Tartila Mine (The Alchemist Book #5)


Book Description

What are you supposed to do when the whole world joins forces against you? Give up, find some hole to duck into, and beg for your life to be spared? But even despite how obvious the answer to that question might be, many an adult had been dashed on the rocks twelve-year-old Tailyn Vlashich was supposed to climb. Ahead of him lay a secret laboratory belonging to the ancients; behind was a horde headed by his sworn enemy. But through it all, Tailyn had those who loved him, those who believed in him, and that support was enough to carry him to the ends of the earth. There was just one question left to answer: who was the Absorber? And what did he want with Tailyn?




No Mistakes (World of the Changed Book #1): LitRPG Series


Book Description

Read opening chapters here - http: //magicdomebooks.blogspot.com/2019/11/world-of-changed-no-mistakes-by-vasily.html Let's go! A new, ultramodern mobile game, and the release is just two days away. Be the best, save the planet! Who's going to fight back the monster invasion if you don't? Prerelease already available, no text alerts or payment required. World of the Changed completely modified human consciousness. The incredible graphics that worked even on the simplest of phones. The intuitive interface that made the game accessible for absolutely anyone. The aggressive marketing campaign that put news about the game on every TV, every phone, every tablet. By the time the launch was a few days away, an entire army of fans was out there waiting for just one thing: Hour X. That was what the mysterious developers were calling the release time. But did anyone have a clue what Hour X would unleash on them? Were they ready to pay the price the game demanded? Mark Derwin, a student, was just one of many to have no idea what kind of fate awaited him in the game. All he cared about was jumping into the prerelease as soon as it came out.




The Eternity Elixir


Book Description

"Aspiring Potion Master Gordy Stitser must prevent the Eternity Elixir from falling into the hands of the rebel Elixirists who are working to release the most powerful potion master of all time and take over the world"--Provided by publisher.




Tears of Alron (The Alchemist #3)


Book Description

The Magic Academy... An institution shrouded in mystery and secrets. People from all over the different empires want nothing more than to enroll, get their hands on the knowledge stored there, become those most respected in the world-mages. Tailyn Vlashich was one of the lucky few admitted without going through the entrance exams. And once inside, he had training, the arena, lessons, and an interesting take on what had happened three thousand years to look forward to, all capped off by a dynamic labyrinth that came with a chance to sit down with the provost. After all, that's who holds the key to the secret of the dragon's blood. But how are you supposed to find time to study when your mentor has a problem he can't handle on his own? Once again, Tailyn faces a road very much unlike the noisy halls of the academy, life itself reprising its role as his trusty teacher.




Survival Quest (the Way of the Shaman Book #1)


Book Description

Barliona. A virtual world jam-packed with monsters, battles - and predictably, players. Millions of them come to Barliona, looking forward to the things they can't get in real life: elves and magic, dragons and princesses, and unforgettable combat. The game has become so popular that players now choose to spend months online without returning home. In Barliona, anything goes: you can assault fellow players, level up, become a mythical hero, a wizard or a legendary thief. The only rule that attempted to regulate the game demanded that no player was allowed to feel actual pain. But there's an exception to every rule. For a certain bunch of players, Barliona has become their personal hell. They are criminals sent to Barliona to serve their time. They aren't in it for the dragons' gold or the abundant loot. All they want is to survive the virtual inferno. They face the ultimate survival quest.




The Kartoss Gambit (the Way of the Shaman Book #2)


Book Description

A product of the latest technologies, Barliona is a virtual world brimming with fun and entertainment. The government has become the guarantor for the in-game currency, allowing its free circulation. As a result, the population floods Barliona in pursuit of easy money. It doesn't take long for the game developers to discover a source of free labor: real-world prison convicts. While their bodies are locked in special auto-maintenance virtual capsules, the prisoners' minds are released into Barliona's vitual mines. Dmitry Mahan has been through it all. Sentenced to eight years hard labor, he now struggles with an unpopular class - the Shaman - and an equally unpopular profession of a Jeweler. His fight for survival becomes anything but virtual.




Survival Quest (The Way of the Shaman


Book Description

An original LitRPG fantasy from one of the fathers of LitRPG. #1 bestseller in audiobooks. The unrelenting #1 LitRPG bestseller. Translated into English, German, Polish, Czech and Korean languages. Barliona is a brand-new virtual world which offers everyone the chance to start a new life as a valiant knight, a hero or a beautiful princess. Many people have come here in search of a new identity. Still, for some users Barliona has become their biggest nightmare. They are convicts sentenced to serving their term in virtual reality with their sensory filters disabled. They can feel everything that happens to their character whether it's pleasure or pain, strain or fatigue. For them, the difference between the real and virtual worlds is so slim that some of the inmates lose all sense of reality. Daniel Mahan is one such convict, tried and sentenced for hacking the city sewage network. He's assigned the class of Shaman which can become his blessing or his curse. Will he fail - or will he rise to unthinkable heights, founding the greatest clan ever, winning the most amazing woman and going on the most incredible escapades? The seven books of the series tell the story of the Shaman's virtual adventures in Barliona: his ups and downs, his treacherous allies and trusty friends. Because there's no other path if you want to become a player capable of taking the Way of the Shaman.




The Cub (The Bear Clan Book 1)


Book Description

Death had only ever been a small misunderstanding for the high mage. After his seventh reincarnation, he'd begun thinking of it differently, viewing it as nothing more than a slight hiccup in his plans. But he'd forgotten one thing: when those plans get in the way of those higher up the ladder, punishment is soon to follow. And one more death brought faint consolation. Sent to another world, he found himself in a stranger's body, though the worst part was that he was left with only the memories he'd built since his previous reincarnation. All the mage had learned before that point was gone. Finding himself in that challenging situation, his dilemma was between carving out his place in the sun and throwing up his hands in despair. But giving in wasn't an option for Leg Ondo. The Brown Bear clan brooked no cowards. If fighting was the way to go, it was a fight to the death, to the last drop of blood. Most importantly, the new world needed to be explored and understood, the local iteration of magic in particular. Let nobody ever say that the youngest of the Bears was unworthy!




The Alchemist's Apprentice


Book Description

Alfeo Zeno must clear Nostradamus' name after he's accused of poisoning a person to advance his own reputation.