Teaching the American Revolution Through Play


Book Description

We all know the Declaration of Independence was signed in 1776, but too often we forget that the colonies were almost a year into the Revolutionary War by the time of the signing. Can you replicate historical success? Or will your colonies fall back under British rule? Building upon 1775: Rebellion, an award winning board game, this book presents a week-long unit with detailed lesson plans, primary source documents, and additional instructional resources for teaching the American Revolution through play. Exclusive print-and-play game "Intolerable Acts" designed for classroom use by Brian Mayer and Christopher Harris. Game: 1775: Rebellion. Beau Beckett, Jeph Stahl. Academy Games, 2013.




The Winter of Red Snow


Book Description

Eleven-year-old Abigail presents a diary account of life in Valley Forge from December 1777 to July 1778 as General Washington prepares his troops to fight the British.




Colonial Voices: Hear Them Speak


Book Description

Follow an errand boy through colonial Boston as he spreads word of rebellion. It's December 16, 1773, and Boston is about to explode! King George has decided to tax the colonists' tea. The Patriots have had enough. Ethan, the printer's errand boy, is running through town to deliver a message about an important meeting. As he stops along his route at the bakery, the schoolhouse, the tavern, and more readers learn about the occupations of colonial workers and their differing opinions about living under Britain's rule. This fascinating book is like a field trip to a living history village. * "Winter’s strong, moving text is supported by a thoughtful design that incorporates the look of historical papers, and rich paintings capture the individuals and their circumstances as well as what’s at stake."—Booklist, starred review




Teaching the American Revolution Through Play


Book Description

We all know the Declaration of Independence was signed in 1776, but too often we forget that the colonies were almost a year into the Revolutionary War by the time of the signing. Can you replicate historical success? Or will your colonies fall back under British rule? Building upon 1775: Rebellion, an award winning board game, this book presents a week-long unit with detailed lesson plans, primary source documents, and additional instructional resources for teaching the American Revolution through play. Exclusive print-and-play game "Intolerable Acts" designed for classroom use by Brian Mayer and Christopher Harris. Game: 1775: Rebellion. Beau Beckett, Jeph Stahl. Academy Games, 2013.




Journal of the American Revolution


Book Description

The fourth annual compilation of selected articles from the online Journal of the American Revolution.




Teaching Programming Concepts Through Play


Book Description

Understanding how computer programming works is a critical part of digital literacy for students today. Even students who aren't learning how to code can benefit greatly from knowing how programs work. This book uses highly engaging games to immerse students in the world of logical thinking and problem solving. From programming robots to writing stories that work as interactive fiction games, the lessons in this book provide ways to build digital literacy beyond the computer lab. Games: RoboRally. Richard Garfield. Avalon Hill, 2010. Old Town. Stephan Riedel. Clicker Spiele, 2012. Ricochet Robots. Alex Randolph. Z-Man Games, 2013. Parsley Game System. Memento Mori Theatricks.




Teaching the Underground Railroad Through Play


Book Description

Slavery is a sensitive topic in American history. This book provides resources and lesson plans for a week-long unit covering slavery, the Underground Railroad, and the abolition movement built around an award-winning board game. In Freedom: The Underground Railroad, students will take on the role of abolitionists helping slaves reach freedom in Canada. Background knowledge, primary source documents, and detailed lesson plans on teaching slavery and using the game provide full support for instruction. Customized Freedom mini-game scenarios designed by Brian Mayer and Christopher Harris. Game: Freedom: The Underground Railroad. Brian Mayer. Academy Games, 2013.




History Comes Alive Teaching Unit


Book Description

A fun, learning-packed teaching resource that will help your students remember American history!




Strategies for Building Academic Vocabulary in Social Studies


Book Description

Boost students' social studies vocabulary with easy-to-implement effective strategies! Sample lessons using each strategy are included for grade spans 1-2, 3-5, and 6-8 using vocabulary words from standards-based, content-specific units of study. Each strategy also includes suggestions for differentiating instruction. Each notebook includes 25 research-based strategies, differentiation suggestions for each strategy, assessment strategies, sample word lists including both specialized content and general academic words, and parent letters in both English and Spanish. Also included is a Teacher Resource CD with PDFs of resource pages, word lists, assessment pages, and parent letters. This resource is correlated to the Common Core State Standards and is aligned to the interdisciplinary themes from the Partnership for 21st Century Skills. 280pp.




Teaching to Complexity: A Framework to Evaluate Literary and Content-Area Texts


Book Description

As an important tool for instruction and text selection, Teaching to Text Complexity helps teachers learn to evaluate children's and young adult literature and informational text for quality and complexity to support rigorous literacy and content learning. In addition, this timely resource explores how instructional purpose shapes not only the kinds of curricular texts used, but also considers their complexity relative to readers. By offering a framework for text selection, this book helps teachers more deeply understand text complexity in today's standards as well as its importance when building and using text sets in the classroom and reading for different purposes.