial settings Create functional and aesthetically pleasing 3D-printable objects for everyday use in the real-world Purchase of the print or Kindle book includes a free PDF eBook Book DescriptionDiscover the user-friendly interface and versatility of Tinkercad and find out how it’s revolutionizing digital creation. This comprehensive guide explores Tinkercad’s 3D design features, equipping you with the skills to harness its full potential for advanced projects and creations. Written by a patented inventor and Tinkercad expert with over a decade of experience in technology education, this book offers an accessible, yet thorough approach to mastering Tinkercad for users of all levels. You'll enhance your 3D design skills as you delve into professional modeling topics and techniques in Tinkercad. As you progress, you’ll build your skills by mastering essential tools for 3D modeling, such as technical drawings and measurement methods, paving the way for efficient constructive solid geometry abilities. Advanced Tinkercad modeling techniques, including ruler and workplane tools, patterns, and shape generators, will guide you in bringing your designs to life through 3D printing. You'll also learn about advanced concepts such as tolerances, dimensions, material choice, and practical applications with step-by-step guides for creating items like threaded containers, puzzles, phone cases, and more. By the end of the book, you’ll be proficient in crafting intricate designs ready for successful production through 3D printing.What you will learn Discover key techniques and strategies for developing 3D models using computer-aided design software Navigate advanced features and tools in the intuitive Tinkercad software Harness your own creativity and knowledge to expertly craft unique 3D models and creations Understand the difference between common 3D printing techniques, and choose the best one for your needs Troubleshoot mistakes and become a more proficient maker Apply your skills to identify problems, design solutions, and manufacture prototypes for the real world Who this book is for If you are a student, hobbyist, tinkerer, or maker familiar with the basic features of Tinkercad and want to learn how use it to create complex designs and models for 3D printing, this book is for you. While it focuses on intermediate and advanced techniques in Tinkercad, beginners looking to expand their CAD skills and explore 3D printing will also benefit. And don’t worry if you don’t have a 3D printer—this book is still for you!




Tinkercad For Dummies


Book Description

Create in 3D with Tinkercad! If you can dream it, you can create it—using Tinkercad. This free tool gives everyone the power to create 3D models, regardless of your level of experience. With the help of Tinkercad For Dummies, you’ll have the knowledge you need to plan your designs, the know-how to utilize the platform’s drag-and-drop tools to create your design, and the information you need to print or export your designs to use them elsewhere. Tinkercad is for everyone! It’s simple enough to be used by kids and students, but robust enough that an adult could use it to create a complex product prototype. With more than 4 million designs posted in the Tinkercad community, the platform is also popular with teachers around the world. Why not join in on the fun? Create your Tinkercad account and join the community Use the drag-and-drop tools to build 3D images Export your designs to have them 3D printed Learn the principles of great 3D design Tinkercad is truly fun for all ages, and this hands-on guide makes it faster and easier to start using it right away!




Make: The Complete Guide to Tinkercad


Book Description

Make: The Complete Guide to Tinkercad embraces the concept of "learn by doing," using 17 fun projects to transform the reader from a novice into a creator of video assets and objects ready for 3D printing. This comprehensive manual teaches the intricacies of the Tinkercad interface, how to model sophisticated objects, and use AI as a tool to solve design challenges. Projects include designing useful and amusing objects such as jewelry, toys, and practical household items. This is not a mere collection of generic online tutorials, but a comprehensive learning experience that will empower the reader to turn their ideas into a physical reality.




Advancing Next-Generation Teacher Education through Digital Tools and Applications


Book Description

The implementation of the Common Core State Standards program has spearheaded many changes within the education field. As this initiative is ultimately designed to optimize student performance and success, it is critical that teacher education programs and technological tools being utilized in classrooms align with Common Core State Standards. Advancing Next-Generation Elementary Teacher Education through Digital Tools and Applications examines the impact of Common Core State Standards on teaching and learning within elementary classrooms. Focusing on the influence that Common Core has on teacher education programs and how the implementation of educational technologies is continuously changing the field, this book is ideally suited for teacher educators, researchers, administrators, classroom teachers, policy makers, and technology support personnel.




Tinkercad For Dummies


Book Description

Create in 3D with Tinkercad! If you can dream it, you can create it—using Tinkercad. This free tool gives everyone the power to create 3D models, regardless of your level of experience. With the help of Tinkercad For Dummies, you’ll have the knowledge you need to plan your designs, the know-how to utilize the platform’s drag-and-drop tools to create your design, and the information you need to print or export your designs to use them elsewhere. Tinkercad is for everyone! It’s simple enough to be used by kids and students, but robust enough that an adult could use it to create a complex product prototype. With more than 4 million designs posted in the Tinkercad community, the platform is also popular with teachers around the world. Why not join in on the fun? Create your Tinkercad account and join the community Use the drag-and-drop tools to build 3D images Export your designs to have them 3D printed Learn the principles of great 3D design Tinkercad is truly fun for all ages, and this hands-on guide makes it faster and easier to start using it right away!




3D Modeling and Printing with Tinkercad


Book Description

The First Complete Guide to Tinkercad: 3D Modeling That’s Powerful, Friendly, & Free! Want to master 3D modeling and printing? Tinkercad is the perfect software for you: It’s friendly, web-based, and free. Even better, you don’t have to rely on Tinkercad’s technical documentation to use it. This easy, full-color guide is packed with photos and projects that bring 3D modeling to life! No 3D or CAD experience? No problem: Best-selling author James Floyd Kelly teaches you step-by-step through simple examples and hands-on activities. You’ll learn all the concepts and techniques you need...build your skills, comfort, and confidence...and create exciting projects that show off Tinkercad’s full power. Learning 3D with your kids? You’ll even find projects you can work on together! Quickly master the basic 3D concepts you need to understand Navigate Tinkercad’s Dashboard and tool set Create your first 3D model and control its properties Save time by incorporating publicly available elements Import hand sketches or SVG graphics into your models Use the Shape Generator to create custom shapes Add raised text and other embellishments Assemble multiple pieces into a more sophisticated model Make realistic prototypes Output molds for creating items from soft materials Transform models into STL files for printing Get great results from an online 3D printing service Move your 3D objects into the Minecraft virtual world Find answers to your most important Tinkercad questions Discover tools for tasks Tinkercad can’t handle Learn from others! Explore projects at Thingiverse and the Gallery




Security of Internet of Things Nodes


Book Description

The book Security of Internet of Things Nodes: Challenges, Attacks, and Countermeasures® covers a wide range of research topics on the security of the Internet of Things nodes along with the latest research development in the domain of Internet of Things. It also covers various algorithms, techniques, and schemes in the field of computer science with state-of-the-art tools and technologies. This book mainly focuses on the security challenges of the Internet of Things devices and the countermeasures to overcome security vulnerabilities. Also, it highlights trust management issues on the Internet of Things nodes to build secured Internet of Things systems. The book also covers the necessity of a system model for the Internet of Things devices to ensure security at the hardware level.




Distributed Computing to Blockchain


Book Description

Distributed Computing to Blockchain: Architecture, Technology, and Applications provides researchers, computer scientists, and data scientists with a comprehensive and applied reference covering the evolution of distributed systems computing into blockchain and associated systems. Divided into three major sections, the book explores the basic topics in the blockchain space extending from distributed systems architecture, distributed ledger, decentralized web to introductory aspects of cryptoeconomics (cryptography and economics) of decentralized applications. The book further explores advanced concepts such as smart contracts; distributed token mining, initial coin offerings; proof of work; public, private, and other blockchains; cryptography; security; and blockchains. The book goes on to review byzantine fault tolerance, distributed ledgers versus blockchains, and blockchain protocols. The final section covers multiple use cases and applications of distributed computing and the future directions for blockchains. - Presented as a focused reference handbook describing the evolution of distributed systems, blockchain, and consensus algorithms emphasizing the architectural and functional aspects - Integrates the various concepts of cryptography in blockchain and further extends to blockchain forensics - Provides insight and detailed Interpretation of algorithms for consensus in blockchains




Handbook of Research on Using Educational Robotics to Facilitate Student Learning


Book Description

Over the last few years, increasing attention has been focused on the development of children’s acquisition of 21st-century skills and digital competences. Consequently, many education scholars have argued that teaching technology to young children is vital in keeping up with 21st-century employment patterns. Technologies, such as those that involve robotics or coding apps, come at a time when the demand for computing jobs around the globe is at an all-time high while its supply is at an all-time low. There is no doubt that coding with robotics is a wonderful tool for learners of all ages as it provides a catalyst to introduce them to computational thinking, algorithmic thinking, and project management. Additionally, recent studies argue that the use of a developmentally appropriate robotics curriculum can help to change negative stereotypes and ideas children may initially have about technology and engineering. The Handbook of Research on Using Educational Robotics to Facilitate Student Learning is an edited book that advocates for a new approach to computational thinking and computing education with the use of educational robotics and coding apps. The book argues that while learning about computing, young people should also have opportunities to create with computing, which have a direct impact on their lives and their communities. It develops two key dimensions for understanding and developing educational experiences that support students in engaging in computational action: (1) computational identity, which shows the importance of young people’s development of scientific identity for future STEM growth; and (2) digital empowerment to instill the belief that they can put their computational identity into action in authentic and meaningful ways. Covering subthemes including student competency and assessment, programming education, and teacher and mentor development, this book is ideal for teachers, instructional designers, educational technology developers, school administrators, academicians, researchers, and students.




Robotics in Education


Book Description

This proceedings volume comprises the latest achievements in research and development in educational robotics presented at the 9th International Conference on Robotics in Education (RiE) held in Qawra, St. Paul's Bay, Malta, during April 18-20, 2018. Researchers and educators will find valuable methodologies and tools for robotics in education that encourage learning in the fields of science, technology, engineering, arts and mathematics (STEAM) through the design, creation and programming of tangible artifacts for creating personally meaningful objects and addressing real-world societal needs. This also involves the introduction of technologies ranging from robotics platforms to programming environments and languages. Extensive evaluation results are presented that highlight the impact of robotics on the students’ interests and competence development. The presented approaches cover the whole educative range from elementary school to the university level in both formal as well as informal settings.